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    2. Jennkryst
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    Posts made by Jennkryst

    • RE: How hard should staff enforce theme?

      @Arkandel said:

      If it's Shadowrun for example they can't play an evil robot from the future but maybe enough cybernetic parts will do the trick?

      Tangentially related: I once played in a shadowrun game where there were good robots from the future. By which I mean Milspec Street Samurai that were designed to be tough enough to take on a Horror long enough for an artillery strike to come in and finish it off (the horror. They were also designed to survive said artillery strike).

      This was also the game where people shot themselves in the Dermal Plating to show off to Vampiric Minions that no, they didn't need silly magic to be immune to bullets, thankyouverymuch.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Coming in 2016 - Bump in the Night

      @Ganymede said:

      @tragedyjones said:

      If they have a low Intelligence and/or Academics, they probably do not have a grasp on literary quotes.

      You know, a lot of pundits on Fox News and militia representatives can quote the U.S. Constitution and Supreme Court case law.

      It's why I want you to be able to have specialties in skills you have 0 dots in.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: For Anime/Magical Girl fans

      Princess: the Hopeful is awesome and needs to happen.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      @fatefan The rules are all in the book. HRs can be written up as needed, or can be done in advance. As soon as my TT group gets this up and running, I'll have a better idea of what needs more modification, and what is good to go.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      To return to topic: FFG dice code: great system, or greatest system? [/Actors Studio Will Ferrell]

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: New forum version

      Will it have an option to prevent auto-scrolling to a new post in a thing you're reading? Because that would be fantastic.

      posted in Announcements
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      @Faceless said:

      Is Generations of Darkness the one that had staff spying on player pages/whispers?

      No idea. It's the one with all of the SAGA edition code.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      Another issue at the moment (though it's being fixed, as we now have a coder) is that you can't run combat of a non-PVP variety. The code requires a target to +attack, and there are presently no NPC dummies standing around to be accommodating.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      @Soresu Yeah, Age of Alliances went away for a while, and a conversation on there earlier today reminded my why. Random policies by whim of the headstaff, as well as random changes with little reasoning.

      Example: there is a policy about having your armor in your @desc. Which is sometime sensible (if your desc and poses have not reflected the presence of power armor, no, you don't get it for the scene). Sometimes it isn't (since armor is factored into attacks automatically, you must choose a specific type of existing armor. Having it customized to something you might actually ICly wear is a hassle). This policy, however, does not carry over to, say... PVP. If someone knocks you out in a fight, they can loot everything off of you. Even if it was not in the desc.

      There was also talk about ships, because... Star Wars. Cujo made mention (probably in jest) that it would be super keen if ships were just one @dug room, with a bulk description of what was what, with the justification that RP doesn't happen in a turret gunwell. This is well and good, except because of that loot thing I mentioned earlier, sometimes you want to put your equipment somewhere people can't get to. Like a locked room on a ship. I also casually pointed out that the Millenium Falcon has 19 rooms. A number of them just hallways.

      It's just the casual insistance of how, on the one hand, he wants a hyper-realistic game, with datapads you send IC emails to people, to holographic radios so you could talk to someone on the other side of the galaxy, to fluxuating economies on planets for traders, to a coded Krayt dragon that wanders around the dune sea (existing in a grid with each room taking up 15 km^2) that you can fight.... while on the other hand, 'just handwave shit because, while I could @dig a separate bunk for each crew member that asks, It adds needless bloat to the database'? Bothers me.

      It's this kind of thing thatis why AoA faded out to three people logging on to churn the trade lanes until it died before, and the only reason it's alive right now is because of the adrenaline injection that was The Force Awakens.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      @BobGoblin said:

      Where would you even start in FFG considering the 3 books have some pretty distinct differences in chargen.

      Having taken some time to review some of the content (but by no means all of the content), a lot of it lines up pretty well. The Driver specialization is just a copy/paste between EotE and AoR, for example. All of the species I looked at before were the same, as well. Force users differ between the three game lines, but then, they would.

      @Soresu said:

      We've seen a spike at Generations of Darkness when it comes to players either coming back or trying it out. I would say that as each movie launches, there will be a spike - some will stay, most wont. It's like any other genre. I would dare say that it happens in all gaming genres. When Star Trek Movies come out, they get a bump.

      Age of Alliances has, as well. Which, on the one hand, is weird, with their Force User policy. On the other hand, it takes place 1.5 years before Episode 7, so a lack of Force Users makes total thematic sense. Annoying sense, but sense.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Coder: Dahan

      I think he's one of the staffers on Generations of Darkness. He coded DSS (the +sheet code used on Age of Alliances and Serenity MU), and pretty much all of the code used for SAGA games.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Shadowrun!

      @Thenomain KP is not XP (although it scales with it). XP bloat happens. KP is a specific mechanic for Shadowrun 1-3 edition that lets you spend them to re-roll until you get a result you like. In SR 4-5, you have Edge, but this is capped like other attributes, rather than being potentially limitless like it was in previous editions. So a new game set in a different edition of rules would solve that particular issue. I think have mundane initiation type things would also go a long way towards fixing some of the XP stuff.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Shadowrun!

      @tragedyjones said:

      Every time i see this topic, I lament that there is not a Shadowrun game I can join.

      As in, a MUSH, or skype, or table top, or or or???

      @Misadventure said:

      There are usually big risks being taken on most or all sides of a conflict in cyberpunk type fiction. There is a lot of daring going on, and not just the corporations are betting with the lives of powerless citizens. Runs aren't supposed to be dungeon crawls for "more loot and xp".

      That's the gripe, though. On Denver, you have your KP bloat that makes death nigh impossible, and the various policies make it so that even lacking said bloat, it's unlikely you'll have something bad happen to you. Add on the fact that people sit in million nuYen houses, sipping tea and watching the poor have rocket-launcher fights in the warzone-level street (all the rockets never hitting their house, nope) and no one thinks to break in and rob them blind), and and and....

      In short, this is why the talk of a new Shadowrun place happened.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      So.... Anyone able to get in touch with Tanika? And/or split the thread into a Star Wars gripe thing?

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      @BobGoblin Probably? Like I said, they didn't want to wipe stuff from the history they didn't have to. It's why I'm pushing for a FFG game, so we have another alternative to SAGA somewhere.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      It is not. Well, it is but isn't? Movie events will happen when we get around to it, but other than that, the headwiz is a huge Fett fanboi, refuses to acknowledge anything about Midichloreans (which are lolzy and have their place when you take a second to think about it, instead of nerd rage deny their existence), and will not accept our dark lord, Darth Darth Binks. Long story short, while Canon is a thing, it's not THE ONLY THING, and you can get away with stuff because PCs are special.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)

      Dunno. But everyone can have morality, obligations, and duty (the last two iffy, morality works for everyone, but isn't too terribly important for non-force users). Obligation and Duty can come into play for faction-specific stuff. As for careers... that's the tricksy one. Or maybe not really, since the different paths are reprinted in other books in the different lines (except for Force paths, but they are their own thing).

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      @Bobotron That was two months ago. Movie is out, all factions are open for play. But the MU is set 1.5 years before the movie, so we'll get to Ep 7 around the time that Ep 8 hits theaters.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Shadowrun!

      Any news here-abouts?

      @Thenomain said:

      @mouse said:

      Wouldn't be mad at Denver being a bit more I don't know....nailbiting?

      What does this mean?

      More edge-of-your-seat, possibility of dying, unlike it's current formula, probably.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      I see nothing about being forced into being a stormtrooper at the moment (though there are jokes about how people who want to be part of Kylo Ren's honor guard will get to keep their +sheets and xp, but will die in every engagement). Given that the First Order is recruiting naval officers (which the Resistance isn't doing) goes to show what sort is available there. Or, you can hang out with the lawless civilian sorts.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
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