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    2. Jennkryst
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    Posts made by Jennkryst

    • RE: Do you Tabletop?

      Do/did you play in a tabletop game now or in the past?
      Indeed

      What games(s) do/did you play as tabletop?
      D&D (AD&D, 3.5, and 4.0 for rules, set in hombrew settings, Forgotten Realms, and Spelljammer)
      Shadowrun (3E)
      nWoD (High School drama with cross-splats and no IC masq)
      Star Wars (Only ever actually played Saga, but I own the core rules all of the things)
      FATE (Dresden Files, and occasionally Fate in a Flash with no real plot or advancement)
      Iron Kingdoms (Both Full Metal Fantasy and Unleashed)

      Are/were you the GM/ST/DM at your tabletop?
      On occasion

      Would you tabletop if you had the opportunity?
      Conditionally

      Do you have the opportunity but choose NOT to tabletop?
      On occasion

      Misc
      Pizza delivery is a hell of a job. The prime times for tabletop-fu are also the best time for monies at work, so the opportunity is random. Also noting these are only the games I've actually played. As RPG books are like Pokemon to me, I must have them all. As such, I have a wide collection of games I haven't played.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Board Games

      Pretty much anything Fantasy Flight - at worst, the game will be decent, and I've always had fun playing anything of thiers that I've tried.

      posted in Tastes Less Game'y
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      @Zen said:

      • everybody wants Shadowrun, but how about Earthdawn?

      Earthdawn could be fun. I'd want to go the other direction in the timeline and aim for the 8th world. But then, I've only sort of read the stuff on Equinox, so it's probably terrible.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: The guy who coded Kishi Kaisei MUX [L5R]

      I caved, and bought the Book of Earth (mostly because it was the only one not-wrapped, and in surprisingly good condition at the FL(ish)GS. Grabbed it before it could go bad, despite the dreaded sales tax that occurs outside of Delaware.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      I recall nothing about forced-Stormtrooper-ness. There is currently a 'forced civilian' thing going on, because they're waiting to see the state of the galaxy in the movie before picking up anything non-Nar Shaddaa. I really, really wish they weren't using DSS. Alas.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      Iron Kingdoms would be amazing, if not hilariously complicated given that nearly all of the combat stuff involves miniatures (moreso than D&D 4e; you could just use a grid for 4e. Iron Kingdoms is the setting for Warmachine/Hordes, so it uses the same rules as the wargame about 98% of the time)

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Tanika @Age of Alliances

      Best guess would be as Lyn Rathan? Or, if she prefers, 'folks who want to annoy Cujo'.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Shadowrun!

      SHADOWRUN ON BOATS

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Exalted MUSH: Shifting Sands

      Exalted is fun, so long as you can accept the issues inherent in the system and setting. The coder is amazing, and I often want to throw money at them to get New Code for stuff, because... as mentioned, amazing.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      @SG said:

      I know! Necromunda using Edge of the Empire's rules. It's so whacky, it just might work!

      Alternatively, Star Wars using Edge of the Empire rules.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • Tanika @Age of Alliances

      Space chicanery! Trying to find, pass the word, etc etc.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      @Alzie said:

      All virtual space systems suck. This is all. (And by extension, any virtual vehicle/room/anything system sucks).

      Or, from a different perspective, are awesome-fun!

      @icanbeyourmuse said:

      @Jennkryst I feel like I am missing something with the 'or not' comment.

      Because it was a WoD mod?

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      @Thenomain said:

      @Jennkryst said:

      As is my standard wish, it should include SPACE of some kind.

      Space:1889

      By SPACE, I mean piloting a ship object of some kind.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Kinds of Mu*s Wanted

      @icanbeyourmuse said:

      Sailor Moon

      Princess the hopeful!

      Anything fantasy (that isn't WoD)

      ... or not.

      @ThugHeaven said:

      I'd like to see a mu* based on Bryan Sanderson's Mistborn trilogy. He had a pretty unique magic system based on metals and about three different classes based on it. I'm pretty sure, some company turned it into an rpg already.
      There is one, but it is kind of like fate. It's tricksy, too.

      I, for one, would like to see some Spelljammer happen. But not in a D&D-proper game, because level-based games are for scrubs. As is my standard wish, it should include SPACE of some kind.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: ShadowRun 5E ... 2050

      @ThatGuyThere said:

      Maybe it is just me but I don't see how runnign for ShadowRun is any more difficult then running for anything else?
      Now running things in general online is a pain in the ass, but more so for scheeduling then the actual scenes.

      It's probably got more to do with what we have experience seeing on MUs, which is SR3 - where every different archetype you could be was a different minigame that played differently from everything else. The only reason people know both normal combat and magic is because magic is sexy. Decking, Rigging, Fixing, Surgery, and any form of non-magical crafting? All 'too complicated' to learn.

      If you do a PRP and a player using rules you're less than an expert shows up, they either sit on the sidelines, or get their specifics nulled down to one roll. Telling a decker to do one Computer roll to do hacking is like telling a Street Samurai to do a single Pistol roll to determine how well they killed the hit squad coming after them.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: ShadowRun 5E ... 2050

      Re: teams and plots. Difficulty of creating a plot (in Shadowrun or in general) is why you want to have players on teams. Lithium is saying that players will not be forced onto teams; they can be lone runners hired as needed, OR they can form teams on their own. Whichever. Solo runs are achievable, but irk me unreasonably.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: ShadowRun 5E ... 2050

      @Lithium Sorry, knee-jerk reaction on my part about the teams. Most of what I've seen is solo-chargen, and places where staff ignores backgrounds because reading takes time/effort, and if it not being on the sheet, it's useless. (to be fair, some of the not-on-sheet-stuff at the time was rediculous) (EDIT: Not that I'm accusing you of not reading stuff. Just... I have been told, on more than one occasion, 'That background is too long, write it shorter' on a game that tells me to write a story, not a bullet-point history... and then these staffers blindly approve people who say they're Tir Royalty (not me, because ew, dandelions), but then get annoyed when the player tries to use this on-grid)

      I don't want to be that person, and this is going to make me sound like I am, so sorry... but while you didn't say there would be none, you also didn't say there would be. My suggesting it was more a way to clarify if it would be a thing. I'm a fan of 'more is better'... all of the information on the table that way.

      It's like if you're a teacher, and you tell people to take notes, I'm just over here like... 'DO I WRITE IT ON PAPER, OR JUST ABSORB THESE NOTES THROUGH OSMOSIS?' Writing on paper is intuitive to you, but I'm a moron over here.

      As for the Mafia and Yakuza... I'm curious if the 'everything else' you mention includes... a detective agency, or a security firm, somewhere between mom-and-pop level and Rating B Corporation (I should dig out the corporate handbook to see if B is the actual thing that I mean), who have all manner of legal permits for stuff. Or a person who works for DocWagon? Or Lonestar. Or Hard Corps. Or GOD. Or any number of government agencies. I ask as though they are currently on payroll (day job flaw!), rather than formerly employed.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: ShadowRun 5E ... 2050

      @Lithium said:

      People will come together and make ShadowRunning Teams /without/ staff involvement.

      Without staff forcing, perhaps, but providing tools to make this easier would be super awesome. Since there is that lifepath system, we could maybe include an option of like... 'on X team' where you get benefits! Not forcing... players can be lone runners if they choose. But the choice is on them.

      If you want to go on Runs, then wait for someone to run one. Or run one for someone else. Or wait for staff to run one you can get involved in.

      Denver's Plot Lever is an example of a thing for this. It doesn't actually do the plot for you, but it randomly generates things to at least provide the initial creative spark for people.

      Be proactive and don't expect /anything/ to be fed to you on a silver spoon.

      Can it be fed via potato canon?

      EDIT: And if /anyone/ ever manages to hoard enough money they don't need to go on runs anymore? Congratulations! You've made it off the streets and out of the life. Not many runners get that far! You've done it! Throw a party! Retire the character since clearly they're not a runner anymore.

      Some folks run for other reasons. Some folks, like those on WoD places, want to play the cops, while others want to be involved with the crime sphere. I'm not advocating people being CEOs, but there is the Day Job flaw... and the rank perk!

      I was also going somewhere with some people wanting to play more suppot roles... cyberdoc/surgeon, fixer, mechanic, enchanter... but I lost it somewhere. Basically, it was 'some people prefer less punk in their shadowrun'... which is cool, and why mixing all of the things together is fun.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
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