@Tempest said in Which canon property/setting would be good for a MU* ?:
It's very rare these days for staff to want to put in the effort (or understand how) to build a world/setting that players can actually impact or has anything going on.
There's a reason for this. Well, there are probably a thousand reasons for this, but there's one specific one I'm thinking of, and it's "my god are people entitled dicks (sometimes) about the effort you put into making story for them".
Not everyone, not even most people, but when you get loud complainers it can really sour you on the idea. Why take a chance writing a badass plot thing for someone when they might:
A. take it, act on it, make you write a billion cool clues/scenes, and then BITCH ON PUBLIC CHANNELS THEY GET NO GAME INVOLVEMENT, or to their friends in discord who think it's cool to bring it to you as a 'complaint with merit' they are concerned about.
B: take it, get super involved, get you super involved, and then flake the fuck out as soon as something doesn't go the way they want in a conflict
ignore it/not get enthused at all
Also someone should make a FMA:B game. I would play that. I want to be Izumi Curtis ok thank you