@pyrephox said in The Desired Experience:
In KB/AM games, one of the things I really appreciated them doing is having a sheet for 'wanted' character concepts, and then also listing character concepts that they considered 'overdone' for the setting, and then also closing character concepts when they decided the game had enough, or that the concept wasn't appropriate for this particular game.
Daww, this is a nice compliment. Thank you.
Even with that: there's a subset of players that logs in to ask, "What concepts do you need?" When we link that page, about half of them go, "I saw that, but what should I play?" Because they are not a typical player, who can just select a concept off a list available to the unwashed masses.
MUSHers are just weird. You could tell all of us exactly what your game is for - we are here to RP family-friendly MLP sim - and at least one person is gonna show up and ask if they can play a Pokemon and explain how it totally works with your theme, promise.