Best posts made by krmbm
-
RE: Ares Users: Daily Prompts?
People start open scenes all day long on GH as "slow/portal RP." They usually gain at least some traction. YMMV.
If this is something you're thinking of trying, maybe just... try it? And see if it works?
-
RE: Punishments in MU*
@L-B-Heuschkel said in Privacy in gaming:
I'm a newcomer to MUSHing and Ares (though not to online gaming or MUs in general) and I have to ask: Is this not normally the case? Nothing would cause me to burn out faster as a staffer than knowing I was helping make an awesome game -- but I'm not allowed to play in it.
Obvious disclaimers that staff shouldn't have advantages for their characters, that staff should stay low key during official plots, etc.
I wouldn't say that it's not "not normally the case" so much as there have been and continue to be games that disallow staffers from having PCs. There's a whole thread about staff PCs/NPCs, how far their reach should be, etc., over here.
-
RE: A bit of trouble on Firefly
@Taika said in A bit of trouble on Firefly:
Wonder if it's the same guy I'm still having problems with on CoS.
Does he send you PMs that are probably meant to be sinister but just reiterate that your decision to ban this dude was the right one?
(Or, really, it's @ZombieKerouac, if that helps.)
-
RE: If you work hard, son, maybe someday you'll RP
@Xetetic said in If you work hard, son, maybe someday you'll RP:
this is a common part of the experience.
That. It's a common part of the experience.
My experience has been... if you want something more than Bar RP, you better make it happen for yourself.
Or TS a staff member.
-
RE: If you work hard, son, maybe someday you'll RP
@peasoupling said in If you work hard, son, maybe someday you'll RP:
There's a lot of room for different ways of approaching a modern or modern-ish setting, so it's not like the niche is full at all.
Amen, sista. Or brotha. Or whateva.
Even as the person that helped create and then drive a game that has admittedly gone way off the supernatural rails, I would very much like a modern-ish setting (80s or 90s, something pre-internet because that really makes "research" a pointless skill and also no cell phones, they're just too goddamn convenient and ruin plots).
A Calaveras-style sandbox set in the 80s or 90s... just with a little more staff oversight to keep players from steamrolling each others' stories... I would play that at least casually. Which is all I can play anything at all anymore.
-
RE: Preference for IC Time On A Modern(ish) Game
I prefer NOT 1:1, or at least not paired with RL time. I grew up on Pern games, where 4:1 was standard. Nowadays, I find that way too fast for as little as I RP.
1:2 is my current comfort zone. But, even then, I'm all about fuzzy time. No matter where you land @ZombieGenesis, someone will bitch and moan. Even if you're like "whatever date you like," you'll have people freaking out about continuity or how they're getting left behind or...
Basically, just go with what you prefer. People will either play it or they won't.
-
RE: Pacing in Ares Scenes
@Pyrephox said in Pacing in Ares Scenes:
(although it's hard to sustain any sort of real emotion with one pose a day)
Just wish I could upvote this one sentiment like 45,000 times.
-
RE: Wheel of Time MU(SH|X)
@WildBaboons If it's not for people clueless about WoT? My comments are less relevant. I still think having your key elements on your site is a good idea, but where you draw the line between key and non-key? Enh. I would say "Cairhien" is a key element, but "Cairhien fashion" isn't. YMMV.
As someone interested in playing a WoT game, who is familiar with the theme, I'd still be willing to invest more in a game if I saw the game-runner invested in it, too. If that makes sense. Like, if I show up and see the person spent real energy building this game, I'll know it's less likely to be a flash-in-the-pan, and I'll give you my real energy in return.
-
RE: Paying for a MU*?
@smile said in Paying for a MU*?:
Pretty sure it'll just pave the way to players asking staff, "If I pay extra can you GM me becoming a mushroom mage, controlling all fungi" or something.
@thesuntsar said in Paying for a MU*?:
@smile thank you for outlining my next personal @action
I believe I am owed $5.00.
-
RE: GMs and Players
@devrex said in GMs and Players:
Why we expect more out of MU* runners than we expect off of any other site or service or app you log into is way beyond me.
Because it's a much more intimate setting with personal access to the administrator.
I don't know about you guys, but I've never talked to the people who own Discord (however that's managed). I've definitely never paged Zuckerberg and asked him if he could give me any pointers for getting involved in the plot.
-
RE: GMs and Players
@derp said in GMs and Players:
Exactly how do you think I should be treating it?
Like you are running a MUSH with 12 people on it.
If that, to you, means a "bring your big boy britches" approach to player issues, right on.
To me, it means that these people are very likely acquaintances if not friends (many of whom I've know for years now), and I will treat them as such.
I think the "abusive ex-husband" scenario is ridiculous and over-the-top, but I also learned some hard lessons staffing GH and made some big mistakes. Not treating players like they are my friends that I enjoy and need to stand up for is one of them.
I hope you don't wind up with the same hindsight one day.
-
RE: GMs and Players
@devrex At a point, if this many people are reading what someone is writing in a particular way... doesn't that mean it's probably written that way?
The philosophy I'm maligning really sounds like @Derp needs proof that something happened on the game - because that's what's been said. And I am going to malign that philosophy, because I have personally seen how that can lead to emotional harm.
I don't think it's a good practice. Why should I not tell people that? Especially since I have personal experience with the harm that it caused.
If you don't want to take the advice, don't take it. And if we're all reading this wrong, then please set the record straight.
Cuz right now it just ain't a good look.
-
RE: GMs and Players
@devrex Please know - I have nothing but respect for you as a player. We have a lot of cross-over friends(-of-friends), and they all say nothing but great things about you as an ST.
Just. What @icanbeyourmuse said. If so many people are misreading what's written, maybe try to reread it through a different lens. I don't expect anyone to change their policies based on MSB (lol who would even do that :D), but if I was getting this much negative feedback about wording...
I dunno. I'd at least take a glance at it.
At one point, @Derp said something about "not meaning to BE condescending" and I come back to something I have to tell my twelve-year-old: He needs to TRY to sound other than condescending.
(I need to TRY to sound other than argumentative. It's hard.)
Edit: Fixed the misquote.
-
RE: GMs and Players
@derp Hey, you know there's a difference between "couldn't prove it" and "no proof," right? Like, they couldn't prove the former president assaulted multiple women, but that doesn't mean there's no proof. Just checking.
-
RE: GMs and Players
@reimesu said in GMs and Players:
All of you people claiming that wanting evidence is evil?
Yes. All you people saying that? Best knock it off.
-
RE: MSB: The meta-discussion
@Thenomain said in MSB: The meta-discussion:
Someone whose opinion I respect says that Soapbox has gotten boring, and that's the downside of it; being afraid to offend is not conductive to discussion. Sometimes discussions will get heated, and that has to be okay; even frustration or open criticism needs its safe space.
All of that said, I am elated that it's largely changed. I'm seeing different kinds of online games discussed and advertised. A lot of what I'm seeing (and a lot of what I'm saying!) can be too analytical--get your hands dirty, people, and make games and play games and rar!--but a lot of people who have been too afraid to say anything are saying things for the first time in ever. That's awesome.
As a long time member of WORA - as far as I know, I've had an account on every version since there were actual forums - this pretty much sums it up for me.
I've never been a particularly active poster, primarily because I don't play the games "you guys" play. But I've always kept tabs on it over the years, and I've seen it go from "the place where Rasheem re-posts whatever new racist slur he found somewhere on the internet this morning" to "Peverel's place where we're not allowed to get personal" to what it seems to be now: "the place where everyone goes to talk about the 'wouldn't it be great ifs' but not much seems to materialize."
It's not as funny as it used to be. It also doesn't seem as likely to spawn a WoD run by WORA-members which will inevitably implode under the weight of all those egos. There's not as much truly awesome drama to read. But there's also not as many stupid fucking in-jokes to read.
So you win some, you lose some.
I still like knowing it's here. Even if I'm not playing anything at all at the moment.
-
RE: Plots and Spoilers
I've run a lot of plots on Pern games, where people tend to have hyper-active "fluffy bunny syndrome," so I just got into the habit of putting a trigger warning on every scene I ran and on every plot I created.
If things did get dark (by Pern standards), I was covered without the worry of spoiling anything. If they didn't, then no harm, no foul.
Something along the lines of, "As always, this scene may involve violence, death, etc., so please consider your comfort level before joining."