@gryphter said in Wheel of Time:
Once we start to meet others, the sense of power really changes -- yes, our principal characters begin to grow stronger, but we're also treated to a view of the world where channeling is increasingly common and the things Moiraine did in the EotW become downright pedestrian in comparison.
It seems to me that, in the beginning, Moiraine fatigued just from doing her little spells, and Lan was all "THIS IS HARD ON HER YOU DUMB BUMPKINS" when she did whatever it was with her staff at the town meeting and then when she stepped over the fence in that town by the river (I can't remember the details now, and am too lazy to check). Cut to the battle at Tear, and she's torching Trollocs like a boss. Same character, same power levels, just later in the books.
It felt less like readers had gotten more taste of the One Power than Jordan as a writer had gotten more taste of the One Power and wanted to step up his game.
To me, anyway.
Edit to add: I definitely agree that either way is playable - high power or lower. But it needs to be documented what power levels we're really looking at. I prefer the "OP is rare and precious and should be used sparingly" vs. "I use magic for all the things," but I'm down for either. 
I suppose what it boils down to is I love WoT. If a game exists that isn't a sand box, I will show up, no matter the details. I would love love love to see it in Evennia rather than Ares, though that seems to be a minority view, but I like the Arxcode base for WoT in the way it handles orgs and economies of resource, as well as other things.
From a player perspective? I disagree. Ares is significantly more end-user friendly. My dislike of Arxcode's excess complexity and difficulty to learn for a new player is pretty well-stated, so I'll just leave it at: I would much rather have a simplified system that's fun and easy to use and has a nice web front-end than a bunch of code that makes me growl and jump through hoops instead of actually RPing.
I like roleplay. I really dislike ticking +boxes.