Oh. Also. Run as administrator.
If you have issues with things getting "stuck" in world files, it might be the whole "this program's not allowed to change anything in this folder!!!!!!" panic from Windows.
Oh. Also. Run as administrator.
If you have issues with things getting "stuck" in world files, it might be the whole "this program's not allowed to change anything in this folder!!!!!!" panic from Windows.
@surreality said in Hello MSBites! Grade your administrators.:
...the derpy, over the top, 'we're just foolin' around and you shouldn't take it seriously' way that used to go down on WORA, but with real issues and real accusations of vileness RL.
What version of WORA was "just foolin' around"? My recollection of previous boards was that people were talking about someone who left his kids and dying wife for some other woman, and he might also be a bad M* admin.
Are my jade-colored glasses that thick? <.<
@ganymede said in Star Wars Stand Alone - Staff Sought:
So, let's see here.
Faraday's involved? Check.
Star Wars? Check.
No features from the movies? Check.
Yeah, I'll be there.
+1 - Will at least look into it.
@Tempest @Three-Eyed-Crow I'd be down for WoT. There was a game out there for a while (Cuendillar), but it fizzled. I want to say Nymeria had something to do with its eventual decline, but that could just be me misremembering my ancient MU* history.
Though I'd rather see some sort of alt-universe version, where there's no Dragon Reborn running around, Gary Stuing all over the place.
@testament said in The Woodward Agency:
I have no horse in this, but is having a city of 1 million people important to the game? Genuine question.
Yes.
@faraday said in Hello MSBites! Grade your administrators.:
The "OMG somebody tried this once 15 years ago and it didn't work therefore nobody should try this again ever" argument is getting tiresome. Games and forums fail for all kinds of reasons.
So is the "[citation needed] but all proof/examples from the past are invalid 'cause they're old" argument.
I don't read most of what's posted here, so I honestly don't see the things that apparently happened recently that made people upset about shit spilling out of the Pit. If that's happening, then it sucks, and there should be more enforcement of moving threads into the Pit when that's where they belong.
I wouldn't want a bunch of fluffy bunnies running into the Pit and declaring it their safe space where there should be no name-calling, so I can understand why you wouldn't want all the immature monkeys getting loose on the rest of the forum.
But I do disagree with the notion that we don't need/want/have room for a place where the gloves can come off.
If you don't like that place, don't read it. But don't try to decide for the rest of us that it has no value, and we'd all be better off without it.
@Kanye-Qwest said in Wheel of Time:
what is this FORCED DIVERSITY
I actually agree with you on this, big-time. Restricting Channelers to women and Warders to men is a-okay to me.
It was just that, the last time this conversation came up? People seemed to feel like this was a deal-breaker.
I'd at least poke around. I haven't actually played anywhere since February/March, but I've still got the hankering.
I did a brief stint (a few times) on Arx, and my main problem with their code was the total lack of usable help files. If you did go with Evennia, it'd be nice if you picked up a coder that was really diligent about documenting everything, and writing decent "how to" guides. I think a lot of people in M* are already familiar with @faraday's code, so - if you are willing to wait till Ares launch - that would probably be cool. Or even build your game on PennMUSH with FS3.
That said, the code-base matters much less than the setting and plot.
My suggestion would be, rather than worrying about the book timelines at all, do the Alt-U thing. If you want Aiel, Seanchan, and Asha'man, write in a back-story that allows them to be used (or a plot that opens them up).
On the other side of what @Tempest said about powers, I played on Cuendillar for quite some time, and there was a wide range of power levels on PCs. I played my level 3 Channeler as long as my level 7 Channeler, and never felt like one got more traction than the other.
It's like any other game: There will absolutely be e-peens on display, but you can attract people who DGAF about their numbers as long as their numbers don't exclude them from the cool stuff.
@aria I don't know what your gif is, as I have them turned off, but I hope that didn't come across defensively, as I certainly don't feel torn-down by the questions. If it did, please know that it wasn't my intention.
I'm happy to answer questions! Perhaps I misunderstood yours? Or just wasn't direct enough in my answer?
The feel we're going for is silliness and tongue-in-cheek.
If that's not what you like, then you won't like this game. If it is, then you might!
@thenomain said in Hello MSBites! Grade your administrators.:
This is a misinterpretation of what I said, but your being passive-aggressive rather than trying to find out is proving @faraday's and even @Kanye-Qwest's point: We apparently need to snark at others.
No. This may be a misinterpretation of what @faraday said, but I maintain the validity of the point. You're welcome to believe we've all come a long way from those days and could totally sustain ourselves without the mud-slinging. History begs to differ with you, whether or not you agree that the history in question is pertinent.
I do owe @faraday an apology for misunderstanding some of her posts, though. My reading of her comments was that she wanted the Pit gone 'cause it was keeping her buddies away. If all she's asking for is that the Pit behavior stays in the Pit? That's not only reasonable; that should be a no-brainer.
So, yeah. My bad on that, @faraday. All I can say in my defense is that I haven't seen it in the threads I read, but it sucks if it's happening elsewhere.
@gryphter said in Wheel of Time:
There are so many groups and organizations in WoT, from your Andors and Cairhiens to the Tinkers and Illuminators, White Tower, Black Tower, Darkfriends, Black Ajah... the list could go on. The way that Arxcode would empower those groups to feel real and wield real power over the world, as well as compete with and influence one another, feels like a fit to me.
Yeah, I think if you were going hard into Daes Dae'mar - playing Cairhien maybe? Having a civ-simulator would be yay.
But still.
Fuck @actions.
How hard is it to make a character and get approved?
That usually determines how willing I am to have a PC death.
@kanye-qwest said in The Woodward Agency:
Oh! The other thread is not an indication of my feelings about this concept, btw. It's AU, and the size of the county is specified! This seems neat.
I wasn't taking it as such, but totally appreciate the clarification. I was braced for OMG NOT ANOTHER GAME IN MAINE!!!! The board was due for this conversation, anyway.
I just forgot to brace @bear_necessities for it, because I'm a bad friend.
That's not what you wrote before. You belittled @ThatGuyThere by putting words into his mouth.
Almost as if different people have different opinions about what constitutes civil discourse. Interesting conundrum.
@Arkandel said in Wheel of Time:
In my opinion this is the most dangerous design choice for a WoT game. The more geographically spread out it is the harder it would be to ensure RP happens without liberal handwaving or constant Gateways commuting people around like a fantasy airline, yet once you narrow it down to one area then that becomes the focal point of... well, everything for the entire game.
Yeah, that's why my whole comment is predicated on the idea that you have to allow for fast-travel. Having two areas is super! Having two areas that you can't easily move between is the opposite of super.
In the books it wasn't a huge deal since everyone and their dog was a super channeler who could open Gateways at will. How a MU* chooses to address geography will determine a lot, IMHO.
Agreed. I would hand-wave the difficulties of travel to allow for two flavors, personally, but will be interested to see how this plays out.
I've heard that book 8 is the breaking point for most people.
I made it through book <something, I forget which one it was now but I want to say five or six> many years ago, though I remember skipping huge chunks as early as book two. I'm already finding that it's a lot easier to enjoy it as a distraction from traffic than as the thing I'm entirely focused on.
And I still think an alt-timeline or post-book timeline could be fun. Aes Sedai and Asha'man team up when the Seanchan break the peace treaty or something.
@dnvnquinn Ares has a built-in help system that basically already does this, allowing players to type help whatever
or search whatever
on the portal. Check the demo: https://mush.aresmush.com/help
@Derp If you leave the channel, you can't talk in the OOC room.
I might tool around with it in Ares myself. I'm not 100% sure I could run a game with my limited availability, but - if I think it's do-able - I might see how far I can take it.
If nothing else, translating the One Power into FS3 is an interesting exercise.