Did you ever decide between Ares and Evennia?
Not that it necessarily matters, but I find Ares to be a much sharper web front-end, but it seems like "coders" are preferring Evennia, and was just kinda curious where you landed.
Did you ever decide between Ares and Evennia?
Not that it necessarily matters, but I find Ares to be a much sharper web front-end, but it seems like "coders" are preferring Evennia, and was just kinda curious where you landed.
I feel like we had this conversation recently.
All it takes to get me to be willing to kill my PCs is that it's easy to create another one. If CG is quick and painless, if approvals happen quickly, I'm happy to play fast and loose with character mortality.
That's not what you wrote before. You belittled @ThatGuyThere by putting words into his mouth.
Almost as if different people have different opinions about what constitutes civil discourse. Interesting conundrum.
@derp said in Hello MSBites! Grade your administrators.:
"If I can't be negative and such wherever the hell I feel like, then I will just quit posting."
Isn't this sort of sweeping, negative generalization of something a person didn't actually say exactly the kind of thing you're advocating against?
@auspice said in Hello MSBites! Grade your administrators.:
But I'd want other Staff on the game to be able to post, too, y'know?
And it to not just be one single big BLAH of a post.
This is pretty much what RPG-D (http://rpg-directory.com/index.php) does. It seems to work for them.
@skew If you know how to style in Wikidot, you should have no problem styling in Ares. If it helps any, there's also a thread about Ares styling - https://forum.aresmush.com/t/suggestions-while-skinning/128/9 - that @Tat was nice enough to start.
I haven't played with it much, but I can tell you that some things - like scenes - actually look really slick on the Ares web interface. You can use the built-in client, true, but I like the look of the scenes so much.
Sorry for the ugly styling in these; I was just using random colors and fonts to see what things did, but here are a few snaps of the scenesys in use, including one from the MUSH, just so you can get a glimpse how they interface.
@thenomain said in Hello MSBites! Grade your administrators.:
This is a misinterpretation of what I said, but your being passive-aggressive rather than trying to find out is proving @faraday's and even @Kanye-Qwest's point: We apparently need to snark at others.
No. This may be a misinterpretation of what @faraday said, but I maintain the validity of the point. You're welcome to believe we've all come a long way from those days and could totally sustain ourselves without the mud-slinging. History begs to differ with you, whether or not you agree that the history in question is pertinent.
I do owe @faraday an apology for misunderstanding some of her posts, though. My reading of her comments was that she wanted the Pit gone 'cause it was keeping her buddies away. If all she's asking for is that the Pit behavior stays in the Pit? That's not only reasonable; that should be a no-brainer.
So, yeah. My bad on that, @faraday. All I can say in my defense is that I haven't seen it in the threads I read, but it sucks if it's happening elsewhere.
@faraday said in Hello MSBites! Grade your administrators.:
The "OMG somebody tried this once 15 years ago and it didn't work therefore nobody should try this again ever" argument is getting tiresome. Games and forums fail for all kinds of reasons.
So is the "[citation needed] but all proof/examples from the past are invalid 'cause they're old" argument.
I don't read most of what's posted here, so I honestly don't see the things that apparently happened recently that made people upset about shit spilling out of the Pit. If that's happening, then it sucks, and there should be more enforcement of moving threads into the Pit when that's where they belong.
I wouldn't want a bunch of fluffy bunnies running into the Pit and declaring it their safe space where there should be no name-calling, so I can understand why you wouldn't want all the immature monkeys getting loose on the rest of the forum.
But I do disagree with the notion that we don't need/want/have room for a place where the gloves can come off.
If you don't like that place, don't read it. But don't try to decide for the rest of us that it has no value, and we'd all be better off without it.
@surreality said in Hello MSBites! Grade your administrators.:
...the derpy, over the top, 'we're just foolin' around and you shouldn't take it seriously' way that used to go down on WORA, but with real issues and real accusations of vileness RL.
What version of WORA was "just foolin' around"? My recollection of previous boards was that people were talking about someone who left his kids and dying wife for some other woman, and he might also be a bad M* admin.
Are my jade-colored glasses that thick? <.<
@ganymede said in Hello MSBites! Grade your administrators.:
Man, karmabum, you've gotten cynical over the years.
No, I've always been this way. I just don't reply to posts that have nothing to do with me, and I don't read the ones I think are stupid or irrelevant, so I maintain my generally low-profile. BUT THANKS FOR NOTICING ME, I FEEL VALIDATED NOW!
I put in a neutral vote 'cause - seriously - it's a forum about text-based online roleplaying games. It's not perfect, and I hate the gifs (did I mention that I hate the gifs?), but the mods are fine. You guys seem like you are somehow managing to toe the line between moderating things all to hell and letting things get out of hand.
For people wondering what life would be like without the Hog Pit... dude, it's exactly the same. Someone would just make a forum called the Hog Pit. Instead of opting out of the Hog Pit on MSB, you'd just be opting out of making an account on that forum.
I also have a job, a family, and a positive outlook on life (except politics, because that's some depressing shit right now). Doesn't change the fact that the Hog Pit has more posts than all the other MU*-oriented sections of the forum combined.
Sorry if you don't care to be lumped in with us plebs, but - like it or not - we are your catty, cliquish people. There may be a few good apples in the barrel, but numbers don't lie.
WORA has been reincarnated more times than I can count. IGU died a heat death years ago. There's a reason: We like our salt.
@derp said in Hello MSBites! Grade your administrators.:
I wish MSB had something more of a mission statement. If it's supposed to be a place for community engagement and connection, why does it feel like we deal with the same catty, cliquish crap as we do on the games? Isn't this place supposed to be above that? I mean, from what I understand, this place tries hard to be Not-WORA, but -- is that what we're really getting out of it?
You are blaming the envelope because you don't like the person who wrote the letter. The reason the place is catty and cliquish is because MU*ers are catty and cliquish. The reason it spills into this forum is because this forum is what we have.
MU*ers are not cool winners who thrive on positivism. We're anti-social pretendy weirdos who have grievances we want to air.
If you try to moderate that away, you wind up like IGU: Dead for years, and no one gives a damn.
P.S. Did someone say this place is trying hard to be Not-WORA? I must have missed that memo.
P.P.S. I still hate the gif add-in.
Starting to feel like this is diverging from your "simple and easy" original post.
All systems and no roleplay makes Jack a sad panda.
@faraday said in Wheel of Time mechanics:
I agree, but you can do that. I mean, you're going to have to code up a whole different stat system whether you pick TinyMUX, Evennia or Ares. I don't think the effort to do so is going to be orders of magnitude different no matter which one you pick.
Oh, totally agree. I mostly just meant... Don't use Ares because you like FS3. Use Ares because it's the best integration I've seen between web-and-MUSH. \o/
If @Arkandel is looking to code up an Ares power system, that'd be badass.
One of the things I do like from the SAGA system is the "weaves per hour."
Reading the books, it honestly seems like your overall power/potential is totally useless and only exists to make the awesome characters even more awesome. That is, Egwene is OMG SO MUCH MORE POWERFUL than Moiraine, but wtf does that even mean from a game mechanics perspective?
Moiraine knows more than Egwene, and - excepting things that are full-on world-breaking - being able to hold more of the Power doesn't actually matter - in an RP setting.
Really, it seems like the "power" aspect is totally pointless. What seems more relevant is how many weaves you know, how easily you can learn them, and how many you can keep going at once.
I guess you could call that "power," but it's really more like "finesse + stamina." This allows for a learning curve, too: MoirainePC knows way more than EgwenePC, but EgwenePC learns quickly and has the potential to master many more weaves in the long run. Until she levels up, though, no matter how much raw potential she has, MoirainePC is going to mop the floor with her.
I have to agree with @faraday about not using FS3. I played with WoT using FS3 just to see what I could make of it, and the answer was: Something totally hacky.
I love AresMUSH, but it would take someone that could code a whole different stat system to pull it together.
Tweaks to canon to allow certain things are generally well-received by players. Pern games have almost universally allowed women to ride dragon colors that the books (and Anne herself) specifically said they never ever could. I can probably count on one hand the number of times it was a sticking point in my entire 20-year tenure on Pern games.
If you want to allow Asha'man or even male Aes Sedai, you just tweak canon to make it happen. Maybe your opening plot-line is the cleansing of saidin, and you have players sitting down to figure out how to incorporate male Channelers into a society that's been female-dominated since the Breaking of the World. If that's not what interests you but male Channelers are on your must-have list, then have it all happen off-camera prior to opening.
If travel is a concern, you tweak canon so that something made the Ways passable between your PC areas. Or a cache of ter'angreal that allow people to Travel was discovered, and PCs can get their hands on them easily.
Basically: Don't let the canon confine your story. Take the parts of it that are cool and use them to make your game better, and ignore or change the parts that don't work well in a game. There will always be canon-cops that cry because that's not how the books depict something, but - as long as you spell out the changes you made to canon and are consistent - people will get over it if the game is worth it.
@WildBaboons - I don't think spoilers tags are necessary for this thread.
If people are here to discuss the thematic planning of a WoT game, they should really be prepared for possible spoilers.
Personally, I know what's gonna happen even if I haven't gotten that far yet (again). Cuz it's the internet and the books are more than a minute old.
@lithium said in Wheel of Time MU(SH|X):
I always wanted a third age game from a mirror world with no dragon, no big names, there may be people in those same positions but they aren't FC's...
So you wouldn't even need to mention anything about the book chars at all. They just never existed in this turn of the wheel.
Pretty much this is what I'd like to see. Scale back all the power levels (Moiraine and Liandrin are the the tippy-top, not Nynaeve), thereby allowing Warders to be pretty kick-ass, and go from there.
I just got to the battle inside the stone of Tear, and the difference between that battle - FIREBALLS AND SOME INSANE BLACK HOLE AND MYRDRAAL DISINTEGRATING - and the initial peril of the first books - when Moiraine basically had to use her staff as a focus to scare the crap out of some Whitecloaks and a Fade was actually something to run from - is stark.
From the perspective of actually playing in the world, the former seems much more sustainable.
@wildbaboons said in Wheel of Time MU(SH|X):
And this still is something I'm considering doing. I'm on the fence between rolling out an Evennia (since its Python and I want to learn that anyways for professional reasons)...
plz no
Unless you intend to be super diligent about documentation. Having to fumble through a bunch of shitty help files sucks the fun right out of a game.