@auspice Cut them open, put entirely to much butter to be healthy in the middle, let it melt just a touch...
So.
Good.
@auspice Cut them open, put entirely to much butter to be healthy in the middle, let it melt just a touch...
So.
Good.
I don't really have a single solitary comfort food, but if I had to pick just one thing...
Blueberry Muffins.
or maybe
Blueberry Pancakes.
Especially when they are /fresh/ fresh.
@aria Speed bags are amazingly tricky to learn at first. It's a rhythm that changes based on personal style and /how/ you tap that thing. It takes practice for everyone, because every speed bag is also unique in how it responds. The only people that walk up to a speed bag and just nail it perfectly over and over and over upon first blush are essentially professional fighters who are so practiced at noticing timing it's become instinctive.
@deadculture And get /gloves/ because, those things will destroy your hands if you don't have gloves or wrapped in tape.
@arkandel What I am saying, is that Mage, as a sphere, tends to call to those players that you are calling 'bad' because it is, without a fucking doubt, the most powerful sphere in WoD.
Lots of people say Geist or Beast is more powerful, but really... no.
When you have /that much power disparity/ in a game with a wide swath of users you /must/ account for the so called 'bad players' that you are saying ruin things.
The easiest way to account for them, is to remove their tools to be bad.
Why? Because to not remove it, means your staff will be effectively stuck policing just the bads.
ALL THE TIME.
Mage.
Breaks.
Multisphere.
Games.
@seraphim73 I like zMud for actual MUD's. On some games it was practically necessary to customize triggers to be successful.
@arkandel No, that's not it at all. You maybe do not play a lot of WoD, I don't know, but if you have multiple sphere's, and you are running a plot it goes something like this:
Player A: Vampire, tries to use dominate to social his way into a thing to assassinate the bad guy,
Player B: Werewolf, has a wolf blood ally who is also a locus get into the building disguised as an employee and then comes out of the Shadow inside.
Player Changeling, glamours up someone who's supposed to be there in order to get onto the invite list.
Player Mage, Telenukes the bad guy.
Player A, B, and C, can all do things to get everyone involved in the plot, but player D who could /also/ do stuff that brings people in simply does it all, because they can.
This applies to practically every plot line possible. I have /seen/ Magi bow out of plots because they couldn't just roll their 30+ dice pools and magic the win.
The only way Mage works, is on an only Mage game, because if there's one thing that being in this community for over 25 years (Egads I am old) has taught me, is that people who are genuinely interested in including others, and not playing their +sheet, are pretty damned rare.
Especially in WoD/CoD.
@thenomain Sometimes 'Play the Game' means Bad Shit(tm) is going to happen to your character. It may be caused by other PC's, it may not. Play the Game and expect only good shit to happen to you is when you get people playing fanged and furry super heroes on a WoD/CoD game.
The /game/ is dark, the /setting/ is dark, the whole /world/ is dark. It is gritty. It is horrible. Everything good is paid for with the blood of innocents! (Ok maybe an extreme statement but the point stands).
On some games 'Play the Game' means 'Understand that bad shit can and will happen to your character.'
@rook I do know Faraday is working at real time web integration, and BSU has a web portal which is nice.
@redmeadow I see a lot of names I recognize but I don't see any of my characters on SI or Crack MUX Ah well bad timing maybe
I still think some sort of web based game would work, where you could code in buttons for different dice rolls and such, with sheets held on the webpage etc. You could still have our 'style' with an updated interface, it would still be text and still have rooms and sheets just be a /ton/ more accessible.
The /style/ is something that is going to appeal to some people, but not others, and that is /perfectly fine/. There are still knitting circles for crying out loud, just because something is old doesn't mean it sucks it just means it appeals to a different set of people.
I would love something that was wholly web interfaced but still our 'style' of RP, with sheets, and staff etc, I dislike the trend now where everything is split between the game and a wiki. I do think something that accessible though would require a /lot/ of staff, just to deal with the accessibility it would bring.
@redmeadow What is good in concept doesn't always work well in practice. Every time Mage is involved in a game, it dominates the game, sometimes that is intended, sometimes not. But Mage's as PC's will overshadow what anyone else can do, cuz once a Magi gets to Arcana 5, stuff is seriously broke.
(EDIT) @surreality You are right, I hadn't read the entirety of the post and only skimmed something 'new'.
Apologies to all.
@thenomain You would consider the partridge family rock?
As was mentioned earlier there is this idea that being 'in charge' is some carrot, some goal, that people should strive for.
It's /really/ not.
I cannot stress that enough, but so many people seem to think it is, that it's the ultimate expression of PC power, well no, not really. It's not something everyone should try to be, most people /can't/ even try to be it, because they would fail.
As was said before also (by someone else I think) if you are silly enough to have PC leadership all over, don't be afraid to remove them one way or the other.
It's not a carrot, it's a bullseye on your back.
I still stand by the belief that Leadership should be NPC's until a PC who has shown they can lead groups, even if it's just their coven/pack, and generate RP for others steps up and is able to ICly claim it. By that point they've proven that they are a good person for the game and will be a benefit rather than a detriment.
Otherwise...
This whole thing with staff not wanting to do stuff... that is hurting the hobby bad. We can't rely on PrP's and PC's to drive everything, because then they become focused on themselves, and the 'us' vs 'them' mentality becomes PC vs PC rather than continuing the games story.
Which is fine, I guess, for games that want that but to me the best games have active staff that are promoting an overarching story and theme that is part and parcel to the setting.
There is great freedom in realizing that you have no faith in humanity.
It allows you to tell people 'No' without guilt.
@surreality That's a fair point, I don't think standard soldiers got tried as war criminals. The grandfather in question /did/ volunteer though, so that would sort of be like going to Isis from Sweden now, but, I am also guessing that Sweden might not have the same reaction to the whole Nazi conundrum as other countries, different cultural standards etc.
@ganymede said in World of Darkness -- Alternative Settings:
Toying with the idea of slipping mages in there, but ugh mages. Mortal+, probably.
Do. Not. Do.
To even contemplate such a thing is to break your game. Even Mortal + has some stupidly silly broken powers, not even talking about the pyro/cryokinesis either.
Mage takes any setting you want and breaks it, unless that setting is focused around mage.