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    2. Misadventure
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    Posts made by Misadventure

    • RE: Health and Wealth and GrownUp Stuff

      Don't know where to put this exactly.

      After a lot of concern about the reaction they would get, USA Kilts in Pennsylvania publicly stated its support for Pride Month. Hopefully, they will gain more than they lose. It has cost them a few customers, but they may gain others, and the value of self-respect, integrity, and supporting others cannot be overstated.

      USA KIlts

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @il-volpe pretty sure Oglaf is always a +1

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Too Much

      My thought on this is basically table talk, but where anyone (or at the very least a GM player) can be at as many places as needed? Like the green/yellow/red idea above, have it switch to a specific command to emit to the entire room.

      It could also be looked at as a bunch of channels.

      @faraday Do you happen to have or recall a list of the pros and cons for the setups you looked at?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Wild Cards

      My answer is have the setting, in terms of social traits and the health of a city/country, be affected by the actions of the characters. They may not be a social movement, but as stars of the show, they at the least reflect what is shifting and what isn't in society. Find a way to reward scenes and story arcs that play into that.

      But I always say that.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: The ADD/ADHD Thread (cont'd from Peeves)

      @wretched How about:

      "Still happy I know you"

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Random funny

      This is ElliQ, an interactive aid for eldercare, etc.
      ElliQ.gif

      Its not far from this:
      GIR.gif

      Best have tacos and tuna on hand.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Too Much

      My personal take on organizing poses would not be "X is typing". That tells a group almost nothing, and it would require coding before it could be tried out.

      I see it as more of a culture change. And the biggest one I could think of would be having poses cover a short amount of actions or words, so people can react, specifically if that reaction would interrupt the ongoing flow of the poser. So someone who "has the floor" might typically offer 1-3 short poses with a quick round of "reactions anyone?" then communicate they yield the floor.

      I can imagine a whole overlaying pose routing system, but the simple raise hand tool in meeting software barely changes anything, so again I doubt people would be comfortable or happier using anything regimented.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Too Much

      @hobos said in Too Much:

      the thing that is lacking in a text interface is ... seeing that someone else is in the middle of talking. Maybe someday a mud client will be developed that shows when someone else is typing -- dialogue, not action.

      This seems possible.

      There are ways this could be coded, but the way it's done could also be handled via (spammy) OOC messages, possibly combined with pose guidelines.

      I think it could be done and used for some scenes, but I don't think most players would like it, as most things I can think of require them to add something to a pose to indicate how it can or should be responded to in terms of interruptions, and changes in pose order.

      Is anyone interested in this topic as its own thread?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: RL-Friendly Game Design

      Would something like the +job system be a good/great/terrible tool for async RP?

      The systems I have used have several benefits: invite based participation, on game resource, can (usually) send +dice rolls to it if desired, a player can see a list of their scenes, date and time of activity.

      It lacks privacy from staff, although maybe it could be configured so that only one staffer has access. It also could take up a lot of room unless scenes were eventually removed, either logged or just deleted.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Mustard MUSH List

      @meg That did clarify, thank you.

      posted in Adver-tis-ments
      Misadventure
      Misadventure
    • RE: Review of Recent Bans

      Is therea modification for the forum that would be a request for moderation review for a given post? Not a down vote, though similar, but accessible from an administrative dashboard.

      I am all for impersonal, trackable notifications like that.

      PS I may over use tags in any form of database.

      posted in Announcements
      Misadventure
      Misadventure
    • RE: Critters!

      @il-volpe
      Mice Utilized Shared Habitat.

      You are now staff. They have xp spends in the +jobs queue.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Something Completely Different

      @notsanni why is that not a proper way to describe bigotry? Expand?

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Road to Amber

      @hella Does it use the Amber Diceless RPG?

      posted in A Shout in the Dark
      Misadventure
      Misadventure
    • RE: Question: Code of Conduct

      @kanye-qwest you should probably @ that at another admin. Seems like it would get seen faster.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Question: Code of Conduct

      @rightmeow I can take a stab at #1. This is just based on my experiences online with various communities etc, I have no inside track on info here.

      TL;DR Forum threads are too chaotic and volatile to work with easily.

      ==============

      Threads are an okay way to discuss something specific. They tend to fray into a lot of different directions, some focusing on minutia of some aspect, others on interpretations, relating other events, then arguing with each other, making quick comments or jokes, etc.

      Then your original content creators intermittently reply where they can, both answering questions, and trying to stop or set aside certain tangents.

      Timeliness, variable availability, etc all make for what you see here, really meandering conversations.

      That's all fine when people are really just chatting, or brainstorming.

      When you have something you are working on, or considering changing significantly, those threads aren't directly helpful. Imagine you are considering a character arc change in a series and fans are saying what they'd like the unchanged character to experience. It may be great ideas, but it's going to be scattered across pages and pages over a long time, and a lot of it may not be relevant if you DO make the change.

      ==============

      DMs would hopefully be succinct, present an idea clearly, potentially use information that the sender didn't want public, and like posts also have a name attached so if needed you can ask for clarification, ask if a change meets their need specific etc. Like a +job thread on a game, if you're familiar with that format.

      Ideally, after both internal (here being among admins) discussions, and those DM discussions, either a decision would be reached, posted and be done, or potential new content (here expectations, rules, whatever) would be posted for comment and either public discussion, or another round of DMs, or a mix.

      TL;DR Forum threads are too chaotic and volatile to work with easily.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Question: Code of Conduct

      @prototart Then you haven't been paying attention. What you just declared is that you, and everyone upvoting this, literally think nothing else here has ever been someone skating the edge of the rules and violating the spirit of them.

      No one, ever.

      You might want to double check on that before making an absolute stance your own.

      This literally applies in all cases of an absolute stance. <-- an absolute stance.

      posted in Mildly Constructive
      Misadventure
      Misadventure
    • RE: Books...Books...Books....

      A mid teen relative is just getting into reading and I would like to encourage it.

      I am told they enjoyed The Song of Seare YA fantasy series. "Sword and sorcery with a light Christian element" I am told.

      Does anyone have any series to recommend that might fit that description well enough?

      PS Yes yes, resurrection of a thread, something something with strange aeons even death may die, bleh blableh.

      posted in Readers
      Misadventure
      Misadventure
    • RE: Good or New Movies Review

      @bloodangel That's the one.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
    • RE: Good or New Movies Review

      We enjoyed Antlers, Hold the Dark, and Ravenous. All have been on streaming recently.

      posted in Tastes Less Game'y
      Misadventure
      Misadventure
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