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    2. Mr.Johnson
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    Best posts made by Mr.Johnson

    • RE: [NOW OPEN] Titanic Two-Tone Tales: Noir (Take 2)

      Got some custom channels set up for groups.

      new page specifically for rules on space, time, and dimensional travel posted.

      Brand new webzone logo and banner.
      Fixed some issues with formatting on the website.

      Fixed a minor issue with chargen bugging out on rare occasions.

      Updated the grid to finish up metropolis and start work on the undercity.

      Did some grammatical and spell checking across the game.

      Added an info page on Wakanda.

      set up pages for the currently running staff plots.

      Finished writeup for the big transition plot from testing to full release.

      Got up to 40 approved characters on game.

      fixed a minor bit of noneuclidean geometry on grid that resulted in looping rooms when going east in metropolis.

      Did more testing into potential ways to implement FS3 in a way that doesn't directly contradict FS3's stated goals. Still looking at other potential conflict resolution systems for the full release of the game.

      Added two new storytellers to help keep making fun new plots for players and get people into the community.

      Countless thanks for making the game as successful as it has been this holiday season, having the turnout this place has had has been the best christmas present I could ever ask for. This has been an experience I would never trade for anything else, and I can't find the words to properly express my gratitude. Thank you guys so very much for joining along for the ride and hope you guys continue to have as much fun playing as I do running.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: Comic Noir Game

      It's that time again folks: Update time

      So, after much effort we've completed the Gotham grid. There was a good bit of humming and hawing on the exact layout but I think the one we settled on wound up turning out for the best. Metropolis is now about halfway finished, which means our grid is about 3/4ths of the way done give or take some extra rooms like no-mans-land and the USS Appomattox. (Still undecided on if we actually want to make that a grid room or wait to see if anyone actually winds up building characters who are members of ONE to actually use those rooms. Feedback is always welcome on that front. Do we even need to build grid rooms for the Appomattox or should we just leave that to be Roleplay Rooms?)

      The combat system is trucking along right on schedule and we should be just about ready to shove that full force into closed testing in the near future! I'm honestly really excited to see feedback from testers on it as our Coder's have put some really good work into it.

      Chargen is a good bit more behind schedule then I would have liked but sadly we've only got so many resources to allocate so sometimes things need to get pushed back a bit. We've made some modifications to how it'll work once it's coded but some roadblocks to actually getting it coded have cropped up, (along with a minor communications error) running us into a bit of a brick wall we need to either climb over or knock down before we proceed to allowing people through chargen proper.

      The wiki hasn't seen much work since my last update but I'm definitely going to post some more delicious delicious pages onto it so you guys have new content to read. Don't worry on that front it just takes something of a back seat to all the other work that needs to get done for the wiki to mean much.

      I've successfully managed to modify the Flaws, Extra's and Examples to a point that I'm confident they're ready for testing as written. We just need to work some of the details into a coded format and they'll be ready to throw right into the realm of chargen.

      Other then that progress is moving steadily forward as it has been. I'm not taking any breaks from creating content for this place, and hopefully we'll be able to get back onto our internal schedule, and before you know it move on to an open beta. I'll warn that's still a good ways off however.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Real World Peeves, Disgruntlement, and Irks.

      When you get yelled at because "Someone" was seen "Somewhere" by "Someone" sleeping on the job, and therefore the blame automatically falls on you instead of anyone else despite the fact you spend most your time locked up in an office watching security monitors. x.x

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: [NOW OPEN] Titanic Two-Tone Tales: Noir (Take 2)

      Slowly but surely we're rebuilding our playerbase. I'd like to thank everyone who's come back and state that I plan on running plenty of events to try and get us back up to speed. We're currently still looking for some extra Event staff who are willing to help run stories and I'd like to remind people that players are ALWAYS welcome to run their own events. I'm also setting up a discord for the server which should be up sometime today or tomorrow.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      @seraphim73 I'd much rather the focus be on the Jedi Civil war with the Mandalorian war more a prequel of sorts we play through part of.

      I am certainly NOT, if we go with starting near the end of the Mandalorian wars, going with the line of "Every Jedi who worked with Revan became Sith" because I never personally liked the idea of all inclusive statements like every when it comes to plot concepts. Yes the MAJORITY of Revanchists, and those who fought in the war will wind up becoming the foundation of the Sith faction. However Player characters are not the majority of characters in the verse so they'll be free to chose who they wind up siding with: Jedi, or Sith. Just because you fight in a war doesn't mean you're going to instantly turn Sith. (I'm fully aware there are more lore reasons behind why they all turned, and I know what said reasons are. That doesn't make them any less silly.)

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: RL Anger

      I hate how our new security room has no curtains on the window, and only has one light for the entire room that's tucked in the corner with no ceiling light. So at night you can't see jack shit and during the day everyone sees everything you do

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • Avatar Ebbing Flame Discord RP

      So what is Avatar Ebbing Flame? It's a discord roleplay server set in the Avatar the Last Airbender universe 20 years before the show takes place. Depending on how things go down the line I'm planning on using the stories and lore we make on the discord server to make a mush, but right now I'm just sticking to the easier to work with discord server.

      Not much else to say on it really except that this is a new experience for me. I'm not sure how it'll turn out in the long run but I'd like to at least give it a shot and see where things go.

      There's not much to the discord at the moment but in time I'll flesh things out further as we go. This'll be a nice learning experience all around! I'm idly in the background working on a MUSH side of things that'll be connected with the Discord but that's a long term work in progress that's more a fun side thing for me. If you guys want to join in feel free to at: https://discord.gg/kcRh8PX

      If you guys have any questions ask away!

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      Oh I wasn't going to do it on the regular it was going to be a one time thing. Start with your mando v jedi/repub and transition to the meat and potatoes main focus of the game the Jedi Civil War, since everyone loves a good Jedi and Sith fight and I figure they'll probably wind up the majority of the playerbase anyway.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Real World Peeves, Disgruntlement, and Irks.

      I was asked four or five times, while in a hospital bed, on lifesupport, if I was absolutely certain I wasn't able to work. SSD can suck a D.

      posted in Tastes Less Game'y
      Mr.Johnson
      Mr.Johnson
    • RE: Avatar Ebbing Flame Discord RP

      Well I've got a channel for archiving sheets with basic character info but other then that was mostly going to go free form on the discord side of things with a harder coded mush later down the line.
      I was honestly going to use FS3, for when I finally get the mush side of things up and running, (even though Farraday recommends against it for any sort of magic system) just because I think it works nice with bending as a martial art more then a traditional magic.

      I'm going to be adding code and whatnot as the playerbase at large decides it's needed more then anything really. I want to see what people want at large.

      A lot of the discord rp I've seen is on the shorter form side ranging from a few sentences to one or maybe two paragraphs. I've seen longer form rp in it but that's a bit more rare to see.

      As I said this is starting as a discord with hopes of being a mush down the line once I work things out with hosting which base system to use ect ect. Discord is mostly so we can get RP going and get people along for the ride.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      @sg said in A New Star Wars game? (Legends of The Old Republic (Name pending)):

      Here's my quick pitch: Set the game during the expansion period, with exploration and settlement of new worlds, discovering alien civilizations. Way before the Jedi Civil war, back when Jedi had plug ins for their light sabres, and Coruscant had trouble controlling its colonies.

      Oh, and in another thread @ZombieGenesis mentioned having a savage worlds CG up and running.

      I've got a feeling that'd be hard to run, and keep players for. Also probably really difficult to set up in the first place as far as costs for items and the like go. Was there ever a campaign book for the expansion period?

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Game Theory: Mortal Horror

      @surreality You have just given me perhaps the best idea I think I've heard in months. This makes me actually want to get ahold of my coder buddies and throw something together to make some magic happen. Might not last more then a few months but as someone who works at a retirement home? I've got PLENTY of knowledge that would be able to make that mush happen.

      posted in Mildly Constructive
      Mr.Johnson
      Mr.Johnson
    • RE: ISO Collaborators for Shadowrun

      I have to ask, can we play as AI? Every time I see a shadowrun game it seems people shy away from letting anyone play those somewhat more out there concepts like monads and AI's.

      posted in Adver-tis-ments
      Mr.Johnson
      Mr.Johnson
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      You know what: Screw it, I know it looks bad me wishy washin back and fourth on things but that's what this thread is for, crafting ideas till they come together into something I can work with. And this thread is great for that. Seriously guys thanks for all the help and all the ideas.

      I have a feeling it's going to wind up a clusterfrag, BUT I believe so long as I work with the advice given I can easily give an attempt at making a prologue for the place so long as I keep it nice and clear what people are getting into. Let's give the Mandalorian war a shot.

      Assuming this ever turns to anything, which there's always the chance things fall apart but I'd like to be optimistic.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Star Wars?

      @haven If I could buy the code base for Dawn of Defiance? Few weeks maybe a month. But I don't see that happening, so probably a lot longer. If I had the fully fleshed out codebase and just had to you know redesc and restat items, redesc/rename a few rooms and whatnot? We could easily be playing it by the end of April if I pulled the kind of all nighters I tend to for 4TMU

      @wildbaboons It's a system I know quite a bit about, one I've GM'd for, and one I own all the books for. Also if I could buy/find the codebase for it? It'd be a really easy tweak to get it working.

      Or I could just bug the hell out of faraday and then use his chargen system then leave force powers as just skills that anyone with the force user trait can take.

      posted in A Shout in the Dark
      Mr.Johnson
      Mr.Johnson
    • RE: D&D 5E

      I need me some miniature giant space hamsters.

      GO FOR THE EYES BOO!

      posted in Mildly Constructive
      Mr.Johnson
      Mr.Johnson
    • RE: A New Star Wars game? (Legends of The Old Republic (Name pending))

      @thenomain said in A New Star Wars game? (Legends of The Old Republic (Name pending)):

      Hey @Mr-Johnson, a friendly note:

      You seem to be doing okay with the input, but it's okay to think that Game Design by Soapbox is one of the worst ways to do it. Take everything said with a grain of salt or two. Or ten. Hell, have a whole salt-lick.

      Only just noticed your post on that, and I'm aware there's quite the risk to taking on advice from musoap land, but I don't exactly have many other sources of inspiration out there you know? Even wrong advice is still something you can research examine and come to your own conclusions around.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
    • RE: Star Wars?

      Well I've just been graciously donated an entire code base for the game, so looks like Saga edition is what's going to be used. I won't lie the code is a bit of a mess and will likely need some hefty work from a coder down the line but for the moment? I can work with it, looks like I've got a project to work on. Anyone who wants to join in just email me at Dayshark115 at gmail and I'd be happy to welcome you along for the ride. 😄

      posted in A Shout in the Dark
      Mr.Johnson
      Mr.Johnson
    • RE: Game Restarts

      But guys you're all forgetting Brave New World did like 8 restarts and that turned out great!

      posted in Mildly Constructive
      Mr.Johnson
      Mr.Johnson
    • RE: Comic Noir Game

      If I didn't respect the person and their wishes I wouldn't be doing it. It's more out of a sense of respect and the fact I still want to be friends with said individual so I hope this can be a sort of olive branch. More a "Hey man I don't like it, but I respect it, and wish you all the best" because before recent events we were fairly good friends. That said I have been able to dig up some old room descs of a former iteration of the project. It's not complete metropolis but thanks to a bit of help provided by another contributor we should be able to make a working metropolis grid out of what's left in time for the soft alpha launch here in a few days/weeks depending on how fast we can put the simple placeholder character generation together.

      posted in Game Development
      Mr.Johnson
      Mr.Johnson
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