@Kanye-Qwest said in Avatar / Korra game considerations:
@Roz said in Avatar / Korra game considerations:
@Coin said in Avatar / Korra game considerations:
@Roz said in Avatar / Korra game considerations:
I have a half-baked idea but it involves -- if there's gonna be sheets, and stats for bending expertise, it would also be cool if people could spend XP on the other bending styles (other than their own) as an indicator of how well they've studied those styles to counter. (I thought of this after being reminded of a scene early in S1 on TLA where Aang is chatting with the Fire Nation guards while captured and is all "Huh you guys have probably never fought an Air Bender, huh." A big part of Aang's effectiveness in the series ended up just being that people had totally lost the experience of studying the styles of air bending.)
My custom-baked Avatar system has as its core Attributes the four elements + Spirit, and each one governs something different (Fire is Power; Water is Change; Earth is Temperance; Air is Freedom ...) and when you bend you roll the appropriate Attribute, but having the others is part of everyone; everyone has a little bit of each element; Benders just channel their main one into their Bending Art. What you're suggesting would be represented by having better levels of the others to better understanding the theory behind other Bending techniques.
Mm, I guess. My line of thinking would be more about the skill end of things. Like if you have the elements as attributes, I feel like you'd want to also have skills to represent developing the actual techniques. Like how Katara had plenty of waterbending potential from the start of the show (attribute, in your example), but she had to learn how to use it (skill, in mine). What I'm talking about would specifically be about learning technique.
Yeah, the actual bending styles are pretty obviously based on different stances of kung fu/martial arts. Being able to study those even without the bending would make sense.
Yeah, and Iroh -- and subsequently Zuko, as his student -- is shown as being a legendary bender in part because he has studied and adapted elements of other bending styles to his own. Plus pro benders are obviously going to have professional need to study other styles just for their sport.