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    2. Runescryer
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    Posts made by Runescryer

    • RE: Modiphius Games

      @Thenomain said in Modiphius Games:

      @Runescryer said in Modiphius Games:

      @GamerNGeek Player running the scene acts as the GM for spending the negative points to preserve the mechanical flow.

      Though this doesn't work for scenes that aren't "run".

      Scenes that aren't 'run' would pretty much just be social scenes; no real rolls needed for coffee shop/kitchen table/Ten Forward talk. And if you do need to make an opposing roll (price haggling, bluffing, and such), the player opposing the roll acts as the GM to spend the negative points. If it's a scene where there's an investigation-type roll needed to further a TP, the player/Staff in charge of the TP does the GM work.

      posted in Other Games
      Runescryer
      Runescryer
    • RE: Modiphius Games

      @GamerNGeek Player running the scene acts as the GM for spending the negative points to preserve the mechanical flow.

      posted in Other Games
      Runescryer
      Runescryer
    • RE: How To Treat Your Players Right

      @Tinuviel I was thinking that having a semi-Staff position of 'Player Representative' or 'Player Ombudsman', where a player is selected by the player base to help represent them in interactions with Staff in regards to complaints about Staff, would be a good idea. But then, I started thinking about how the position could be abused/gamed by someone aligned with a bad actor on Staff or just a straight up creeper.

      Ultimately, it has to come down to a trusting relationship between Staff and Players. It's hard to establish and easy to break.

      The anonymous reporting sounds like a good idea, but imagine what it would turn into in the hands of a toxic player. Think of how it could augment the whisper campaigns of Persons Who Shall Not Be Named, But We All Know Who We're Talking About.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: How To Treat Your Players Right

      I agree that predatory and abusive behavior best thrives in cultures & atmospheres of shame attached to sexual activity and thoughts. Conversely, I also think that Staff has to set certain restrictions to ensure the safety, privacy, and continued operation of the game; such as 'no illegal pictures/materials', and 'no TS involving characters under the Age of Consent'.

      Also, I think sometimes Staff can set up a culture of shaming without directly intending to, simply through how they present their policy on TS. 'We don't allow TS on this game' has the same policy but is less aggressive/shaming than THERE IS ABSOLUTELY NO TS ON THIS GAME!!!, which is how I've seen a lot of games phrase their policy.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      @Ganymede The game website also has a Resources link to websites with character write-ups for DC characters and some missing Marvel characters

      http://hvmush.com/wiki/Resources

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      @Ghost Got it. I'm just used to MSHRPG=FASERIP. That's how long I've been indoctrinated....

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Best (PnP) RPGs of 2018?

      My 2 cents worth....

      Kids on Bike: AKA Stranger Things the RPG. Great game that's pretty open =ended in terms of what kind of 80's pre-teen adventure you want to run. E.T, Explorers, Monster Squad, Sigmund & the Sea Monsters are all different influences that can be used as inspirations equally well. Also, the 'Special Character' system is a great narrative RPG mechanic.

      TORG: Eternity Living Land. The TORG revival by Ulysses Spiel continues to be fantastic. They maintain the balance of nostalgia for the original game, fixing balance issues of the original, and making the setting relevant for a playerbase some 20 years removed from the original. The 'Lost Worlds' system is nicely expanded and has an appropriate feel for the Living Land's theme. Lots of new Perks. And great detail on the Edienos tribes, making them into several cultures instead of one homogeneous 'monster race' with the odd heroic outsider among them.

      posted in Other Games
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      @Ghost No, it's not FASERIP Marvel from TSR. It's Marvel Heroic from MWP, which came out back in 2012.

      Very, very different system. Not my favorite, but not the worst, either IMO. And the system isn't getting much use, anyways.

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      @Auspice said in Heroes & Villains MUX:

      I just thought I'd mention that the following chars just opened up and none were played much/at all:

      Superman
      Shadowcat
      Black Canary

      I know these three tend to be p. popular, so hey!
      We also still have no Flash?! (Or GL but I mean srsly, no Flash? Gosh.) But overall, the game is steadily picking up, people are starting to run events, so it's a good time to step in.

      Just to piggy-back on @Auspice's post, the current Available characters (created and played, but idled out) are:
      Hal Jordan
      Harley Quinn
      Huntress
      Poison Ivy
      Robin (Tim Drake)
      Scott Summers
      Tommy Shepherd
      Wildcat

      That's not to mention the characters that haven't been created yet.

      Come on down and check the game out.

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Wheel of Time

      I like the idea of removing the 'Main Characters' so that the focus can be on the PC's. However, just playing Devil's Advocate here, that leads to another problem, IMO. If the setting and events of the WoT series are in use, someone has to be the Dragon Reborn to fight off Tarmongaiddon. So, you seem to be trading Super-Special NPC's for a group of Super-Special PC's that all the prophecies revolve around.

      Just something to think about and plan around.

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Empire State Heroes Mush

      EDIT: Sorry, I didn't see the post right above saying pcreate is okay as long as the character isn't claimed or currently played.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Anomaly TrekMUX

      @Decius said in Anomaly TrekMUX:

      @Runescryer Oh, I'm totally with you about the road to hell and good intentions. There were a lot of things I feel that Gamma One did well, and that I'm proud to have been a part of... and I can also promise you very few of them have to do with reports (Stories like the one from @Three-Eyed-Crow make me want to throw something sharp through the nearest temporal vortex...)

      With that said, I think there might be value for @goodstarbuck in looking at some the intended benefits, and trying to craft something that captures some of these without repeating the mistakes we made (not making RFD a 'mandatory before you can do anything' step is probably a good start).

      Here's what I see as some of the ideals of what we were going for with +reports:

      • Provide new players with a structured first few activities to get them engaged
      • Provide an IC way for multiple people to track research on a topic (and for other people to view that research)
      • Provide an IC way for people to 'tell their story' of plot events
      • Provide a way for staff to know what information players are 'officially' sharing.
      • Allow plot continuity in the event of a player absence
      • Provide a continual source of RP hooks beyond hanging out in the bar/holodeck/fitness center.
      • Allow players a way to express interest in engaging with a particular ongoing plot

      And I can totally agree with those points.Now, I can only speak for the Medical side of things here, so I don't know how successful/unsuccessful +report was for other Branches. But, Medical tended to be the 'easiest' in for casual RP beyond the standard 'Ten-Forward/Coffee Shop/Kitchen' scenes on other games. You suffer a minor injury, you go to Medical and chat with the Officer on duty while they patch you up. We see it dozens of times from TNG onwards. The problem on a game like Anom/GO is, that you had to +report these encounters; or at least, the more serious ones. The idea was that +reports could lead to long term plot ideas, so even something as trivial as a cold had to (I was lead to believe) have a +report in case it became the basis for a station/ship-wide alien plague TP. If Lt. Player Character came in because they dislocated a shoulder in the Holo-Suite's Denali Expedition sim, that had to have a +report, if only to let the Lt.'s supervising officer know that they need to be on restricted duty for a bit to let things properly heal.

      Like @Three-Eyed-Crow mentioned/hinted and I have said before, +reports became almost a second RL job...

      Now, with all that said, I think that a +report system could work. The key is to make it less intrusive. Again, speaking only Medical Branch here...

      -If it's something that could just be hand-waved, like the RFD Physical, just assume it was done.
      -Use a +reports system for the things that are actually going on, RP/TP wise, instead of an RP/TP generator. Using the 'cold to alien plague' example, you shouldn't have to write up a +report for the Trek equivalent of handing out a Day-Quil capsule to a PC. But, if there is a pre-planned 'plague' event TP, then +reports to chronicle the TP are reasonable. Similarly, you shouldn't have to +report injuries that are used as an 'in' for casual RP. But, if the player is wanting to do a personal TP about struggling with an addiction to pain killers, then +reports can further that TP.

      For me, it's all about the context of the scene. To borrow a line from Voyager, before requiring that a +report has to written up, it should be asked, 'What's the nature and purpose of the Medical RP scene?' If it's a casual/social scene, no worries; handwave that report. If it's a part of a larger TP/Event, then yes, a +report should be done.

      My .02 credits

      posted in A Shout in the Dark
      Runescryer
      Runescryer
    • RE: Anomaly TrekMUX

      @Decius I totally understand what the goal of the +report system was, and I approve of those goals. However, Hell, good intentions, and all that....

      My personal example, as far as I recall. I was playing a Med Officer; not the Department Head, but one of the Shift Heads. I finished up CharGen, arrive on board the station...and wait for my physical scene. The only other Medical Officer in the game at the time was the DH. I waited for the DH to log on, to no avail. In the meantime, there's actual RP & TP scenes going on that I could be participating in; but, no Physical, no Active Duty. I wait. I mention to Staff that I'm good to go aside from my Report for Duty Physical scene; I was advised to hang in there and wait for the DH to show up. Eventually, after about a week of the DH not showing up, Staff agreed to handwave my Physical. By that time, there had been a couple of events/scenes that could have used a Med Officer, but instead I was stuck with social scenes only.

      Like I said; I understand the goals of what was trying to be done. The problem was it was implemented in a way that was all too susceptible to break-down and impasse when RL inevitably comes knocking and key players can't meet the expected commitment.

      posted in A Shout in the Dark
      Runescryer
      Runescryer
    • RE: Anomaly TrekMUX

      @goodstarbuck Really, it was more 'Okay...WTF?' 🙂 No apology needed. Being mostly on the outside of the RP until the 'event', the only thing I saw was that there had been a miscommunication/misunderstanding at some point that ended up...well...

      At any rate, it's in the past. And it's not like I haven't made my own epic drama-ramas on a game. It happens to us all sometimes.

      And I'm still interested in giving whatever game you come up with a whirl 🙂

      posted in A Shout in the Dark
      Runescryer
      Runescryer
    • RE: Anomaly TrekMUX

      I was on Anomaly for a bit. I can't remember the name but I was an Alpha Centaurian Medical officer. I was around for the whole pregnancy drama, but dropped off a while after that. Honestly, I'm at an age where I have trouble remembering what happened last week, much less years ago on a game 🙂

      Overall, I liked the set-up and setting for Anomaly, it was just the Reports system that drove me up the wall. It was like having a second job; and one I wasn't getting payed for, at that.

      That said, I'd love another LUG-Trek game; it's my favorite out of the 3 published TTRPG systems. Just so long as there's no mandatory Reports system 😉

      posted in A Shout in the Dark
      Runescryer
      Runescryer
    • RE: General Video Game Thread

      @theonceler If you're into JRPG's, I highly recommend getting Octopath Traveler. I got a Switch for Christmas as well and I'm enjoying the old-school feel of the game.

      posted in Other Games
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      Just popping in to say, as a player, that the game is growing well; 25 characters either in C-Gen or already approved. Heavy on the DC side. LOTS of top name/popular characters still available: Batman, Nightwing, Robin(s), Green Lantern(s), Aquaman, Flash, Iron Man, Captain America, Wolverine, Deadpool, Black-Widow, Spider-Man, Daredevil, and just about every X-Man & Titan.

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Heroes & Villains MUX

      @zombiegenesis Awesome

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Good TV

      @thenomain said in Good TV:

      You know, it just occurred to me: It's possible Netflix is cancelling the Marvel shows because Marvel wants the characters for potential movie outlets.

      We'll never know, but it makes as much sense as Netflix not wanting to admit if the shows were too costly.

      I think it's a little of Column A, a little of Column B. The Marvel shows are a big investment for Netflix, and Disney launching their own streaming service and putting Runaways on Hulu and Cloak & Dagger on (Disney owned) Freeform also sent some signals, I'm sure. Netflix probably saw the writing on the wall and decided to get out before there was any more financial commitment to the series' (i.e. maximize the money they'd put in).

      For their own part, I think these are pieces of a larger plan for Disney. They've got a chance at a fully unified TV/Movie universe once the Fox merger goes through, along with the perfect vehicle for an overall reboot of the movie & TV franchises with Endgame. And the biggest single complaint about the Marvel TV shows has been that there's not greater interconnection between the TV series and the movies; a consequence of Ike Perlmutter getting his undies in a wad and trying to engage in a penis-measuring contest with Kevin Feige (Perlmutter is in charge of Marvel TV and a member of the Board since before the Disney buyout). So while the cancellations might be directly Netflix, I'd wager good money that Disney's been dropping enough subtle and unsubtle hints to guide Netflix in that direction.

      posted in Tastes Less Game'y
      Runescryer
      Runescryer
    • RE: Good or New Movies Review

      @zombiegenesis Yeah, same here. Good stuff but didn't give me the same excitement as the first Perlman trailer.

      posted in Tastes Less Game'y
      Runescryer
      Runescryer
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