It may not be Lovecraftian in appearance, but it squarely falls into cosmic horror.
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Posts made by Saulot
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RE: Interest Check: Single Sphere VtR Game
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RE: Interest/Volunteer Check: Major Multisphere Chronicles of Darkness
I can help out on everything but Changeling (no book) and Hunter. I know it's not said, but I vote central Texas for the area.
MSB Name: Saulot
Gmail: sengokunomaou@gmail.com
Gameline you know best: All of them.
Gameline you know least: None.
Prior Staff Experience: Masyaf (The Reach - Werewolf, Mage, Changeling, Vampire), Hell (The Reach - Immortal, Feral, Werewolf, Mage, Changeling), Slots (Reno - Werewolf, Vampire), Magenta (Darkwater - Changeling), Saulot (Fallcoast - Mage, Werewolf), Gehenna (The Descent MUX - Vampire, Werewolf)
Desired Interest level: I'm down for whatever. -
RE: An open letter to Fallcoast
Well, you do have a breadth of psychic merits between the core book and Hurt Locker. However, Thaumaturgy basically went the way of the dodo. I suppose you can emulate it with Wolf-Blooded, the Clever Fingers Tell, and grabbing whatever Rites you saw as appropriate.
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RE: An open letter to Fallcoast
You can still do things like being a spirit-focused iron master, not be anything close to bone shadow (ffs, thr difference in oaths guarantees that), and the themes of both tribes are still heavily different. You just won't get much benefit out of your own use of sacred hunt is all.
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RE: The State of the Chronicles of Darkness
@SunnyJ said in The State of the Chronicles of Darkness:
@Saulot I really loved that setting as well! Surprisingly so. I've incorporated some stuff from it in Fallen World, but I am not sure how I would conduct a full game on that setting, tabletop or MUXland. How do you plan on doing it?!
Honestly? It would take a lot of things, and I wouldn't start it in Europe or use the chapter in full (the just the majority for theme and setting). I'll try to break things into bullet points now since I always ramble.
- Everything would be "centered" around a specific village, and large portions of the surrounding wilderness. The most likely thing would have the village near the Red Sea, the Levantine Sea, or the Black Sea.
- The game itself would allow Mages, Werewolves, Wolf-Blooded, and Sleepwalkers. Generic mortals I am very much on the fence about, and lean towards no.
- All players would belong to the single tribe that composes the village. The tribe itself would consist of 5 bands (with veneration for their own preferred deity - each below the creators).
** This does beg the question of what it means for potential players that wish to be or start as outsiders to the village. It's something I'd think about later since the most I have right now are a few ideas rattling around my brain. - The theme of the game would be survival, and the mood is revolution.
** Survival: Away from home and the safety of fire the Abyss lurks. Watching, waiting. Pangeans grow greater in number and power, yet Urfarah still lives. Spirits grow fat from the wars and dissent among local tribes as warring chieftains demand resources and sacrifice to their gods above all else. Most importantly, everyone has to eat.
** Revolution: Things are coming to a head. Urfarah grows weaker by the day, signs of the Time Before are slowly leaving this world, and the needs are the village have grown too great for the meager land they now hold. - Outside of the village itself I would have 3-4 competing villages in mind with them all (including the player village) be warring over land, resources, and to appease their given gods.
** Speaking in terms of concepts I'm thinking this. A tribe of nomadic slash and burn farmers situated around a specific basin who are mostly proficient with stealth. A tribe subsisting on sacred cannibalism, ritual murder, and veneration of something I'd like to keep secret if I actually make this game. The last one to come to mind at present is a village essentially ruled over by a child of Rat (the Pangean and later Plague King if it needs to be said). - As for things to run: The usual spirit troubles, Mysteries of the ever changing fallen world and places of shattered time in unspeakable places, war, religious zealotry, and even the occasional hunting of mundane (or close enough) prey.
- As for daily RP: I must admit that despite my extreme dislike for lords and ladies I've learned something. Players enjoy specific roles, jobs, and niches as it gives them something to do in the meantime when plot isn't being run at that moment, and a purpose to interact with others on some level. As such I'd look into seeing about working players into roles that fit their given concept or the things they'd like to do.
** Guards, farmers, midwives, priests/esses, attendants to the priests, attendants to the chief (the chief will always be an NPC), the war council, medicine wo/men, educators/historians/storytellers, hunters, weavers, potters, carvers, scouts, sacred fools/jesters, et cetera are all things to come to mind.
*** It should be noted that if I were to go forward with this I'd get a very small playerbase so this much may be overthinking. - 1xp to start, and slow, low xp gained over time (passive as well, but anyone that has seen the things I want to do on Goetia they'll see that things won't hit high for 2e xp for a while).
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RE: The State of the Chronicles of Darkness
Any thoughts or ideas from the peeps that have read Dark Eras? I loved the Neolithic section enough to drop everything I'm working on, and to make it a thing.
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RE: The State of the Chronicles of Darkness
We'll see the red star before that happens.
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RE: How-To Contest
It's gonna be a lot of dickpicks, Ray Lewis, and a collage of beards.
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RE: Kushiel's Debut
Also, you both may wanna step away for a bit, and cool down. Just my 0.02.
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RE: Kushiel's Debut
I think her complaint is that other folks couldn't be involved, not just her. Was there no way to do some big thing at the end for everyone else?
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RE: Kushiel's Debut
@Skaldia I mean no offense, but everything I've seen on most games (and places like here) has shown me that a lot of people honestly don't feel too comfortable complaining to staff about anything. Especially if it's complaining to staff about staff.
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RE: Character Rosters
@surreality That was actually a Changeling background, and I remember how "grossed out" some staffer were while a few of us laughed.
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RE: Shadowrun: Modern
@ThatGuyThere what about aomething aimilar to what arcanum does?
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RE: RL Anger
The heat and two cats that can't get along. I can't wait until it rains this weekend. This shit feels like I'm back home.
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RE: [Interest Check] Original vampire-based supernatural MU*
I am very much keeping an eye on this. It looks grand.
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RE: Where have all the crunchy games gone?
@Lithium I have a scifi thing in wod slightly setup, and am working on a cyberpunk thing. It's just taking a lot of time thanks to work. Getting people to help is a pain since everyone I talk to only wants baseline wod.
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RE: 7th Sea 2nd Edition
I'll give it a once over tomorrow. It doesn't sound too bad from everything I've heard.