It's mostly what it says on the tin. Mostly. Currently, we are looking at creating a game set in modern Seattle, or perhaps starting in some fictional metropolis. Game-wise, we will be using Vampire, Demon, Beast, Werewolf, Changeling, Mage, Mortal, and Mortal+. The prevailing themes and settings are still up in the air, but there is one major change. There will be no veil whatsoever.
There are also other changes from various MUSHs to note. Everyone's sheets are visible to every other player and staff. This is being done to create more of a cohesive environment, and more the feel of tabletop. I am aware this is not for everyone, and that's quite fine. As well, player versus player conflict, political intrigues, and the like will not be present. I understand that people love this aspect of the World of Darkness, but Goetia will not be the place for it.
Thematically, we will be going through a world caught up in change, wonder, and adaption. We have not yet decided on what will cause the dissolution, but it will of course be something major enough to have a world-wide effect. It's lucky for us that advancements in technology and the dissemination of information through the internet much more of a reality. How players react, and survive in a world that know of their kind existing, and even become aware of the existence of shadow conspiracies that may be centuries of years old.
tl;dr
Who?
Currently I have @Olsson, @Cobaltasaurus, and @Insomnia helping, but we're also looking for Storytellers (who isnt!?) and other administrators..
Where?
Right now we are looking at setting the game in Seattle, or a fiction metropolis somewhere in the West.
Why?
Because why the fuck not.
Specifics
There will be player caps, but it is being discussed in what manner. One thought is to institute something similar to Eldritch, and only allow X for each splat or player type. However, I am of the mind of simply capping the number of players, and letting them play what they wish. Currently, we are looking at no more than 40 players (if we even get that lucky).
Since Mage's and Changeling's 2nd Edition books are not yet out we are looking at co-opting the rules suggested on Onxy Path's official forums along with the information they've released in their blogs. One suggestion I've received is to simply wait on Mage and Changeling, and to open caps specifically for those supers (and accompanying M+) when they come out.