-
PvP can be fun ...with people capable of separating OOC from IC. It’s the sort of thing that should be monitored from above, though. Or not! If a game starts to have too many competitive elements, with more and more instances of dramatized butt-hurt ...that’s usually my cue.
-
Template: Beat the bad guy, win, fin. TPs that require brawn/dexterity/shoot-em-up but not a lot of creative problem solving in and outside of GM'd group scenes don’t really do it for me or help me invest in a character.
I acknowledge that both of these are matters of personal taste.