@Derp said in Leadership, Spotlight, and PCs of Staffers:
It sounds to me like we, as a culture, just need to accept that staff are players too, and should enjoy all the benefits that other players do. Because they do a hard job, and deserve to at least have as much fun as any other player. Stop asking staffers to be selfless masochistic martyrs for your fun if you aren't willing to appreciate their need for the same.
I don't think that it's a cultural expectation that staff should be selfless, masochistic martyrs. @Ominous has said that she/he doesn't think that those staff (in those circumstances) should get the perks of being a player, but I don't believe anyone else is advocating such an extreme stance (or if they are, it's all blurred together, sorry). Hopefully folks are sensible enough to not be this ridiculously extreme about these issues. 'Playing in a scene that you're storytelling', rule wise, is (or at least should be) something that applies to both staff and players equally.
I find no fault, not even a little one, with the premise that staff should enjoy the same benefits/perks/etc. that players do. I firmly believe that this should be the case. I just also happen to believe that they should be held to the same standards and the same rules, and that the policies, rules, standards, etc should be developed with the thought that they should be applying to everyone involved equally. I do not think that anyone should get EXTRA perks for being staff, beyond those that are simply impossible to remove due to the human condition and things. I do also think that in some cases, a bit more oversight ought to be applied to staff where the rules/standards are concerned. Not different rules, just more supervision. Perhaps even stricter interpretation, where warranted. But not different rules. Not to their benefit, not to their detriment.
There are, of course, also rules that only apply to staff (because, say for example that your average player does not have the ability to look at someone else's sheet), but those are onlyappropriate (to me) in the cases where they don't apply to your general playerbase because they don't have the tools/access/need, rather than just because they're players. So rules that govern when you should +sheet someone would be appropriate; rules regarding what you can play (above and beyond the limits applied to the playerbase) would not be.