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    2. Sunny
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    Posts made by Sunny

    • RE: MUs That We Would Love To Make (But Won't)

      Raging? Really? How about we not do that, please and thank you.

      No one said it, no; it was definitely an implication hanging heavily in the air, and I responded to said implication by making a statement that I felt was relevant to the conversation.

      GMing is a creative skill, like roleplaying or painting or writing stories or making towering sculptures out of popsicle sticks or makeup or entertaining people on a stream. It's not the same skill as roleplaying, it's a different skill, and not everybody has the capacity to learn it just like the way my hands works means I will never be able to paint in a particular fashion. Being entertaining as part of an unscripted group versus entertaining people somehow under your guidance -- they're different muscles.

      I think it's a great idea to encourage people to do it, bribe them, make it worthwhile, find ways to motivate more people to find out if they have the skill, but don't do it with an air that's going to make the people who can't do it feel unwelcome. That's all I'm trying to say.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: MUs That We Would Love To Make (But Won't)

      There are plenty of ways to contribute to running a game that don’t involve running plots, and there’s a substantial number of people that simply do not have the capability. Not everyone is able to DM, not everyone is able to run PRPs, not everyone is able to be creative on demand. Some recognition that it is a thing that not everyone has the capability to do would be wise. If you are a DM/GM/capable of running plot, great. It being easy/possible for you does not make it easy/possible for everyone and there are PLENTY of people I enjoy playing with and spending time with and engaging with in RP that couldn’t plot their way out of a wet paper bag and I would be crushed if they got chased out of the hobby for not contributing enough. Ffs.

      “Everyone needs to just step up and run plots” is an unreasonable expectation, full stop.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: Final Fantasy

      @redjellybean said in Final Fantasy:

      @sunny I may have to try it now. One of the big things holding me back is that I'm really bad grouping with people for dungeons and stuff. I played WoW and avoided all that stuff, because of it, but it stalled my play because I needed to go into some places to further the story. So I ended up dropping WoW. Then again, WoW is full of little jerks that get pissy if you're not quick enough and I hated that.

      You totally should give it a shot; there's a trial up to level 60. It isn't eliminating ALL of the group play (there will still be a few things you have to do for progression unfortunately), but it is the bulk of it. FFXIV does have its little jerks that get pissy if you're not fast enough, but they are not even remotely the majority. Peeps get rewards for playing with new players, peeps get bribed with hefty bribes to do instances with noobs, there's a mechanic called the echo where if you wipe enough the fights get easier....well, I've been pugging as a healer all this last week, and I have not once been squawked at.

      😄 😄 😄

      posted in Other Games
      Sunny
      Sunny
    • RE: Final Fantasy

      So!

      6.1 is launching in mid-april. The housing area in Ishgard is open for previews, though it won't be on sale until patch.

      This patch, aside from new content, brings us the Trust system to the first leg of the game. The trust system allows you to run dungeons with a collection of NPCs from the main story. It was implemented with not the current expansion but the one before that, and you were able to go with the Scions (basically the group that's been your NPC party for the whole game). The ARR (a realm reborn; it's the name of the base game, 1-50 level of 90) trusts will be a little different -- since the Scions won't always be available for your journey, you'll get NPC adventurers at some point that will be part of the system.

      It won't be removing ALL requirements for group content (some types of party content don't work right yet), but it will cut down the forced party-ing a SIGNIFICANT amount, if that's your jam. The AI is really pretty good.

      Most servers (if not all) have lost their congested rating; they don't always have character creation available, but it's not long-term disabled any more.

      As of 6.1, housing will be done via lottery system.

      New 10 year story arc is starting.

      (insert free trial meme here.)

      posted in Other Games
      Sunny
      Sunny
    • RE: Forum wonk

      Yeaaaah, I don't think money is the thing here, it's time/energy, both of which unfortunately cannot be purchased outright. Or we would.

      posted in Announcements
      Sunny
      Sunny
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @ganymede

      There's a first time for everything. It doesn't sound like there's a way to avoid making a choice between eating the bad food and hurting her feelings. If it helps, I always ate the bad food, and it never killed me. Oh yes darling, your delightfully undercooked pasta salad is just the way I like it (mental note: do not buy the ingredients at the grocery to allow for this to be made again).

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: The Work Thread

      Asking somebody who wants "total" and "amount" on the same spreadsheet what the difference is between the two columns, and getting the word "amount" as the bulk of the total definition and "total" for the bulk of the amount definition.

      THAT IS NOT HELPFUL, BRENDA.

      (eta: think like, 'the amount is the total paid, and the total is the amount we paid')

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: GMs and Players

      @roz said in GMs and Players:

      It is one more place of fun, engagement, socialization, and community that is now lost to that person due to the systemic efforts of their abuser.

      I cannot overstate how true and important this part right here is. It sucks. It sucks SO HARD.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: GMs and Players

      @derp

      No, it was a genuine question, but thanks.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: GMs and Players

      I'm just amazed at how often I'm being @ at and how far out of context my question is being taken. It was a question. It was answered. I said 'good to know'. I'm going to go back and delete my post now, and I'd appreciate not being used in this fashion any further.

      I am frankly flabbergasted at how far folks are reading into what I said and how much people can apparently tell about me, what happened, and what I might do by said question being asked. Wow.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: GMs and Players

      @derp

      Good to know.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: Final Fantasy

      FFXIV has a 2.5 second cooldown compared to WoW's 1.5 seconds. While there are some skills intended to be used off of the global cooldown, some classes are more and some are less reliant on those things. That 1 second doesn't sound like a lot, but it slows combat down and increases the time you have to react to any given thing. Plus, for things like getting out of the fire and stuff, the majority of markers on boss fights and things are really well telegraphed with plenty of time to get out of the way.

      The game also has heavy GM moderation. The community is great, because the GMs can and do punish people for being jerks (provided they get reported). It means even if somebody's slow in a dungeon or messes up, even the biggest jerks are going to be pretty mild about their reactions the majority of the time. Mostly, the way the systems are setup has created an environment where people are helpful to sprouts (people get rewards for doing so) and less negative than other games in the genre.

      There is ALSO the Echo, which is a story-based mechanic that every time you wipe on a boss (excluding current content, and you have to spend a reasonable amount of time actually fighting) the party gets a 10% buff, all the way up to 60%. There are very few things that can't be done with a 60% buff.

      I am slow. I tank and heal just fine, even on current content. I can even do SOME of the more difficult content, but not the hardest of the hardest. The main game is designed VERY intentionally to be accessible to very casual, non-mmo players. It's an RPGMMO, rather than an MMORPG.

      eta: Oh! And the two most recent expansions, the majority of the story 'required' dungeons (not all, but the strong majority) can be done with an NPC party that has a tolerable AI, and how much damage/healing they do scales based on how much you do to ensure you get through at a reasonable clip. This makes it not great for the people who are really good at it (slower than wall to wall pulling), but fantastic if you want to take your time and be relaxed about it.

      posted in Other Games
      Sunny
      Sunny
    • RE: Final Fantasy

      I am not going to post my character name, but if anyone on Primal wants an invite to crossworld linkshell, PM me and we can make arrangements. I will sit in world hop queue and stuff, we just will need to coordinate times.

      Right at the moment, we are roughly at level 44 MSQ (sorry can't figure out spoiler tags today so this is what you get) progression wise, so for new toons or leveling alt jobs, can help out with anything before that! I can heal or tank and am happy to do roulettes or whatnot.

      posted in Other Games
      Sunny
      Sunny
    • RE: Final Fantasy

      @derp

      I think people can figure it out in less than 10 seconds, so we're probably ok.

      posted in Other Games
      Sunny
      Sunny
    • RE: Final Fantasy

      @mietze

      It IS fun. Going through it again on a new toon after having finished Endwalker, I'm getting to see a lot of little pieces I missed the first couple of times around. Plus until Endwalker gets added to NG+ this is how I'm gonna get to do it again. -.-

      It would definitely be great to see folks! If there's demand for it, we can set up a cross-world linkshell for Primal, too. I know there's a few people kicking around there. My main is/was on Jenova/Aether, but I'm on Ultros at least until Aether is no longer congested.

      posted in Other Games
      Sunny
      Sunny
    • RE: Wheel of Time MU*

      Sorry, it has been so many years since I read any of the books that I have zero memory at all, so I wasn't sure. From what's being discussed though, I think that's what I'd advise. If you kept it as simple as possible like that, FS3 probably wouldn't need a whole lot of wrangling for it.

      posted in Game Development
      Sunny
      Sunny
    • RE: Wheel of Time MU*

      I mean, I hesitate to say this, I do, but...

      Couldn't you superhero mush it? Does it HAVE to be coded and diced really extensively, or even to the same level as other things? Could it be distilled down to 1 or 2 rolls, a +damage command, and then descriptiveness / ST oversight / consent / trust?

      posted in Game Development
      Sunny
      Sunny
    • RE: RL Anger

      @silverfox said in RL Anger:

      I'm not going to sit and tell a kid that their parents are wrong and that they shouldn't believe them.

      And if you did you'd be disciplined by your employer (most likely), AND the kid isn't going to believe it, anyway.

      posted in Tastes Less Game'y
      Sunny
      Sunny
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