MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. ThatOneDude
    3. Best
    • Profile
    • Following 4
    • Followers 5
    • Topics 3
    • Posts 543
    • Best 189
    • Controversial 29
    • Groups 2

    Best posts made by ThatOneDude

    • RE: #WIDWW pt 2 - ST, Player, or staff?

      @arkandel said in #WIDWW pt 2 - ST, Player, or staff?:

      @coin Sometimes people like to play a game of chicken. Am I going to kill them off in some random Wednesday evening PrP? No? Then hellz yeah they'll stick around to fight when I say "you can hear reinforcements arriving! Thankfully after you rummaged through the Bad Guy's desk you discovered a secret passage out" two and a half hours after we began.

      Some throw the rulebook in my face. Anecdote: Back on BITN I ran a PrP about a portal into some weird-ass mystery dimension. One of the mortals in it afterwards made a +job (without consulting with me first), CC'ed me to it, +rolled Academics into the +job and then paged me to give them the answers about how the portal was made and how you can open one or close one yourself. When I tried to work with that by offering some tidbits of information it turned that no, they wanted the full thing. Look, Academics, Library 2, 3 successes, gimme the full manual goddammit.

      Obviously as you get more experienced you learn to handle these people but it still serves to explain why STs are hard to find, new ones are shy to start running things, and the ones already playing run things for their own circles since they won't have to handle anyone.

      It probably also helps explain why new games keep running into the same loop of trying to do something different thematically but end up looking like the previous five MU*; it's because the players they get are treating it exactly like their last five MU*, too. There's a lot of effort of behalf of staff to change that mindset, and it's not surprising most don't even try.

      like @Arkandel says (god that hurt to type)

      Your pain... it sustains me.

      Do you staff on Reno? This post reminds me a lot of the way they run their game.

      Woe is me, players are the worst.

      Why would this person try to do research or use his / her skills/merits in a game? They should just sit and wait to be spoon fed whatever it is the ST is providing. They should wait with bated breath for more plot to be tossed their way ... if it never is they should praise me when I deem to include them in whatever, blah blah blah.

      Problems with Staff/Player interactions is perception, attitude, and intent. Maybe that sentence should be the perception of attitude and intent.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @Arkandel In the defense of waiters everywhere, from when I use to be one in my youth, the problem is people that are potentially not you are assholes. A conversation of one said asshole could go like, "When I ordered water, that meant with ICE." <pause to look down on the waiter/waitress> "And when I get water I like it with a slice of lemon and a red and white bendy straw" <insert dismissive wave and soft condescending conversation with other assholes at the table>. So with that said, a good waiter/waitress should just ask when the order is made 🙂

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: Questions of Etiquette

      @shincashay said in Questions of Etiquette:

      About 15-30 then try the next day to reach them. Still no response? I know where the relationship stands.

      you're dead to me

      bats eyes

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @thebird To fix the color issue, you guys should have a color scale to show people when they say "problem colors". It would save everyone a ton of time and grief I'm sure 🙂

      AND! The next time some customer starts to give you trouble, put on your "oasis of calm" and take a nap...

      link text

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: Stuff Done Right

      @TNP Agreed, with the caveat that w/ "looking for group" code/flag you give players the ability to post out on the grid with the flag up. That tells people that yes, please come and RP with me.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @thebird I feel your pain, here in SoCal it was 80 degrees and sunny while the entire East Coast was covered in snow. I mean, how are we suppose to enjoy our summers if winter feels like summer?!

      Thank God things are back to normal and its sunny, in the 60's to 70's most of the time again. Now it feels like winter!

      😜

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: Stuff Done Right

      @TNP Right, but with the flag you have the ability to cut down on some of the potential weirdness that can come up from just popping into a room to ask to RP. If anything its a way to facilitate RP which in a Mu*, for the most part that's what we should be looking to do, right?

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      RL Peeve, the lack of /grit/ in most people. Fuck Adam Carolla for pointing it out so that now I can't help but see it EVERYWHERE.

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: Stuff Done Right

      @Silver I want to just start paging people now and saying, "I noticed you are unfindable... Who you TSing and do you need a third?" >.>

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @Pondscum Nice... I'll raise you: Science!

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @Luna said:

      I live in Texas but in a major city with weird hair so I don't get it much at all except from sweet old black ladies. You just can't be mad at being told 'lord bless you honey' while being patted on the arm. And that's from me, I don't like being touched or talked to by strangers.

      My pet peeve of the day is the Apple Watch. The next person to say apple tard on my friends list gets blocked. It's an expensive piece of bullshit, yes. It doesn't make me better than you, no. You're not any better than me though for 'refusing to buy into materialism/hype/popular thing' because of supposed elitist reasons. Being an android fan doesn't make you better or worse, so shut up about it.

      And furthermore... Dat battery life!

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: New Project?

      @tempest said in New Project?:

      @ThatOneDude , you listed about 50 books, 90% of which are NOT OUT, DARK ERAS, REPRINTS, or specifically DEMON.

      I'm confused on the reprints portion of this. I added the /not out/ sections to show there is a TON of content still in the pipeline. Not to mention how much is already in the core-books. I don't have the will to argue over stupid shit on the internet anymore. The line /no content/ vs /content I don't like/ made me >.<. But that's on me.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @Luna said:

      As for your neighbors, that sucks!! I just told a friend of mine to quit calling the cops when his neighbors are yelling at each other in their yard. They're white trash and they'll retaliate.

      I just saw a comedy like that but the neighbors in that movie were collage dudes, still, you could have a movie in the making right there .

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: New Project?

      @sunnyj said in New Project?:

      @ixokai @WildBaboons I will try to explain myself, but I am going to preface this by saying that 1e isn't perfect by any means!

      My main gripe with 2e comes from everything being too "neat", which was OPP's intention and I think it was a fucking horrible decision to do. Everything has a very narrow purpose, a shape you can only fit into one thing. The game doesn't let you figure things out by yourself. I will give examples:

      Each form has a strict purpose, and I do not know why they did that shit. Instead of letting players figure out their own playstyles the book states that the Dalu is for 'clearing the room' and figuring out where the prey is, the Urshul is for rounding it up, and the Gauru is to finish it off. So they buff the Gauru out its mind, and the result is that in a 2e everyone who is not a Gauru is missing out. On 1e, you could figure things out by yourself. Do you think you have the right combination of Gifts and Fighting Styles to go Dalu? Are you one of those people who likes to shotfun their way through WoD? Or do you prefer the more reliable Urshul instead of the Gauru? Do you have Gifts that tinker with the Gauru and make it a more interesting gamble? All of that is gone on 2e. You start the fight in Gauru or Urhan, and then fight in Gauru. The book tells you that is how things happen, and the mechanics enforce that. I dislike it immensely. It homogenizes the gameplay AND makes characters samey in a scene.

      Gifts in 2e not only are too powerful, but they also further shove you into roles in uninteresting ways. Now, I am not saying the Rahu shouldn't have an advantage in combat, but I am saying that they shouldn't be gods at it by sheer virtue of having picked an auspice at CG. On 1e you had plenty of options that could make the Ithaeur and Cahalith, if not competitive, fun to RP in combat. On 2e you might as well excuse yourself from the table while the Irraka and Rahu throw dice at the STs face (not a fan of powers that are basically +dice + successes + rote, etc. WoD doesn't need MORE dice). You could make an Ithaeur based around fighting with Crashing the Weave, Two-World Eyes and Wisdom of Patience + Fetishes, or a Cahalith based around frenzying and resistance in combat, a Ithaeur that debuffed people, etc. On 2e if you are not a Rahu/Irraka with Hit and Run you are basically out of combat.

      Still on gifts, they are so unimaginative and lame, but SO powerful, they also make the Pure, the best antagonist of werewolf imo, complete chumps in a fight. Before a Rahu with Full Moon Gifts 5 wasn't guaranteed to win against a better trained, more aggressive Predator King ith more attributes and skills and spirit buddies. Now? Yeah. Forget it. Especially in a MU environment where people are guaranteed to have at least one Renown at 5.

      So to sum up, gifts are less varied, less interesting and disgustingly powerful, because dice > flavor, I guess. One I have a special gripe with is the FIRST Ithaeur gift, which insta-exposes a spirit's ban. That used to be the source of Ithaeur scenes and quests. Now you just roll dice and that is supposed to make you feel useful? But it just ruins the whole fun of hunting a powerful spirit, imo.

      Totems now can only offer extra dice, which is shit. WoD breaks with too many dice, stop giving me dice. Before you could at least buy Gifts, which was pretty cool, so a pack serving the Thunderbird could have Weather 5 Call Lightining and summon lightning from the sky. Now they get +1 Strength or whatever the fuck. Not a fan.

      I could go on, but I flat out don't like how they tried to make everything fit into place and thus removed all the chaos and exploration from Werewolf. I know a LOT of people gripe on the unihar and werewolf sex, or how costly and useless Renown is, or how bad Primal Urge was, but despite its many flaws, I think Forsaken 1e tried for more, and ended up achieving more as a result. It didn't have this vibe of OPP trying to be the 'Apple of RPGs' and turning all their gamelines in 'beautiful, sleek designs'. They feel so pretentious.

      tired
      Pictured: Me crying over Werewolf 2e.

      I don't know where to start other than to say you are wrong on many levels much like what I've read from you on most of the posts in this thread.

      Forms, you aren't locked into anything in terms of using them outside of their /strict purpose/. You can kill something in hishu or any other form. You can track and do anything you want in any form.

      As for Gifts, surprise... anyone can buy any gift to include auspice/moon gifts. So you are a sneaky rahu using Full Moon and New Moon. As for being Over Powered I'd look at them vs 2e Disciplines and tell you again you are wrong.

      Thank you for not taking it further.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: I Need Career Motivation

      @HelloProject if you like coding and you like money then the easy answer is DevOps. Knowing Ruby/Python and/or any number of scripting languages and using them for automation will get you PAID.

      I'm not sure what kind of background you have in the IT world but if you ever worked in the field reading something like "The Phoenix Project" will be a game changer.

      URL below for some context on pay:
      https://www.glassdoor.com/Salaries/devops-engineer-salary-SRCH_KO0,15.htm

      If you interview for a gig like the ones listed in the link you need to say stuff like, "Making improvements to something inconsistent is like wrestling a pig: It's messy and you probably won't win."

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: New Project?

      @sunnyj said in New Project?:

      @thatonedude said in New Project?:

      Forms, you aren't locked into anything in terms of using them outside of their /strict purpose/. You can kill something in hishu or any other form. You can track and do anything you want in any form.

      Yes, you can kill something in Hishu. I never said otherwise? That is not the point at all.

      As for Gifts, surprise... anyone can buy any gift to include auspice/moon gifts. So you are a sneaky rahu using Full Moon and New Moon.

      No, you can't buy Moon Gifts associated with ot her Auspices. From the book: "A new werewolf gains a single Moon Gift associated with her auspice." and then "You may discover other Moon Gifts that are associated with your auspice at a cost of 5 Experiences." Even if they could, that wouldn't have addressed the fact I find these gifts boring.

      As for being Over Powered I'd look at them vs 2e Disciplines and tell you again you are wrong.

      Did I ever say they are less or more powerful than vampires?

      Thank you for not taking it further.
      I don't know where to start other than to say you are wrong on many levels much like what I've read from you on most of the posts in this thread.

      To quote a genius lyricist, You better check yo self before you wreck yo self. Didn't you say you do not have the patience/time to argue in the internet?

      Wtf2e p85
      0_1532373720581_811c4c25-b82d-4c22-bac2-25cb6dea3a71-image.png

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL Anger

      @Bobotron is this how LARPING works?

      whateves1

      Wait, no it's this:
      whateves2

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • RE: Do we need staff?

      Minimal /staff/ with automated solutions would allow for a game that runs even when real life kicks the staff in the ass.

      Allowing PCs to spend XP, gain XP, and to automate tasks that don't REALLY need someone to manually process means players don't have to wait for manual review/setting by a person and means staff doesn't have to do /busy work/.

      That means staff can then play, or manage the game/plot and focus on problem resolution and code updates. Just like in business you want to minimize handoffs, burn out, and bad actors.

      In RP games if we could add in a system that allows for an ST to view sheets, run bots/npcs, set rooms/whatever, etc and /sessions/ with players that give consent or something like that to join a session we have less need for staff bits being required for large plots.

      For me I think an ideal game would be set up to let staff focus on keeping the game running (code, adding new features, etc.), focus on plot/story/meta for the game and running as law but only where needed.

      Players have more control/input/whatever.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RL peeves! >< @$!#

      @DamnitJim said:

      My peeve: lol.

      Especially when otherwise intelligent people I admire use it..

      Get off my lawn.

      AGREEEEEEED! Holy shit I can't stand it.

      https://youtu.be/pxh9z6zSEII?t=100

      posted in Tastes Less Game'y
      ThatOneDude
      ThatOneDude
    • 1
    • 2
    • 6
    • 7
    • 8
    • 9
    • 10
    • 9 / 10