Cobalt has several of us making sure she remains out, because she wants to be out. If she wants to come back, it will be because she wants to come back.
Posts made by Thenomain
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RE: I'm out
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RE: Econ Code
The built in money system, visible at the very bottom of your inventory when you type 'i', can do most of these already. @give player=3? Gives that player 3 of your pennies. @give object=3? Ditto.
Downsides: This is also used to limit runaway pages and code, so someone can drain themselves of money if they are purposefully trying to break the system. Upside: Far less to code.
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RE: Econ Code
a feasible [...] economy
I'll be frank: I've never seen a feasible Mu* economy. The best I've seen is a minigame that hits the beats you're looking for. I know this is of no immediate help, but hopefully people who know of precreated code will say what it does, what it's for.
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Almost Real-Time Weather System
Original Post:
https://github.com/thenomain/Mu--Support-Systems/tree/master/Weather
This is the code originally written for Darkwater years ago in order to pull real-time weather conditions around Forks, Washington.
Since then I've tweaked it, its source changed from Yahoo to Weather Underground, and given installation instructions that should make it a lot more accessible.
Please use. Please comment. Please enjoy. Thanks.
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UPDATE FEB 24, 2019: This system is defunct. Please read this post below for more info.
UPDATE MAR 17, 2019: We're back on Dark Sky. Github has been updated with the new system and instructions.
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RE: Borrowing ideas — at what point does it become theft?
I'll mimic @Ganymede, @GangOfDolls, and @surreality and @Seraphim73 and @Lisse24:
- Work out if you need permission: Directly using someone else's work.
- Ask.
- If you can't ask, give as close credit as you can.
- If they say no, start from scratch with the same goal in mind and be respectful that this is what you're doing.
I don't think there's any social calculus involved.
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RE: Reality Levels and WOD Realms
Fair Warning: The TinyMUX reality level system has, at last check, issues parsing substitutions, most used of which are %r and %t. From what I can tell, %t is converted to spaces (as usual) and those spaces are parsed in the typcal Mux output so compressed down to one space. %r is parsed but %r%r is reduced to %r.
I found a way around this, coming down to using a global function in the 'other desc' slot. I would have to look up how this worked.
I've coded for reality levels, and it can be a pain; remember to code the OOC discussion system to honor the reality levels!
Some stated "reality levels" such as Dark Metal's Umbra or Haunted Memories' Hedge are actually a different grid. Which is fair because they are an entirely different world.
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RE: Dead Celebrity Thread
@Apu
He punched a paparazzi reporter. Always my hero.
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RE: RL Anger
I know it is in Humankind's nature to find patterns in things, but we have proven ourselves, time and again, to be better at reasoning than needing to SHOOT UP A PIZZA SHOP TRYING TO PROVE A CONSPIRACY. The unopolgetic nature of the people adding fuel to the fire makes me grit my teeth so hard that I fear they crack.
Fuck this world. These people need openly mocked or, better yet, ignored.
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RE: Rate A Concept
@Killer-Klown said in Rate A Concept:
Simple isn't always good. Anyone remember In Nomine? Great concept for a game, but utterly lousy mechanics.
Man, is Steve Jackson going to sue you, son.
I really want to like Savage Worlds, but it's a game where the rules are almost entirely in the powers and not in the game itself, leading to as @WTFE says as being haphazard and potentially confusing. It reminds me of a far simpler D&D 3/3.5/4e system, or a far less insanely random GURPS (yeah, I'm getting sued too), but it still relies too heavily on knowing all the powers (merits, benefits, etc.) in order to intelligently build a character.
Savage Worlds does have one of my most favorite RPG books that I've read for the story: Slipstream. I could probably build a hundred characters in this setting because of how pulpishly iconic they are meant to be, therefore there wouldn't feel like a wrong way to make one.
To follow the post topic: Slipstream is the pocket universe at the other end of all black holes. Because of this, there is a more or less breathable atmosphere and vaguely consistent gravity throughout the roughly Inner Solar-System sized area. Add early Buck Rogers sci-fi universe mechanics and you've got Slipstream.
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RE: Rate A Concept
For DarkMetal, a cyberpunk WoD game, I wrote the Void Engineers out by saying they left to go live on the moon where they could do their work without the constant involvement of the Technocracy screwing them over.
The end goal is the VEs would then go a peculiar shade of insane because you know, Lunes are insanity inducing. They would be watching the Earth...waiting...planning. Then BAM, Space Nazis From the Moon.
My point is that I can't imagine it ever being a good idea to put a Werewolf on the moon. Funny in a Quentin Teratino way, maybe. Would watch with popcorn.
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RE: Rate A Concept
@SG said in Rate A Concept:
Everyone's stuck in the Tardis.
I would play this.
I would even play this as Jamie, with a horrible Scottish accent and the short kilt.
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RE: RL Anger
Cats can be taught to do things they want to do. Really, like children. Or, well, most adults.
I would rather VIKING HEADBUTT than my cat's tendency to want to lick my eyelids or mouth when he wants me to get up. Cats may be very good at training us.
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RE: Good TV
@Cupcake
Yup. Ashur was also Captain Boomerang.Oh yeah! It's all coming back to me now...
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RE: Dead Celebrity Thread
@WTFE said in Dead Celebrity Thread:
I'm calling Buzz Aldrin for 2016 too.
The guy's too ornery to die. He'll turn into hardwood before he's dead. Or, apparently, die while doing things that people half his age couldn't even attempt.
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RE: Coming Soon: Arx, After the Reckoning
@Apos said in Coming Soon: Arx, After the Reckoning:
@Thenomain While that's kind to me, the game would be nothing without the rest of staff I have absolute and total faith in.
Asked and answered, yerhonner:
@Thenomain said in Coming Soon: Arx, After the Reckoning:
You can't trust someone until you see how they act, or until someone who knows you tells you that they're trustworthy. Otherwise that trust is a gift, and no game staff should squander that yet they do, time and again.
Everything, everything that is the trauma of Mushers comes from this, from staff abusing the trust of players, from players abusing the trust of staff. Even "abusing" sounds too proactive in some cases which are just down to people saying they care but don't, or people saying they're being helpful but aren't. In the Court of Public Opinion, just one person's say-so may not be enough. Even five people's say-so may not be enough (exhibit one: VASpider). But it's a good start, one with healthy gamer caution.
Your vouching for them comes down to:
So far @Apos has been reacting 100% professional (sic) about his game, and that falls into the "show don't tell" category of earning it.
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RE: Coming Soon: Arx, After the Reckoning
@saosmash said in Coming Soon: Arx, After the Reckoning:
I know that "trust staff" is hard for a lot of people with gaming PTSD, but at every turn I have watched these staffers deal well with masses of players who all have some level of gaming PTSD (including me).
You can't trust someone until you see how they act, or until someone who knows you tells you that they're trustworthy. Otherwise that trust is a gift, and no game staff should squander that yet they do, time and again. So far @Apos has been reacting 100% professional about his game, and that falls into the "show don't tell" category of earning it. Really, he's the only reason I'm giving this game a try at all.
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RE: RL Anger
A flat tire just as I'm leaving work, too late to get it fixed tonight.
Fuck 2016.