MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. TNP
    3. Best
    • Profile
    • Following 0
    • Followers 1
    • Topics 15
    • Posts 1303
    • Best 553
    • Controversial 3
    • Groups 3

    Best posts made by TNP

    • RE: The 100: The Mush

      A bunch of teenage criminals, formerly locked up and kept under under watch, are suddenly transported to an environment lacking any authority where they have complete freedom.

      That's Day 1.

      Day 2+ is jocking for position, gaining influence, trying to establish oneself in the power structure (or distance oneself from it depending on the PCs inclination), etc.

      And ten days after opening they should be playing nice? At that rate, by Day 45 the game would be over. There's been a lot of character growth going on, peoples' attitudes are changing, lines are reforming, etc.

      Comparing the game to the show is meaningless. The show is scripted by what? 4-5 writers? The game has dozens of writers. They're not going to sit down for a week and pre-plan all their RP for the following week. It's all improvised.

      And no one has said what staff is supposed to do beyond telling people to stop being so mean ICly.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: RL Anger

      @cupcake said in RL Anger:

      I'm hesitant to contact any kind of services because I worry she'll get kicked out of the field.

      Don't. It's not your place to make her decisions for her and if you think there's a possibility of some agency swooping in and kicking her out of the field, then you're thinking about saying too much.

      By all means, get her groceries. Research options, even making calls while being very ambiguous about details. You don't know if she's been kicked out of any shelters already or assaulted, which is a very real possibility.

      Present options once you have them but then let her make her own decisions on who to contact, if anyone.

      Edited to add because I just have to: Swooping is bad.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Reporting Roadblocks: Denial, Fear, Shame, Guilt, Embarrassment, etc.

      @surreality Honestly, I'm not sure a game can do anything about it. We had a fellow staffer not complain about someone who was making her uncomfortable and was reluctant to do so even after we learned others were uncomfortable with him as well.

      I suspect it's less a Mu* thing and more a societal one. Women are taught not to complain or make a fuss. Even men are, in a different way. In their case they should be able to handle it on their own. That seems to be changing with each successive generation but we're obviously not there yet. Hopefully this swell of allegations from women and men will help change that.

      So what can a game do? Just be open about being available and take action when it happens. And when someone is asked to leave, a post about why (without getting into specifics) so others know that complaints do produce results.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: Flights 'n Tights MUX

      It pretty much comes off sounding like a gay sex Mu* set in a superhero genre. Any MALE character willing to have sex with MEN is welcome and so are you straight MEN if you don't mind getting hit on and maybe, just maybe, get drunk and be willing to get sucked off. But sorry all you vagina types, you've got cooties.

      And really, that's fine but just come out (so to speak) and admit it. (Ok, not really fine but it's your sandbox so whatever.)

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: New York, New York

      @Vixanic Meske. Ethiopian restaurant. Some hot dishes, some not. And they do serve lamb. If you love sourdough bread, you'll love injera. 468 W 47th St, New York, NY 10036

      Also, Broadway shows. Lion King. Book of Mormon. Wicked. Avenue Q. Chicago.

      Oh, also the Creperie NYC. Sweet or savory crepes. Wonderful place. 112 Macdougal St, New York, NY 10012

      Turkuaz. Very good Turkish food. 310 W 53rd St, New York, NY 10019

      Big Gay Ice Cream Shop. Just so you can say you've been there. 61 Grove St, New York City, NY 10014-3418

      It's right near the Stonewall Inn and Marie's Crisis, a piano bar that plays lots of show tunes.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Coming Soon: Arx, After the Reckoning

      Thing is, no matter what systems go in to offer more options and hopefully, maybe help balance the scales so to speak, unless those systems are mutually exclusive it'll only mean the same people who are already at the top (of whatever ladder) using the new systems as well and thus nothing changes.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: The 100: The Mush

      Okay, feeling the need to add my two cents here. For the sake of transparency, I played Morgan. It was mentioned already way back in the thread but I might as well say so again. I played on 5W but as far as I know, I've never played with @GirlCalledBlu or @Seraphim73 anywhere else and I apped on 100 before knowing it was them who staffed it. I'm also NOT playing on the 5W reboot.

      Issue #1.
      It's true that their PCs were not in a position of power. However, by dint of being staff alts, they're almost automatically in positions of power. Now, I'm not afraid to be in conflict with staff alts and from day one, Morgan and Grey were pretty much arguing with each other on a near daily basis. But I think I'm the outlier when it comes to that.

      Many people have had bad experiences crossing staff alts and that carries over from day to day. Even if that's not the case, many people assume that the goals and attitudes expressed by staff alts are the direction staff want the game to go so they're leery about trying to swim against the current even when, as Andi and Orion expressed multiple times in my hearing/reading both here and on the game, that's not intended to be the case.

      Is that their fault? No. They're just playing their characters and, especially in Grey's case, forcefully expressing the views and loudly advocating for the desired course of action OF THEIR CHARACTERS. Not of staff. If players choose to follow along with it, that's their choice and not something staff has any control over. That being said, it is something staff need to be aware of and take into account. There is a very, very long history of staff abusing their positions and those who don't toe the line get the boot or relegated to the sidelines. It still happens though, fortunately, not as much as it used to. Still, the BNW thread is a great example of it.

      Issue #2.
      Regarding playing the game before it is opened to the public and starting out with an advantage, all I can say it that it is an issue. In fact, it is an issue on every single game I've ever played on. People decide to open a game, build it, invite their friends over to alpha and beta test it, and then open it to everyone else. And not once, to my knowledge, has staff ever reset their characters to starting stats. If it's not a game with XP (like trait based supers games), the staff and all their friends end up with all the most popular FCs. That doesn't make it right but as far as I've seen, it is the default state of opening a game.

      Issue #3
      This one has no qualifier: A husband and wife team should never be the sole staff on a game (not including the coder). I'll expand this to any two people who happen to be close and think similarly about the direction of the game. Two people are not enough to run a game. It's too easy to burn out. And, in regards to this thread, it's too easy to not get opposing viewpoints.

      To use the example @Miss-Demeanor brought up, if you have to ask a player if doing something would be a bad idea, you don't have enough staffers to run ideas by. And the answer would have been: would you have given a player permission to do it? If the answer is no, then the staffer shouldn't be either. There's no qualifier here like in the other issues. It's just a bad idea. It doesn't work well.

      After a long, long time, someone finally convinced me to staff. And there are things that happen that I have very definite opinions on. But there's 5-6 pretty active staffers and on anything regarding policy, theme or something similar, we talk it out. Sometimes my opinion gets outvoted or I get talked down. And that's fine. I have my biases and they aren't necessarily the best for the game (actually they are but I'm just waiting to say I told you so).

      The point being, games need multiple staffers who don't necessarily have the same opinion on how the game should be. It's not only best for the game, it's less stressful for the staff to be able to take a break and not have everything come to a grinding halt.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Potent Potables

      Knob Creek bourbon. @ixokai turned me onto it a couple years ago. I think of him every time I drink some.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: criticism not allowed in ad threads is only enforcing a false positive, prove me wrong

      @faraday said in criticism not allowed in ad threads is only enforcing a false positive, prove me wrong:

      I don't understand why we can't just lock the ad threads once they're posted. Preferably to the owner so they can update it as needed,

      Agreed. The ad forum should be limited to 'this game exists'. A second post by admin should be a link to another thread to discuss the pros and con.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: RL Sads

      Not really a sad. More of a 'What a shame.' This was a top story on BBC News front page.

      Most people in the western world probably think of Ethiopia as some third world shithole (to quote our dear President) with no significance whatsoever.

      When I worked in a coin store, I had gold and silver coins from Ethiopia from almost two thousand years ago. The Kingdom of Aksum/Axum was a large, powerful, wealthy Empire that built castles and obelisks and had extensive trade.

      It is said that the Queen of Sheba came from Aksum, romanced King Solomon and gave birth to a son of his which is the beginning of the Jews in Ethiopia. Haile Selassie supposedly traced his lineage back to Solomon and Sheba.

      It's not just a shame to see the once great country in such dire straits but that it's been forgotten even though it existed alongside Egypt and Rome. It's worth reading about.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Personal Agency for Personal Boundaries

      @Pandora Serious question: if someone is so reticent about making waves that they're unable to type 'Let's fade to black.' do you really think they're able to type +codered to mean the same exact thing?

      posted in Mildly Constructive
      TNP
      TNP
    • RE: Mark Rober is the Hero This World Needs

      @ortallus said in Mark Rober is the Hero This World Needs:

      I agree about the mules to an extent, but they still know what they're doing is wrong. You could argue that the guy sitting in the call center is 'just trying to make a buck and feed his family' but again.. he knows... what he's doing.... is wrong.

      The word you're looking for is criminals. The ones making the calls are criminals who are robbing people. There's no softening that.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Personal Agency for Personal Boundaries

      @BlondeBot said in Personal Agency for Personal Boundaries:

      All the ones that want it there, I assume.

      Or the ones who think of it. As a for instance, all the staff on ESH are strong-willed and opinionated. We don't need a command to take the place of speaking up. Nor would we have trouble, as a player, in shooting down someone who argued about an FTB request.

      I honestly didn't consider it needed clarification since it is such an accepted thing on games pretty much going back to when I started playing at the dawn of time. If I want to FTB, it happens. Argue with me? +ooc buh-bye.

      I personally don't need such a policy clarification so it just didn't occur to me that it might be necessary. But since it was brought up, I have no problem with explicitly stating it for those people who need things spelled out in black and white before they will 1) assert their right to do something or 2) not do something. It's a small enough effort to make in order to give someone some peace of mind.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: RL Anger

      A big part of privilege is not what happens to you because you have it. It's what does NOT happen to you because you have it.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Nepotism versus restricted concepts

      @deadculture said:

      It's far worse to prohibit or impose artificial limitations to certain concepts to some and not to others.

      No, it's really not. There are some people who should never play an Elder. There are some who should never play an Alpha. There are some who should never play Superman. Sometimes it's because they're dicks. Sometimes it's because they're just not good leaders. Sometimes it's because they're perpetually unreliable even if they're stellar when they are around.

      It's staff's job to make a game run well so that the most people possible enjoy it who are on it. That includes weeding out players who aren't suitable for certain things.

      It is also ten times - a hundred times - A THOUSAND TIMES - worse to get rid of someone unsuitable than it is to just make sure it never happens in the first place.

      There's got to be at least one of the geek social fallacies at play here.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: Dead Celebrity Thread

      Supreme Court Justice Scalia.

      Thank you universe!

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: What Would it Take to Repair the Community?

      It's really very simple... This is the internet. Being anonymous is simple. If you fuck up and make yourself unwelcome, regret it, and change your behavior, NO ONE will ever know what you did in the past unless you admit it. Moving on is simple.

      These assholes being preemptively banned have never done that. They repeat their behavior to the degree that who they are is obvious even when they try to pretend they're someone else. They've never reformed and just repeat their toxic, predatory, possibly illegal behavior.

      The ones who grow up/change their ways? Simple pass as normal players.

      posted in Reviews and Debates
      TNP
      TNP
    • RE: RL Anger

      If your bitching about where you work is 1) factual and 2) indicative of the work environment in general, I'd quit too.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: What Would it Take to Repair the Community?

      @Derp said in What Would it Take to Repair the Community?:

      Let's not pretend that some of the BMD users have no axe to grind.

      Honest question, can you blame them? Our board - and by our I mean all of the community - had their board basically hijacked out from under us. It was decided pretty much unilaterally that MSB would be something it never had been in any of its past incarnations. I've been here for all of them going back tot he original WORA before Nymeria got Tasteless Descs shut down.

      The Mu* equivalent is a staffer stealing the database and newpasswording the old guard and anyone who dared to speak up. That kind of thing was pretty unanimously condemned back in the day.

      Had some people wanted a kinder, gentler board, they should have just started their own. So yeah, people are not happy and have an axe to grind. They'll get over it. Maybe sometime in 2024 unless this board dies before that.

      if you (general you) have a problem with what some posters here are saying, just don't engage. Ignoring them won't possibly cause anyone to say anything worse about you than they already are.

      posted in Reviews and Debates
      TNP
      TNP
    • RE: Now Open! Welcome to Lovecraft

      CG was quick and easy. And I have a feeling this one will work out better than the last teen horror game.

      posted in Adver-tis-ments
      TNP
      TNP
    • 1
    • 2
    • 3
    • 4
    • 5
    • 27
    • 28
    • 3 / 28