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    Posts made by TNP

    • RE: RL peeves! >< @$!#

      Dear fucking idiot checking our your own groceries at the supermarket.

      Stop picking up your fucking phone every 20 seconds to text someone. I'm waiting patiently for you to finish inserting your fucking bills into the fucking slot that you seem to be having so much problem with. There is also someone behind me. And when you do get done, pack up your fucking groceries immediately. You have seven fucking items. Don't pack two, text, pack two more, text again, repeat.

      And yes, I could start checking my own even though you're leaving yours on the belt however I don't like to mingle my groceries with those of a complete stranger. I don't know where you've been. Take the fucking 30 seconds to bag all your shit and then text all you want.

      I believe my exact words were 'Is that so important that you have to keep us all waiting?' when I wanted to say the above.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Stuff Done Right

      @ThatOneDude Though just looking at +where and seeing who's IC can do the same thing. With one caveat: STOP idling in public IC rooms people! I hate that. While I dislike the unfindable flag in general, build a private room and set it unfindable. Or just go the Quiet Room.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: Stuff Done Right

      I've been on lots of game with RP channels. Some of them also had +RP codes that set flags, let you see who wants RP, etc. I've never seen them used. I also don't think anyone can 'make' something part of a culture. It's either adopted or its not. More, if asking on a sphere channel for RP and on public for RP and in the OOC Room for RP gets no response? More code isn't going to do anything.

      Edited to add: Not that having the code hurts anything. Sure, have it.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      =============================== Announcements ================================
      Message: 1/46 Posted Author
      Werewolf and Vampire Slots Mon Jun 22 Sinister

      Hello Eldritchites,

      So we still have a few vampire and werewolf slots open, for those that want to try their hand at apping in. We'll let you know when we're ready to close the gates again. A few of you have been asking, so figure it's best to just throw that out there.

      Happy Immoraling,

      Sin

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: RL peeves! >< @$!#

      That's not a bug, that's a feature.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: RL peeves! >< @$!#

      Of course, most of the stories of welfare abuse are just political talking points parroted back by people who haven't actually looked into the situation.

      Are there abuses? Sure. Are they the majority? Are they a significant minority? Are they to any degree making any dent in the budgets intended for those programs? No.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Getting Involved (and getting other people involved)

      @Jeshin

      Generally speaking, and I stress generally, when a player becomes ST and runs a scene, their character is either not involved at all or is used as an NPC to spur the action along. This varies depending on the game culture WoD vs supers vs whatever but I think that /generally/ that's often the case.

      As to what an ST is, it's the GM. The DM. The guy who comes up with a plot, either long term or one off, and runs it for other players. It can either be planned in detail or completely spur of the moment. It can be a backyard barbecue, a bank robbery or an invasion of aliens. The barbecue could be purely social or be invaded by aliens. The bank robbery could be over in a round and move on to pure social to give the heroes the opportunity to meet each other.

      It can literally be anything the fits the setting. And anyone can do it. That's why things like OOC Rooms and OOC channels are so important. They let players coordinate these things and get them going.

      posted in Mildly Constructive
      TNP
      TNP
    • RE: RL things I love

      I've heard of that and always wondered what it tasted like. So what does it taste like?

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      Less than 23 hours till the werewolf and vampire slots open.

      Remember, it's not a reservation. You need to cg/submit so have everything ready to go before then.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      Correction:

      You may cg/submit after Tuesday, June 17th, 2015, 10 PM EST. If you submit before, the job will be closed with a reminder!

      Tuesday is correct. The 17th is not. Makes that Tuesday the 16th.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      I'd have thought in game Change/Embrace would be fairly simple but I guess not. I'm going to hazard a guess and say it's because of the templates. Both Wolf-Blooded and Werewolf have their own and I suspect the sheet would need to be wiped before it can be switched to the new. Which makes keeping track of all the old stats a royal bitch.

      I'm guessing the need to fix that template issue is why Theno is screaming.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      Vampire & Werewolf Opening.

      All right, we're re-opening the sphere. We're going to open for another ten (10) apps on Tuesday. A few caveats:

      • We will NOT be taking reservations. Finish your cg and then cg/submit. Please don't do some bare essentials and then submit with half your cg/check in red.
      • We could definitely use some Iron Masters, Storm Lords, and anything that isn't Rahu or Hunter in Darkness.
      • Please remember to read the character generation guides, especially the sections on Touchstones.

      We are leaving some room for First Changes once our code can better support them, which shouldn't be long.

      You may cg/submit after Tuesday, June 17th, 2015, 10 PM EST. If you submit before, the job will be closed with a reminder!

      --

      Vamp version:

      • We will NOT be taking reservations. Finish your cg and then cg/submit. Please don't do some bare essentials and then submit with half your cg/check in red.
      • We could definitely use some Mekhet, Nosferatu, Carthian, and Invictus PCs.
      • Remember that vamps are limited to 150 years old from birth.
      • Please remember to read the character generation guides, especially the sections on Touchstones.

      We are leaving some room for Embraces once our code can better support them, which shouldn't be long.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: RL peeves! >< @$!#

      Stupid, inconsiderate morons in supermarkets who leave their cart in the middle of the aisle as they browse the shelves or talk to a second moron whose cart is also in the middle of the aisle.

      posted in Tastes Less Game'y
      TNP
      TNP
    • RE: What Do You Love About WoD?

      @HelloRaptor said:

      @TNP said:

      I liked oWoD a lot more than nWoD. The latter seems very bland.

      It is. Very, very bland. I mean, Mage basically dumped consensual reality and '6 billion people believe this, you believe that, see who's right.' for a bunch of bullies thousands of years ago kicked sand in the face of everybody else and...meh?

      It was, in fact, specifically Mage I was thinking of. I always loved oMage. Not so much the mechanics which were pretty bad in many ways (and anyway, I don't care about mechanics) but about the... the flavor of the game.

      I also loved the Traditions. Each had a rather broad framework that you could fit so many things into. In nWoD I absolutely hate the 'choose 1 from column A and 1 from column B' framework they instituted for every game. I find it boring and, maybe it's a lack of imagination on my part, terribly restrictive. Sure, you can fit a religous oriented Mage into any of the 5 but the result won't feel at all like the Celestial Chorus.

      @Arkandel said:

      I wanted to put extra emphasis on this because I know - KNOW - some people won't really get it. ...

      Many players learn the bare essentials and read the powers their PCs will actually use or just seem cool, but that's it. So they'll eventually become familiar with different aspects of the game through sheer osmosis over time - it's hard to not get used to "wits+composure" being a perception check after the 12th time a ST asks you to roll it - but they're not going to bother with more than a cursory look at parts of the book which aren't fun for them to flip through. At most they'll be forced to, briefly, to answer questions and finish CGen ("what are your Breaking Points?") then never revisit them.

      toescuffs

      Me. I don't give a shit about mechanics. I'm perfectly happy playing on completely crunchy games that use M&M or Hero System or on games that never roll a dice once and use traits. I don't like combat. I don't like mechanics. If I (rarely) play a computer game, I do it on the easiest setting.

      I play for the story. I pick a game based on the setting. I love urban fantasy. I want to play a role in such a setting. I'm currently playing nWoD because it's really the only urban fantasy available right now. I play /despite/ it being nWoD not because of it. So yeah, that just described me.

      posted in MU Questions & Requests
      TNP
      TNP
    • RE: What Do You Love About WoD?

      I liked oWoD a lot more than nWoD. The latter seems very bland.

      posted in MU Questions & Requests
      TNP
      TNP
    • RE: What Do You Love About WoD?

      I love urban fantasy. For the most part, WoD is it except for the rare times when some other game system/setting comes along. And even when they do, they then have to actually take off.

      posted in MU Questions & Requests
      TNP
      TNP
    • RE: Blood of Dragons

      +1 chain.

      I'm reminded of a quote.

      "Never try to teach a pig to sing- it wastes your time and annoys the pig."

      • Lazarus Long
      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Blood of Dragons

      @Sunny said:

      Because again, you do not understand Fair Use or IP laws, which is insane to me because you're so involved with IP issues. One of you two should take a damn class or something.

      You might be underestimating them. Or him. One of them. Probably not her. It is, simply put, bullying. And companies fold whether they can win or not simply because they don't want to deal with it and it really doesn't inconvenience them to give in.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: Eldritch - A World of Darkness MUX

      I'll RP with anyone regardless of sphere so feel free to invite Jared. Unless I hate your guts, of course. But I don't think there's anyone on the game that qualifies. Except Deviant. But I joined before I knew who he was.

      posted in Adver-tis-ments
      TNP
      TNP
    • RE: [REQUEST] Comprehensive MUSH experience

      Plus you can have the same setting (such as, for instance, the Anita Blake universe) that has no RPG system itself so whomever makes the game will choose which system to run. Some build their own, some use FATE, some could use Unisystem. Theoretically, someone could decide to make a WoD game and use the HERO System mechanics (though I've never seen it).

      posted in MU Questions & Requests
      TNP
      TNP
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