@arkandel said in Make it fun for Me!:
The only legitimate reason to complain to someone is if they are actually doing something bad - meaning they are harassing others or trying to metagame or cheat or whatever. That's it, there's no other good reason to do it.
This is the other side of this whole conversation about fun. The anti-fun. Its bad enough that people have to contend with so many different versions of what people consider fun. On top of that, we also have to contend with tip toeing around what other people believe kills their fun. And one of the main reasons I don't MU* anymore is because I so often run into people who have their fun killed by other people having fun, even when that fun doesn't affect their character in any way. Sometimes just having more fun ruins a scene for someone else. Fun envy.
Some people just want to be the center of attention so anyone else that draws attention away is killing their fun. Those people will often give the spotlight to someone else, if for no other reason than to show they are not always the center of attention, but it is always given under their own terms. If someone takes the spotlight or starts to draw it away, the drama begins.
I agree with @Ganymede that it can be both competitive and collaborative, but rarely does that work on a MU*. Many people in this community don't know how to be competitive, meaning they can't stand going up against someone else, losing, and being okay with it - much less have fun with it. The community just isn't built for it. It is a relatively small community and in general I believe its just toxic. Just mention PvP and both players and staff freak - even on games where character death isn't even allowed.
The most fun I've ever had RPing was in tabletops and LARPs, where we'd consistently be fucking each other over (or suspect that we're fucking each other over) during the game, which led to the most unpredictable and ultimately satisfying storylines and resolutions. But that just doesn't hold up on a MU - in general. If you get a small cluster of people you trust and enjoy, maybe. There was one particular amazing player-ST I knew who had these giant storylines planned out with massive flowcharts to go in multiple directions based on what the players did and how the scenes turned out and it was the greatest fun online I've had...
But then other people point and complain that you're having more fun than them and you're cliquish and if you're having so much fun on your own then you should definitely be excluded from all the other fun cause then you'd be having way more than your share of fun, etc., etc., blah, blah, cry, complain, drama fit... And staff is all hurt because people are ignoring their storyline-on-rails that will be told regardless of what players do from start to finish (here, roll some dice in these scenes while I tell this story, that way you feel like you participated) in order to focus on scenes and people they are having more fun with and then the drama starts about how you're trying to take over and how it is bad for the game.
And suddenly your plots aren't being approved for this and that minor reason, you're being scrutinized by staff within an inch of your own life (much less your character's) and your fun is sucked out like a hull breach (because the only way to make sure other people are happy is to make sure that you are as miserable as the rest of the MU*) and all you have left is memories of a time when roleplaying used to be fun.
TL:DR Which type of fun you have is irrelevant when overshadowed by the pettiness of people determined to drag you down because whatever fun you're having, other people can't stand to see you having more of it.