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    Posts made by 3543thrh67

    • RE: Destiny - A fantasy MU*

      Themewise I don't want to force people to stick with something. IE they make this badass weaver and while playing they discover 'weaving is no fun for me to RP aobut. Just not my thing.' I don't want them stuck on that thing for always. In CG I am thinking of going along with a list of professions that give some free skills or something then it costs a little less to take the skillls/aptitudes in that profession skill set. If you veer out of it the XP cost raises considerably. This is both to help people know what to focus on skillwise for their chosen profession while encouraging people not to take everything and their freaking brother. It might be a little more stick than I prefer but it might stop the over run of people taking just the most profitable professions and giving people chances to legit shine in their line of work.

      Magic: Yes, how it works I am /loosely/ considering set spells that are connected to each God. So, there would be 7 spell sets, primarily (how many subsets in each one is negotiable still). And a friend brought up a valid point on this next angle: Magic is hereditary (that is not the friend's point, I'll get to it). How it is done is magic is passed down from a parent and only 1 child can gain the magic. IE if a mother has twins the magic from /her/ blood goes into one child and if the father is magically inclined his magic goes into the other. The parents can continue to use magic until the twins are of age (16, as an example) then their magic fully passes on and they lose their abilities (It keeps the magic relatively under control and there is not 50 million magic users).

      Also to control the excessive nobility I was /considering/ limiting how many nobles there can be. IE 1 noble to ever 3 commoners or something like that. I did like @Coin's limits thing for spheres.

      The rest of the questions I have not solidly thought about yet.

      @Songtress I would ❤ help. Even if things go overboard. To me that is the point of having more than 1 staffer type involved in the creative process. We can spit out all the ideas then reign them in and find some where to balance things out and remove what doesn't work.
      Tech: Still pondering
      Flavor: I am open on discussing that. Rght now it's probably lingering in BRonze Age or Early Iron age, as I prefer sword, bows and arrows, etc over guns and junk.But, this is not necessarily a solid thing and could change as more theme gets sorted out.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Destiny - A fantasy MU*

      Question1: Why what?
      Question 2: Still working that out, hence wanting fellow themers.
      3: I enjoyed the crafting code (not to the extreme sense of Firan. Like /needing/ to eat and sleep to get 'energy'). I liked picking skills like.. um.. cooking and having something tangible to show for it. Or being a tailor and seeing people buy something they like. In essence I liked having things to do in down time. Going out to some random spot 'outside the city' to find flowers or herbs or something. The social system was pretty cool, when it wasn't being painfully abused. Like gaining social credits for being in top fashion or being able to take people down notches for doing shit that was abnormal or lifting someone up for doing something epic. Mind, most of the time I saw the social system used for tearing people down over anything else (most of the tearing down came from staff, though, which we've all noted was a thing with the staffers who had less scruples than others). I'm sure there's more I liked but it's been a lng time since I solidly thought about it.

      1. I enjoy the more free form RP style of Shangrila and Fallcoast. I like Shangrila's Kink system but I would not use it but the idea behind it as a way for people to have RP hooks. IE it'll have things like 'Political' 'Social' 'Combat' 'Sexual' etc. Then people can do a 'kinks' search and go 'Oh, hey. X people, online, like Y so, I ought to see if they want to start up a little scene about it.' or along those lines. Basically just to connect them.

      I have no answer to the last one. Bettering a game is subjective. I know I am very whimsical with my ideas. One thing I might find fun is not practical in practice, as an example. Which is also why I need fellow people to bounce ideas back and forth with, if left to my own devices I'll just randomly start mashing things together and hope it makes coherent sense and doesn't, you know, seem like it's just ideas squashed together to work.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • Destiny - A fantasy MU*

      I am idly working on a new mu* (I keep scraping things when I am unhappy with it). I have been getting awesome input from @Rook and @Kanye-Qwest on theme stuff. I would love more staffly types to give a hand with plotting theme things and putting the things together.

      We're on Rhost (That is what Rook prefers) and he's going to code (I imagine he would not object to help) and the loose plan is to be a little heavier on the code side of things (how much I am still back and forth because there were a lot of things about Firan I liked and a lot I didn't and there's a lot I like about, say Shangrilia and a lot I don't. Same with Fallcoast).

      Right now my focus is theme and I would love others to discuss the theme stuff with. At the moment the VERY basic idea is:

      Destiny is thus far set in a world other than Earth but likely similar settings. It has 7 Gods and for one reason or another the planet is dying and the Gods can not stop it. The loose idea was the planet was not originally 'made' by the Gods. There will be multiple species (Right now I have Elf, Orc, Shade, Merfolk, Human, and Nymph. I might change some of them). There will also be nobility (So sue me, I like Lords and Ladies type settings). The Gods will be VERY meddlesome in the lives of people.

      My plan is to allow players to be able to do things to completely change theme, within reason. Like Joe Smoe can't storm in play for 5 days and be like 'I made all this happen! I'm the king now!' or debunk the belief of the Gods.

      There's little I am set in stone on so anyone who /wants/ to help can totally make suggestions and changes can totally happen.

      Also, to note, I prefer to keep positions like 'head staff' as an uneven number so there is rarely a stalemate.

      Lemme know if I my lack of skill at advertising has convinced you to do things like help me.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • RE: Surasanji's Playlist

      I believe there were only 2 Battimuses, yup. I think one married whats her face and the other did crazy things or something. Heck if I recall.

      posted in A Shout in the Dark
      3543thrh67
      3543thrh67
    • RE: Noblesse Anime

      @Bobotron Looks like it is not on Crunchyroll. I just did a search.

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Noblesse Anime

      @Bobotron I saw an episode of it, or started to see it, on youtube. I have not seen it on Crunchyroll. Have you seen where it is?

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Noblesse Anime

      I am sad that this does not seem to be a thing. So woeful.

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Icanbeyourmuse's playlist

      Updated my list again. Found some worlds with old bits.

      posted in A Shout in the Dark
      3543thrh67
      3543thrh67
    • RE: Space Lords and Ladies

      @Packrat: To combat the 'perfect house' that people do you can make a rule of 'Every family has a flaw. Maybe they are incestual, maybe they get bloodlust at the sight of blood either way it has to be a substainal flaw that actually has an effect on the family.' Rather than saying 'No writing your own family information.'

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Writer's Group?

      Could do some sort of hybrid of all the things. Like a Google doc that has the actual stories in it that way the comments are not screens of the writing and thus it would be easier to get to the input from people. A Forum that is set up to have various genres as the pages then a writers group here to keep the people up on what is going on. A lot of them seem to be pretty avid readers.

      Um... That's how I solve my indecisive nature, btw. Mash everything together in a hopefully coherent method.

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Writer's Group?

      I've a web domain/site I do little with. If ya wanna start a forum on it or something. I would need someone more brainful than I to set it up as a subdomain.

      Or someone who can step by step me on making it work. I just have a word press I occasionally write things on so it has lots of space.

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Kinds of Mu*s Wanted

      @Gingerlily So.. it sounds more or less like you want a Mob type game toooo.

      posted in Adver-tis-ments
      3543thrh67
      3543thrh67
    • Noblesse Anime

      Because I have fallen for it.. I want it to be a series. IT staying an OVA will make me sad..

      http://noblesse.wikia.com/wiki/Noblesse:_Awakening

      Few shows win me over in just 1 episode!

      posted in Tastes Less Game'y
      3543thrh67
      3543thrh67
    • RE: Testing polling

      @ThatGuyThere I did the same. haha.

      posted in Suggestions & Questions
      3543thrh67
      3543thrh67
    • RE: Icanbeyourmuse's playlist

      @Arkandel I like to CG things! It's like my fun. I /almost/ like it better than RP.

      posted in A Shout in the Dark
      3543thrh67
      3543thrh67
    • RE: Icanbeyourmuse's playlist

      Updated again. I was far too lazy to make a new one like it suggested.

      posted in A Shout in the Dark
      3543thrh67
      3543thrh67
    • RE: Dom/Sub imbalance on MUSHes

      I have to know.. how is playing an 'unhealthy' D/S relation in RP any different, than, say, playing a vampire? Vampires, by their very nature are abusive.

      D/S happens in RL and vampires are not real. Basing how people act in /RP/ on what people do RL is a little odd. For every 1 person that thinks the way Christen Grey treats his women is is gospel there are plenty more who don't.

      RP, abusive or not, is all about acting out what you want in a 'safe' way. Like, I've done some pretty bad stuff to my characters for their 'master.' but I don't want nor enjoy those things in RL. I also know they are not feasible to do RL but it doesn't mean it is not fun for me in RP.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Dom/Sub imbalance on MUSHes

      @Lithium said:

      I am not certain I agree with that. In my opinion D/S is dependant on the people involved. What you or I might consider D/S might not be the same as what, say, @Groth considers D/S.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: Dom/Sub imbalance on MUSHes

      I find that I run into more submissive than dominant people too.

      posted in Mildly Constructive
      3543thrh67
      3543thrh67
    • RE: skew's Playlist

      WW!

      posted in A Shout in the Dark
      3543thrh67
      3543thrh67
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