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    2. Arkandel
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    Posts made by Arkandel

    • RE: Eldritch - A World of Darkness MUX

      @Coin said:

      @Arkandel said:

      Renown.

      You know, when people wanted me to listen to Radiohead, I didn't.

      When people wanted me to read Harry Potter, I didnยดt.

      When people wanted me to watch Lost, I didn't.

      Stop making this end badly for you, my friend. ๐Ÿ˜ž

      What kind of monster hasn't read Harry Potter? ๐Ÿ˜ž

      posted in Adver-tis-ments
      Arkandel
      Arkandel
    • RE: Eldritch - A World of Darkness MUX

      Renown.

      posted in Adver-tis-ments
      Arkandel
      Arkandel
    • RE: Eldritch - A World of Darkness MUX

      @Stabby When it's ready. It's just a matter of code being completed and tested, afaik.

      posted in Adver-tis-ments
      Arkandel
      Arkandel
    • RE: A New Golden Age?

      @Miss-Demeanor said:

      From what little I understand of hearing you guys talk about coding... yes, yes it is. Code does what IT wants until you bribe it into temporary submission and it WILL get you back for that thing that you did to it five years ago.

      Code is a genie. It will do what you tell it, exactly as you tell it, and if you leave any loopholes it will fuck you over. Else it won't. ๐Ÿ™‚

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: RL peeves! >< @$!#

      So a couple of weeks ago my Linux install on my PC ganked out. Okay, I had been messing with it a fair bit and was looking toward reinstalling anyway so whatever (although it could have died when I wasn't running a PrP at the time).

      This morning it had issues again. Hrm. Odd. I try to reinstall it - IO errors. Well, maybe the SSD is dying on me, right? So I format it anyway, only this time after a boot fdisk doesn't even see it. Nice! Okay, dead drive. Let's install on the HDD for now so I can have a system? Nope! no joy. This sure is odd.

      Only now not even the DVD drive will boot anything any more. Nothing better than a fried motherboard to start off a weekend, is there? But hey, at least I have this here crappy laptop to at least whine about it. ๐Ÿ˜›

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: The State of the Chronicles of Darkness

      @ThatOneDude said:

      @Huzuruth Its good to have tons of options.

      I don't know about that. At some point all the extra fluff isn't adding to the game, just to the game's complexity.

      The nWoD doesn't need the identity crisis - it has to either be an easy, straight forward system that gets out of the way and lets RP happen or it has to be about a plethora of options to offer depth in number crunching for powergamers to theorycraft.

      It shouldn't try be both or it will be neither.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: The State of the Chronicles of Darkness

      @Coin said:

      @Arkandel, you elitist jerk.

      Thank you!

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: The State of the Chronicles of Darkness

      @Livia said:

      @Arkandel I think there's something positive in disposable antagonist PCs if they're played well. Jutte started as an example of this, though she ended up becoming a lot more than I expected.

      Well, yes, but just about anything can turn out positive if played well. ๐Ÿ™‚ My objection isn't to antagonistic PCs, or even to disposable ones, it's for playing those things badly.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: nWoD 2.0 inter-sphere balance and mechanics

      @Bobotron Resilience was the big thing. I hadn't noticed it doesn't simply convert its dots of aggravated damage into lethal for the scene, it's whenever you take damage. And that's just the passive part of it. The active portion skyrockets a vampire's survival.

      I value aggravated damage and Conditions/Tilts very highly in 2.0 and no other splat has the means to deal with the former as well as that. Until I see how the latter play out in practice, the bloodsuckers win. ๐Ÿ™‚

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: RL peeves! >< @$!#

      @Luna Somethingsomething so you think you're better than us, HUH.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: nWoD 2.0 inter-sphere balance and mechanics

      I completely underestimated Vampires. So I'm changing my mind - a well made vampire sits at the top of the food chain in 2.0.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: RL peeves! >< @$!#

      @Luna My wife got me a Surge which is great but perhaps overkill for my current activities. Maybe once the weather gets better and I start cycling it'll be handy though - plus I hadn't actually worn a watch since I started carrying cellphones around, so that's cool. ๐Ÿ™‚

      And it can handle being on an elliptical, for which @EmmahSue hates and despises me forever.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: RL peeves! >< @$!#

      My Fitbit's Dashboard highlights the last week's "worst day" in shameful, sad red.

      ... There's always going to be a least active day in a week dammit! Even if you're an athlete who runs 40km a day, one day you'll run 39 - boom, shame! Unless I guess I make sure to take the exact same number of steps on seven consecutive days, in which case the entire week was bad I guess.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: Dead Celebrity Thread

      No. ๐Ÿ˜ž The Colour of Magic and the Light Fantastic gave me a lot of laughs back in the day. Rincewind is a truly tragic, marvellous, hilarious character.

      posted in Tastes Less Game'y
      Arkandel
      Arkandel
    • RE: What's That Game's About?

      @Coin What about the flipside though? For example although I liked the staff in charge of police-things@TR at the time, I really didn't want to bother with the extra realism. Knowing how to parse a badge number to tell someone's rank or position within the department wasn't improving my fun any.

      To me that was unreasonable. But others might feel differently (and that community seemed pretty into this stuff, although that might have been a matter of alienating others who didn't so only the yay-sayers remained), so I figured to ask around.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: What's That Game's About?

      I don't know if this topic warrants its own thread, so I'll park it here. ๐Ÿ™‚

      So I was wondering, how important is IC realism when it comes to mundane skills and professions to you? Does it break immersion or affect your suspension of disbelief when things are done differently or wrong? On the other hand can it go too far, where gameplay is affected by not knowing a lot about a subject?

      Two extremes:

      • At TR playing a police officer at some point required knowing a lot about cop protocol. How to talk on the radio, how badge numbers worked, even how to call out incidents. It was mandatory for characters to have very specific dots in a number of skills, and ranks were handled exclusively in-game. If you were to play an officer you had to learn the lingo and protocols.

      • On the other hand I've seen many people do impossible technical things: Hack into systems which aren't on open networks (or even networked), people who never went to medical school advance to Medicine 4 (or are doctors and state things which are medically simply untrue), IC lawyers whose players very clearly know nothing about law refer to absurd facts they believe to be true, etc.

      Does that matter to you either way?

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: Umbral Shards: Original Theme seeks Creative Types

      @Rook I've thought about whether a nWoD game would be fun playing Hunters and regular mortals caught in the webs of all those supernatural creatures. Maybe something Supernatural-based.

      It has the same potential as usual - it depends on how good staff is and what kind of culture is promoted throughout the game, but I'd personally pick 1.0 rules for it. They are just simpler, easy to pick up in a few minutes so people can just start playing.

      posted in Adver-tis-ments
      Arkandel
      Arkandel
    • RE: The State of the Chronicles of Darkness

      The only antagonistic PC I hate is the disposable kind. You know, played by the guy who makes an alt every month, usually in games that let you spend enough XP right out of CG. What does he care if RNG goes his way and he ends up killing your year+ old character (since of course he doesn't just throw a punch, he goes all out with WP, a specialization and imbued weapon) he met at a bar and picked a fight with?

      Thankfully this doesn't happen much these days since, well, not much PKing happens much these days. But eh.

      posted in Mildly Constructive
      Arkandel
      Arkandel
    • RE: From The Ashes: Detroit by Night

      @Ganymede +1

      posted in Adver-tis-ments
      Arkandel
      Arkandel
    • RE: The State of the Chronicles of Darkness

      @Miss-Demeanor said:

      Precisely. I would have loved to have tossed a few bodies through a Hedge gate, but the OOC shitstorm that would have followed wasn't worth the aggravation.

      Don't you think though that in many ways that explains, even justifies the phenomenon?

      I'm not blaming you for anything here btw, obviously most sane players wouldn't want (and shouldn't have) to deal with something like this, but looking at it from those players' perspective this was an adventure! Once generic-you know with one hundred percent certainty you can go into deep shit and get out again with RP, attention and activity in the process will you really mind that what you did was utterly stupid IC? Characters do absurdly dumb things in books, movies and comics all the time, right?

      On the flip side of this is Taliesin. Those involved in that mess probably remember the guy. He went around specifically and spread a bunch of IC secrets including who-was-what to nearly random people - my PC was one of those - then when people caught up to him with the intention of killing his character the guy flipped out. I can actually see why, too; no one else was getting busted for such shenanigans, why should he? It's unfair! In a way that makes sense.

      Sometimes what we tolerate is what we encourage.

      posted in Mildly Constructive
      Arkandel
      Arkandel
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