@Thenomain said in How can everyone play the same game?:
you really can't filter them out
Except you can.
Reading comprehension miss. I am saying you cannot filter people out by Bartle type (or equivalent), not talking about theme. And I stick by the fact you cannot. You can try, but these are so ingrained while at the same unrecognized by most people, that you will attract all varieties of players even when some of them are bad matches. It may be the underlying cause of later actionable behavior, but you absolutely cannot pre-screen it.
Staff is always capable of showing someone the door.
A constant or blatant ignoring of game's theme, setting, or intent is a valid reason to show someone the door. If you don't have respect for the game, you shouldn't be playing it. (Or running it. God, the number of times I've seen staff who lack respect outright. I could write a book.)
This is a trivial point and I'm not sure what you think you're adding with it. My definition of playing includes 'adhering to policy,' and the basic elements of setting/theme are implicit policy. When you say 'on our game, we play shiny knights!' that is creating an implied policy that 'no, you may not app Superman or a pokemon, or RP about hacking the Matrix.' Someone doing one of those things is misbehaving as blatantly as someone who spams chat or tries to crash the server.
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@insomniac7809 said in How can everyone play the same game?:
@bored said in How can everyone play the same game?:
The other issue is the 'getting people to play the same way' problem (I think 'play the same game' is terrible phrasing- so long as you're logged in, using the game resources, and adhering to policy, you are absolutely playing the same game).
That's an... interesting question, although I think it's getting more into terminology than epistemology.
If there are two PCs who log onto the game, interact with no one but each other, are they playing the same game as everyone else?
What if they're doing things in their one-on-one RP that wouldn't pass staff's definition of theme, but nobody but the two of them ever know about it?
An exaggeration, but not by much, of some PCs I've seen on some games. I understand that Arx had issues with a certain knot of Thrax players who actually tried to limit how much staff learned about what they were doing, to keep theme policing from cracking down on some of their stuff.
Same answer as to @Thenomain: this is a trivial case. If they're playing something utterly unthematic, then no, they are not playing the same game. But they are also violating policy. This is an enforcement issue. But so long as their private play isn't in violation of policy, they're absolutely playing. Arx has many such knots of players, and while some might do screwy things, many do valid things that nonetheless will never affect the big picture metaplot outside their family/clique/etc. Presumably you do not discount that as 'not playing.'