@Tempest said:
Idly, I was poking at mudstats, and noticed Windy City on the 'updated' list, so I got curious. It's actually still up apparently (though clearly quite dead). Logged on a guest bit to poke at it, and I'm just wondering about something. What game system/code did Windy City use or base off of for their +sheets and what not, or is it a unique system they made? For the people who actually played there, was it any good or no? (The mechanics, not the game itself.)
It's unique. @Whirlwind messed a bunch with the original code and things. I could poke him and ask him if it can be given to other folks.
It was... Not bad? But it wasn't ... good? Either. I think other than myself @JinShei (I could be wrong on that one) and @RDC not many people used the combat system on the game. Which, um, it was pretty loose all in all. You could use pretty much any skill if you could justify it.
I had a werewolf ballerina who ended up being almost impossible to hit because had high high high acrobatics and I used it as my 'dodge' skill, instead uh... dodge?
But @RDC used the combat way more than me, and might remember things.