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    Posts made by Coin

    • RE: CofD and Professional Training

      @Derp said in CofD and Professional Training:

      @Coin said in CofD and Professional Training:

      @ThatOneDude said in CofD and Professional Training:

      It's weird the concern of 9again and Rote when you can stack specialties. Now granted rote is pretty slick but with PT you burn a WP which in a lot of situations isn't ideal for extended periods of time.

      9again is pretty cool but on the probability scale adding dice to normal rolls is most likely more overpowered, more so at the lower levels of a dice roll (number of dice).

      So for example. If we use firearms as an example and my character has stats like: Dex 2 and Firearms 2 that gives me a total of 4 dice with no tilts lowering the pool.

      If I spend 5 XP to build up specialties related to firearms (Pistols, Revolvers, Colt 45, Antiques, and Aimed Shot). Now in a combat situation with my trusty antique colt 45 my dice pull can be 2 + 2 + 5 + 3 (add willpower) for 12 total dice which has a probability of about 35% - 39% chance of an exceptional success (5 successes) vs 2 + 2 w/rote (spend a WP) for a 4% - 5% chance of an exceptional success. Again that's showing the same XP cost.

      Granted more dice with rote will give you significant gains but the biggest bang for your buck really is adding dice to increase probability.

      Again with this ridiculously stupid misconceptions of how stacking specialties works. Oy vey.

      You keep saying this, @Coin, but even the folks over at Onyx Path are saying that specialties work exactly as @ThatOneDude said above. You can create house rules for your games about it, if you want, but dude, that is the way they are intended to work. That's not a "ridiculously stupid interpretation", that's an interpretation from the people who made the thing themselves.

      If you say so.

      I'll be happy to discuss with them, too, about how their presentation is clear in a way completely backwards to what they claim outside the actual published material.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: CofD and Professional Training

      @ThatOneDude said in CofD and Professional Training:

      It's weird the concern of 9again and Rote when you can stack specialties. Now granted rote is pretty slick but with PT you burn a WP which in a lot of situations isn't ideal for extended periods of time.

      9again is pretty cool but on the probability scale adding dice to normal rolls is most likely more overpowered, more so at the lower levels of a dice roll (number of dice).

      So for example. If we use firearms as an example and my character has stats like: Dex 2 and Firearms 2 that gives me a total of 4 dice with no tilts lowering the pool.

      If I spend 5 XP to build up specialties related to firearms (Pistols, Revolvers, Colt 45, Antiques, and Aimed Shot). Now in a combat situation with my trusty antique colt 45 my dice pull can be 2 + 2 + 5 + 3 (add willpower) for 12 total dice which has a probability of about 35% - 39% chance of an exceptional success (5 successes) vs 2 + 2 w/rote (spend a WP) for a 4% - 5% chance of an exceptional success. Again that's showing the same XP cost.

      Granted more dice with rote will give you significant gains but the biggest bang for your buck really is adding dice to increase probability.

      Again with this ridiculously stupid misconceptions of how stacking specialties works. Oy vey.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @ThugHeaven said in Good TV:

      Anybody watching American Gods on Starz? Its super weird, but in a good way. I'm enjoying the ride so far.

      I digging it hardcore, yeah.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Dead Celebrities: 2017 Edition

      @Jaded said in Dead Celebrities: 2017 Edition:

      http://movieweb.com/chris-cornell-dead-52-soundgarden-audioslave/

      Loud Love.

      😞

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Savior of the Universe: Flash AhhhhAAA!

      I'd have legend say that Flash took a ray gun to the chest, but the truth is that either he's trapped/kidnapped, or braaaaainwashed by Ming.

      Save the Flash, Save the Universe!

      ... except when they save him it turns out he's just too fucked up to be of any use. >.>

      posted in Adver-tis-ments
      Coin
      Coin
    • RE: IC Message Code/Alternative to @mail

      @Arkandel said in IC Message Code/Alternative to @mail:

      @A.-Meowley Sometimes these hard-coded things can either be awesome or great.

      I remember on a MUD ages ago there were ways to intercept whispers but it'd only give you part of the string, which is easy, but then they wanted to do the same thing with +places (well, the equivalent of it) which is a whole different beast altogether since then you're spying on more than verbal exchanges.

      But if you can get your players to buy in and use IC methods of communication (whisper Coin=your momma as opposed to page Coin=your momma) it can open some interesting doors, and a whole new path of character specializations - you can add ways to delve into saved communications instead of doing it in real time, but also forgery, maybe even more elaborate things like replacing messages en route or using cyphers.

      The trick, other than the above buy-in, is probably to provide a decent interface so all this doesn't become super complex for the average player to use.

      I loved using +whisper.

      I also liked +murmur, which is basically whisper except it feeds you bits of the text at random, like you said.

      posted in MU Code
      Coin
      Coin
    • RE: IC Message Code/Alternative to @mail

      @A.-Meowley said in IC Message Code/Alternative to @mail:

      @Coin YES. I'm vaguely considering a PC concept that would benefit from phone cloning, & it'd be fun to have it semi-automated. As for current systems, I was always bummed out that +txt only saved like ~50 last messages, & never sorted them by sender. But I like a 'paper' trail, & I love IC correspondence being used as plot & flavour fodder. More opportunities for PCs to get caught up in miscommunication or secret spilling or message interception, the better!

      Exactly.

      posted in MU Code
      Coin
      Coin
    • RE: IC Message Code/Alternative to @mail

      @Arkandel said in IC Message Code/Alternative to @mail:

      @Coin said in IC Message Code/Alternative to @mail:

      I was like, 'holy shit JACKPOT'.

      ... That guy was a genius. A mad genius, but who are we to judge such things? Hah!

      Of course it devolved into OOC drama but still... that's one ambitious, kind of legitimate way to TS like it's going out of fashion.

      Man, I wish I knew who that had been. I asked around but no one seemed to know, rofl.

      posted in MU Code
      Coin
      Coin
    • RE: IC Message Code/Alternative to @mail

      @Arkandel said in IC Message Code/Alternative to @mail:

      @Coin said in IC Message Code/Alternative to @mail:

      How awesome would it be if you could clone people's phones?

      +phone/clone <name>

      Some code rolls your Wits+Computer-Diff of the target phone based on factors. If sucessful the code creates a separate folder in your +txt code that houses all the received/sent texts in that person's phone.

      Awyiss.

      Now you remind me of a friend who got an abandoned rostered character on Arx and thus inherited all of the last incarnation's sexts.

      I once picked up a rostered character on some Star Wars game.

      Guy literally had at least four girls he was banging, detailed messages between him and each one of them, and up-to-date relationship files on each one of them. I was absolutely flabbergasted, especially because a pair of them were sisters.

      And then I saw his secret, which IIRC, was something like, 'topple the X family for destroying my father's business and driving my mother to suicide' or something and all of those women were connected to that family.

      I was like, 'holy shit JACKPOT'.

      Unfortunately, he'd frozen because the girls had found out about all this OOC and stopped playing along, and I only lasted like a week on that character.

      posted in MU Code
      Coin
      Coin
    • RE: IC Message Code/Alternative to @mail

      @A.-Meowley said in IC Message Code/Alternative to @mail:

      Can't help with code, only moral support: I love the idea of a dedicatedly IC message / mail system. Letter writing can add so much flavour. If they can be tracked & archived too? So cool!

      Even text messages can be so great for this stuff.

      How awesome would it be if you could clone people's phones?

      +phone/clone <name>

      Some code rolls your Wits+Computer-Diff of the target phone based on factors. If sucessful the code creates a separate folder in your +txt code that houses all the received/sent texts in that person's phone.

      Awyiss.

      posted in MU Code
      Coin
      Coin
    • RE: Podcasts

      @Thenomain said in Podcasts:

      Myths & Legends: Because you need to brush up on your Beowulf and your Jacalope and your Loki and your Sleeping Beauty derivatives and your nerd summarizing, well, myths and legends.

      For some reason, the very first episode of the Myths & Legends podcast is not even on the website. Messed up. 😞

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: RL Anger

      @EmmahSue said in RL Anger:

      Dude. Your inability to tetris the fuck out of a 9x9 quilting board is not my fault. :<

      ES

      Ahem.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Web Based Client

      @Lithium I think @Cheesegrater's client might work? No clue, though, as to the technicalities. Can you install extensions to Chrome? If so, DuckClient is amazing (but again, I don't know if it meets your tech specifications at all).

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Plots and Spoilers

      Yeah. Unless I am running something for someone specifically, who has told me what they want, everyone gets the same warning from me: my plots can be dangerous, disgusting, and disturbing. Not always all three, almost always at least one of them, and I don't always know to what extent.

      Basically it's like: can you sit through one of the more intense episodes of Game of Thrones or Spartacus or Black Sails? Then you're probably fine.

      Most people who have very specific triggers are forthcoming with them.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Arkandel said in Emotional separation from fictional content:

      @kitteh said in Emotional separation from fictional content:

      I mean, you guys apparently removed downvoting here, what does that say about the ability for this same community to use it maturely on a game where the stakes are just a little higher?

      Who's "you guys"? 🙂

      You're being pretentious. You knew exactly what @kitteh meant. 😛

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Arkandel said in Emotional separation from fictional content:

      @saosmash said in Emotional separation from fictional content:

      I'm completely mystified at the idea that a sex-rated rant out of the blue wouldn't be across the line. I mean ... what?

      That's the one thing I can guarantee, 100%, that it happens - because I've specifically spoken with people on the receiving end. Their reasoning was actually very close to Gany's - "yes, that person is a creep, but I can handle myself". And that's often true, but the person in question isn't only talking to them, and the next person might not be able to handle it as well, and if they don't bother reporting them either before just logging out never to go back...

      Lowering the report-bar seemed like an idea to consider.

      However @surreality is correct in that this is probably off topic at this point, so I'll stop bringing it up.

      Then the problem here is your phrasing. One thing is "does it cross the line" and another, separate thing, is "does it cross the line in a way that I can't personally handle," and another is "does this happen to other people and can I help them even if I can handle my own part of this on my own".

      You tried reducing three intricate responses and considerations to a single phrase that has led to an answer you find unsatisfactory.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Arkandel said in Emotional separation from fictional content:

      @Coin said in Emotional separation from fictional content:

      But if you page me, I ask you to stop, and you keep going, I will tell staff if I can't handle you on my own.

      Sure, but what if you ask me to stop and I did so, but it still bugged you? Again, what I'm trying to do here is crowdsource detection of those 'under the radar' creeps. The others are already hopefully being reported.

      It depends on what the original reason for me asking you to stop is. If it's a sex rant, yes, you get reported anyway. If it's you asking for RP and me saying, "I don't want to, please stop paging me", and you stop, then that's fine. It's not a question that encroaches on my comfort. If I have asked you not to speak to me but you page me to ask for RP anyway, then I report you, because you have a clear lack of understanding as to what "don't talk to me" means.

      Context.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Thenomain said in Emotional separation from fictional content:

      @Coin

      We have been arguing about where "the line" is all thread. Hell, all forum. Hell, since the first WORA.

      I agree with you entirely, of course, but I thought the complexity of implementing something this simple needed singling out. How many people here have lost trust in staff, players, or even an entire game because the line you expected turned out to be argued or even outright told was wrong?

      A lot of people stop engaging rather than causing trouble for themselves.

      The line shifts when society shifts; the line has been shifting ever further towards something less permisive of destructive and abusive attitudes, and we need to shift with it.

      IMO, if a game doesn't apply a certain minimum of a line, it's not worth playing. Maybe the answer is to ask where the line is at the beginning, and expect games to have that line presented in a file, on a wiki, wherever, that is easily accessible and in plain view.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Arkandel said in Emotional separation from fictional content:

      it's debatably hard to justify reporting a guy to staff because he just paged out of the blue with a sex-related rant if he didn't actually cross the line, or stopped when asked to, or...whatever. But it still has an impact in making players uncomfortable.

      Naw, it ain't. If someone pages you ot of the blue with a sex-related rant, then he already crossed the line and it's already entirely justified. Same if a person won't leave you alone when you told them 'no' or asked them to stop.

      People need to stop giving others the benefit of the doubt. I don't care if you are having the worst day, it is absolutely not your prerogative whether or not I have to deal with you--it is mine.

      If that person follows you from the game to Skype, you can block them on Skype; you can choose to report them for that follow-up harrassment or not, but if they leave you alone on the game, that becomes more of a "does staff want someone with this general attitude and behavior on the game", which is a separate issue.

      But if you page me, I ask you to stop, and you keep going, I will tell staff if I can't handle you on my own.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Emotional separation from fictional content

      @Thenomain said in Emotional separation from fictional content:

      A lot of my online friends are people who can roll their eyes at even their own passion. Sometimes with a "your mom" reference. I'm looking at you, @COIN.

      Your mom rolls her eyes at her own passion.

      posted in Mildly Constructive
      Coin
      Coin
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