@selira said in Final Fantasy:
except that eight is trash
I feel like the title should be edited to indicate that it's FF14 we're talking about here, because like -- there are lots of Final Fantasy games. <.< >.>
@macha said in The Work Thread:
So, Random aside - when one of the Sups assigned to help your team as you move up another level... looks waaaaay too much like your ex.
Yeah. He's a super nice guy, but I get so weirded out.
My exes tend to be reasonably hot, so -- I'd make a mistake again. Almost assuredly.
@bear_necessities said in The Work Thread:
@macha said in The Work Thread:
She wants HR's number. I wish I could listen in on that one.
Uhm, if they are discussing you and your personal health information, you SHOULD be on the call to listen in. I don't know why you wouldn't be on that call and you should never allow anyone to speak for you to your job without you present.
@ganymede said in The Work Thread:
The employer will bear this burden, which will be difficult to prove in situations where the employee demonstrably met all objective performance benchmarks in spite of their attendance record.
I mean. Maybe. But in my experience they simply find a way to argue that timeliness is the benchmark, which in service industry jobs is a pretty low hurdle.
Hopefully I'm wrong. But I'd still play it safe.
@juniper said in The Work Thread:
@macha "A medical emergency doesn't change our attendance requirements" is a take that is just begging to get sued
To a point.
A medical emergency can be excused, but if there is a pattern of attendance issues, even minor ones, then you're looking at a problem. ADA rules generally require that the employee be able to perform the essential functions of a position with or without accommodations. Attendance is generally viewed as one of those essential functions -- if you aren't at your job, you can't perform any of the functions for your job, unless you've been authorized to do remote work or have a flexible schedule.
If the employer determines that a set schedule for the position is an essential function of the job, then you don't really have too much choice in the matter.
This one might have come about because of a sugar crash, but if it becomes a pattern (as was suggested in the original post re: 15 minutes here and there or so), then the employer has solid grounds for disciplinary measures, and courts will almost assuredly side with them in the matter.
So. You know. Be cautious here. There's only so much the employer has to bend.
I mean -- it's 2022 and I'm still not allowed to donate blood unless I decide to not have sex with my partner for three months just because we're both men.
So.
There are worse reasons.
@faraday said in Real World Peeves, Disgruntlement, and Irks.:
Sure it's annoying, but that's what the "report as offensive" button is for.
Just remember that it works the same way for:
LGBT+ Content
Police killings of POC
Covid-19 Vaccine Information
Messages meant to counter disinformation
Etc.
And the people who are likely to smash the button on the above as being offensive already have an advantage in that they've been thorougly programmed by Facebook to do just that.
So. Way back in like November or so, Facebook decided that it was going to disallow ad-targetting based on things like political affiliation.
Sounds good right?
Well. Maybe not. Because the crazy right-wing prepper gun cult community has a huuuuuuuuuuuuuuge amount of content on Facebook because they learned really, really on how to game the algorithms. It's a thing that's been known forever and ever, but most of the left didn't see any of that because -- you were not the target of those ads. Old people and other right-wingers in red and purple states are the target of those ads, getting everyone ramped up for whatever kind of nonsense is going down.
Know why you're seeing ads for weird right-wing shit?
Because you're now seeing what everyone else on Facebook sees regardless of your political affiliation.
Gratz.
@girlcalledblu said in Flight of the Golden Crane:
@derp said in Flight of the Golden Crane:
There is now a 90 day moratorium on second alts of any kind.
You can still drop character #1 and create a second character, I assume?
That's correct. When we say 'alt' we aren't talking about the main character. It's for additional characters other than the primary. If you drop a character entirely and want to roll a new one that's fine.
A few updates for the game as we continue moving forward in the first week:
The OP system was changed to clarify what may be done with the One Power on our game and how powerful PCs may be. Sisters are now restricted to playing average power levels for this time period, or less. The strongest sisters in the world (perhaps 8 to ten of them are even stronger than average at this time anyway) are busy running the Tower. Sisters will need to distinguish themselves by what they do as characters, and not by whether or not they are stronger in the One Power than other sisters, or by how they might stack up to book or show characters.
Several One Power systems were streamlined and simplified.
The reasons why Wilders are not allowed as a character type but why weaker Tower Trained, non-Aes Sedai channelers are still available (with an XP spend) has been clarified.
Dreamwalkers, Luck Twisters, and Sniffers were added to the page "Special Character Types." They were always available with Advantages; their lack of inclusion on that page was an oversight.
The story was changed so that individual Aes Sedai are here on missions they select when they gen up and which will be approved by staff. They are no longer part of a formal delegation. The Heads of Houses Gemallen, Mandragoran, and Jamelle are now far more suspicious of Aes Sedai interference and the default NPC reaction for Aes Sedai starts at "suspicious" or "hostile." PCs are allowed to think or feel any kind of way they want about the Aes Sedai, of course, but the climate here still largely reflects Hawkwing's attitudes about them, and they have yet to prove themselves as anything other than manipulators. As recently as 53 years ago the former Amyrlin sparked off the War of Consolidation by inspiring nations to go invade Hawking's, at the time, very small, modest Kingdom. That pissed him off and he went on a conquering spree so...lots of people lost out there. Fast forward to today and now you have the War of Succession making life harder for everyone. That can be traced back to Aes Sedai actions too.
Several Talents were removed from the Advantages list to place them in line with new rules. A few new Advantages added.
There is now a 90 day moratorium on second alts of any kind.
The Info menu was getting a little long, so I split it into "Info" and "World." You'll find policy and rule stuff under "Info," though I left the brief theme entry there too. The big, in-depth, world-buildy documents are now under the "World" tab.
We're at almost (or maybe now over, I haven't done a head count this afternoon) 20 approved characters as of Day 3!
After some feedback we've made some changes to the color scheme for the website, with special thanks to @ClockworkEJD for helping with some of the finicky bits. Hopefully this makes it a bit more readable and convenient.
It probably still doesn't conform to the standards of @23quarius and whatever their arcane text ratio sorcery nonsense is. People want me to do math. FFS. (<3 u bud)
@popes said in Wheel of Time MU*:
The AoL comments are completely fair. I think post Last Battle is fucking ripe for all kinds of shit. What do the Aes Sedai and Asha'man get up to now that Saidin is cleansed? What do the nobles of the world do? How do the everyday people get by now that everything is still in upheaval?
I'd play the shit out of this.
Probably nothing good.
***=NSFW content***
The end.
@seraphim73 said in Wheel of Time MU*:
I think you could honestly use FS3 and versus rolls for Wheel of Time just fine... just don't use the autocombat system.
I'll report back on how this works out. That's how we've been running it so far. Because the combat system is, as someone wise once put it, kind of a black box and while we went through how it all works I don't know if I have that log anymore and I'm not sure that I'm up to the considerable task of gutting it to make it work for -- other stuff.
So far we've been doing stuff with versus rolls and just narrative foo and it's worked just fine, though, so if it crashes and burns, I'll report back!
I thought the migration was to move from Redis to MongoDB or whatever and stay on NodeBB?
I mean, I could be wrong.
Oh, yeah, sorry. I meant code-wise.
Not the actual system-system.
Should have clarified! You can do it with the FS3 code easily enough if you aren't concerned about it being some kind of FS3-combat-like-thing.
@seraphim73 said in Wheel of Time MU*:
@sunny It absolutely could be run like that. Heck, the game that @Arkandel and I played on for... 20 years? Something like that, ended up having (essentially) 3 stats: Channeling Strength, Channeling Finesse, and Weaponmastery. All you did was compare those things and pose accordingly. That had its own issues (you "tested" with Staff to get and raise those stats, so there was room for a TON of favoritism), but it was nice and simple.
This is pretty much what Dev and I decided to do.
We get that it isn't the super dooper complicated channeling system from the books but also:
So it's really just treated like another skill with guidelines on what weaves are available and what they end up doing.
Hell, we only barely use the FS3 coded combat and just do more story-based resolutions with custom die rolls.
You absolutely can use FS3 to do WoT but if your major focus is channeling and getting everything absolutely perfect with it then yeah, that's gonna be a lot of overhead.