General, open question:
How interested would you be in a World of Darkness game that eliminated the use of social stats on other PCs entirely?
This is a serious question. Here is a brief summary of my thoughts and proposed rules.
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A PC cannot use social stats to influence or change the feelings or thoughts of another PC.
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A PC can use social stats to influence or change the feelings or thoughts of an NPC, and vice versa.
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A PC can use social stats to affect the merits of another PC, such as Status or Allies, through staff adjudication.
I'm interested because I am seriously considering eliminating them for the 2E-based fantasy game I'm putting together.
Please discuss openly.