@roz said in FCs on Comic MUs:
You don't have to run PRPs to be a good fachead.
What you said here brought up two comments, not directed to or at you, Roz.
First, this is very true. Good faction heads are hard to find. Staff should not be quick to make these fac-heads staff because this converts them to staff, which entails different duties, obligations, and responsibilities on top of usually-unwarranted extra scrutiny. Pro-tip: do not convert good fac-heads to staff unless absolutely necessary.
Second, games with fac-heads need to give serious consideration to the use of redshirts/proxies/drones. These are player objects that are publicly available, and meant to be a proxy PC object for another PC, allowing them to appear, essentially, in two places at once. The use of these has been the subject of debate, but I would opine that these would be useful on superhero games for the reasons Lithium and Arkandel are discussing.
If Superman-player wants to have special private time with Lois Lane, that's perfectly okay. But he should not be ducking out of his Justice League meeting or RP obligations just to get his super-rocks on. Letting him use a redshirt to do private RP frees up his PC object to attend that important meeting or RP. This means Superman-player can accomplish two important objectives at once: (1) making sure his faction is active; and (2) making sure his relationship is on solid ground.
For staff, this also obviates the excuse of "well, I planned an IC date with Lois, so I couldn't make the meeting" or "I can't put enough time into my obligations because of the social/private RP I want to have to further Superman's character development." It makes scheduling things easier: you could feasibly be at two different, important events at once, and, so long as there's no alt or timing conflict, that could, again, mean that Superman is more active from the perspective of other players. Pro-tip: letting players use proxies increases their availability for RP with their PCs, which increases activity on the game.