@HelloProject said in UX: It's time for The Talk:
Where initiating combat in the average MUSH with a combat system requires knowing like a million goddamned pieces of syntax, in a MUD it's like "attack <thing>", then something like "kick <thing>". And more advanced things build on top of this common sense syntax and functionality. Some go so far as to even have an intuitive text interface that makes it even simpler, where the average MUSH requires you to know even more syntax to do something like check your health or whatever.
In Faraday's system, you simply use a +combat command.
I don't even know what you're getting on when it comes to a CoD game. Is it so tough to ask the other player for their Defense, and then typing +roll Strength+Brawl-Defense?