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    2. Ganymede
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    Posts made by Ganymede

    • RE: Dom/Sub imbalance on MUSHes

      @surreality said:

      Statements like this are, I suspect, where what you may be attempting to communicate is failing miserably.

      It seems very clear to me that @Lithium's failure to communicate, if any, has been exacerbated by your and @Apos's inability to listen or carefully read.

      I can see why that would be frustrating.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Dom/Sub imbalance on MUSHes

      @surreality said:

      It isn't unreasonable, but I see it as no different or more dangerous than people pretending to be a doctor, as per the example we see in media all the time that was used before.

      The difference is that, generally, people have a good opinion of a doctor: they heal people; they are intelligent; and they are helpful. I can't say the same for Doms or lawyers.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Dom/Sub imbalance on MUSHes

      @surreality said:

      People who post seeking this kind of RP (from either end) are not looking for RL partners to try this out with.

      I would not be surprised, however, that the people posting for such RP will presume that the behavior of their VR Dom is par for what an RL Dom would be. That presumption may or may not be unreasonable, depending on how intelligent the person seeking RP is.

      That's why I think @Lithium is alerting folks to this. Few people understand a realistic D/S relationship, and to attempt to portray it in this medium -- which is a far-cry more interactive than watching or reading 50 Shades of Grey -- may be inadvertently and unintentionally damaging to people who are involved in an RL D/S relationship. As an analogy, think of how a gay man may be concerned with PCs mincing and fellating in public on a game.

      It's worth discussing, and even debating.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: BITN - 101 Scary Stories

      @Ghost said:

      I just feel that when it comes to horror, people sign up to be scared and not scarred.

      They don't want horror. They want a cheap substitute for pornography. I wouldn't be interested.

      Horror is meant to scar because it is meant to transform.

      If you want horror without children in it, I've always liked The Descent.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Dom/Sub imbalance on MUSHes

      @mietze said:

      I think because putting up an ad even for someone looking to play a ghoul will get you some pretty vile responses from would be regnants as well as a lot of derision in general.

      Maybe. I don't generally play concepts that treat their ghouls as submissive sex toys, though.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Dom/Sub imbalance on MUSHes

      @Groth said:

      Sometimes I see people put up adds for submissives/slaves in various games but I've never quite understood why they've felt the need to.

      They don't need to; they want to. I try not to mistake an honest submissive for someone that just wants attention.

      I'm mostly surprise how few such advertisements crop up on the WoD games I play on.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: BITN - 101 Scary Stories

      When I look for inspiration for a horror scene, I often do a search for 'two sentence horror stories', and borrow liberally.

      Like, from here: http://www.mandatory.com/2014/02/21/20-terrifying-two-sentence-horror-stories/

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Glitch

      @Glitch said:

      Also, I gave the forums a restart, so hopefully that'll clear the chat bubbles out.

      Not for me, unfortunately.

      posted in Suggestions & Questions
      Ganymede
      Ganymede
    • RE: Scenes You Have Always Wanted to Have...

      @Lithium said:

      There's this fear these days of inter personal conflict. That everyone has to be best friends or you won't be part of the 'cool crowd' or some such.

      This may be true, but I've never shied away from conflict. There's one player that seems to delight in making my PCs uncomfortable or antagonistic.

      And it's not @Pondscum; she just pukes on my PCs.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Cult of Armello

      @Wolfs

      Wait, it's on PS4?

      SOLD.

      Geralt of Rivia may have to wait a little longer before he finds his Ciri.

      posted in Tastes Less Game'y
      Ganymede
      Ganymede
    • RE: Scenes You Have Always Wanted to Have...

      @Arkandel said:

      It's rare to see it as a Storyteller. I bring in NPCs the characters have every reason to fear but they don't show it. They'll give lip, stand defiant, try to negotiate... but they won't ever lose their composure, back down or be intimidated. Sometimes I'd like that as well, to see the hopelessness sink in.

      It is rare. You need the right players with the right characters; while I am most happy being socially awkward and "normal," even as a super, if I get into a fight with someone as a PC like Clarice was, the fight will be cold, calculated, and utterly violent. And that happens a lot.

      Here's to hoping shit changes.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Improving MSB

      @lordbelh

      Imma gonna call that the "Ganymede Popularity Measure," or "GPM." It shall henceforth be my way of determining who I should give a fuck about.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Improving MSB

      @Cobaltasaurus said:

      But you'll still never have more posts than @Arkandel or @Coin. πŸ˜›

      Posts don't equate to popularity. Of those with more posts, I'm still measurably more popular.

      As a metric, I measured popularity by one's reputation from one's posts; as a ratio, that would be reputation / posts. Using that, I found the following:

      @Arkandel: 1478/2499 = 0.59
      @Coin: 1526/2223 = 0.69
      @Thenomain: 1138/1964 = 0.58
      Me: 863/1233 = 0.70

      As far as I can tell, though, no one can beat @surreality. That bitch is popular.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Improving MSB

      @Arkandel said:

      For that matter, do you think downvoting matters at all?

      No. This isn't a fucking popularity contest.

      But I am more popular than a lot of other people here, so fuck you I'm popular.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: RL Anger

      Two thoughts.

      @tragedyjones

      Fuck that shit, dude. That's so fucking irritating. Standing someone up is unacceptable under any circumstances ever. Get a pair and tell the guy/girl that you're not showing up by text message or some shit, you horrid prick/cunt.

      @Ghost

      It was 60 degrees in Ohio in this morning.

      posted in Tastes Less Game'y
      Ganymede
      Ganymede
    • RE: Cult of Armello

      This game looks right up my alley. It's too bad I'm stuck playing The Witcher III. Oh noes.

      I should really play this game.

      posted in Tastes Less Game'y
      Ganymede
      Ganymede
    • RE: Cult of Armello

      Can I watch? I like popcorn.

      posted in Tastes Less Game'y
      Ganymede
      Ganymede
    • RE: Make us love your favorite game

      @Jaded said:

      Some of them did. My more hardcore lovers of 1st and 2nd ed AD&D didn't.

      They are fat, old, and stupid, and probably haven't gotten laid by a hot chick, like, ever.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Make us love your favorite game

      @Lithium

      Yeah, terrain was something I thought about when constructing the homebrew combat system I've been working on for 2+ years. I tossed the concept, and went with something stupidly simple.

      posted in Mildly Constructive
      Ganymede
      Ganymede
    • RE: Make us love your favorite game

      @Lithium

      There was once a BattleTech MUX. It had a coded combat system. But it was clunky.

      And, I admit, Earthdawn would be painful to code, unless you had a list of inputs from Step 1 to 40 that rolled properly for you.

      But I was told to list the games I want others to love, not the ones that ought to be made into MU*s.

      posted in Mildly Constructive
      Ganymede
      Ganymede
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