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    Best posts made by Ghost

    • RE: What Types of Games Would People Like To See?

      A street-level superhero game (think: Punisher, Hawkeye, exceptional humans) loosely based on The Boys, where the focus is dodging law enforcement whilst murdering asshole superheroes who have gone too far.

      Cells of vigilantes having intermingling drama, issues with their IRA weapon suppliers, fighting for turf with street gangs, and working together to trap CAPTAIN MEGA-AWESOME in a killzone so that innocent people will no longer die via collateral damage.

      posted in Game Development
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @lithium said in Which canon property/setting would be good for a MU* ?:

      @ghost I would actually play a game with FS3 if it were an Aliens setting world... I like the colonial marines angle a lot.

      The thing I really liked about the idea when it crossed my mind was the corporate soldier setting. In canon, the military was outsourced to private corporations, so a lot of these soldiers were being yanked around by Weyland-Yutani to do soldiery stuff, but under the dystopian guise of corporate control of political policy.

      So the setting wouldn't have to be CONSTANT aliens and/or predators, but could also have this element of:

      • "We were sent to Gradis-54 to reclaim a mining operation from armed rebels" (Who were, in fact, seeking independence due to corporate greed)
      • "We were combat dropped into a hazardous wasteland to provide security for corporate officers while they installed a strange lab..."

      I think the trick, though, would be writing stories that didn't constantly end up wanting to make the players shoot their corporate bosses, you know? Weyland Yutani are assholes, so the storylines of where the marines go and when would have to be carefully crafted to avoid that.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: General Video Game Thread

      @Tyche I find it "interesting" that she posts her resume, effectively offering her services as a consultant to help video game companies avoid "problematic" content, but then also leads the charge on trying to publicly shame companies about "problematic" content.

      "You need to buy my exterminator services."
      "I don't have a pest problem."
      ...salesman presses a button on a remote control.
      "You do now."

      Sarkeesian is a bit of a carpetbagger. Best of luck to her for publicly attacking the companies she hopes that will hire her.

      posted in Other Games
      Ghost
      Ghost
    • RE: New Comic/Superhero Themed MU*

      @Coin Oh, I'm not being a stickler about it and saying it's not possible to rewrite the super teams so they make sense in the new setting. It's good that it's done. All I was saying is that there's this initial learning curve to learn, or in some cases unlearn comic canon, which usually leads to a lot of reading. I, personally, have always found that process (say...over 3-4 games?) to be a bit tedious. Sometimes it's very interesting to see what the game came up with for the changes, but it also threw me off on who I wanted to app. I needed to research whether or not they had any changed history first to properly app the updated character to fit in new canon.

      True story: Once I joined a SuperHero game and saw that one of my favorites, Nova, was idled about 6 months prior and free for application. So I apped and got Nova. The moment I hit the grid, I started getting hit up by the previous player of Nova's IC boyfriends who wanted to resume the gay TS...so I had to kind of figure out how to explain while after a who bunch of referenced homosexuality that I missed in the logs on the wiki, why Nova was no longer banging boys. Awwwwkward.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: A fully OC supers MU

      One of the things that is really good about using M&M3 is that it does one thing that the "trait description" games can't do: BALANCE

      While the "trait description" system worries over what the difference between Tier 1-4 characters are and whether or not someone will abuse Dr. Strange's powers, M&M3 uses a point-buy system that makes every character made fit within a specific range of capability. Two people could use the m&m3 system to make two different versions of Dr. Strange, and so long as their point value remains the same it doesn't matter so much how they chose their powers; their top-level capability has a ceiling they cannot pass.

      A PL10 Iron Man vs a PL10 Captain Marvel are always going to be able to duke it out with relatively equal footing. There is no "Angel Summoner vs BMX Bandit" scenario in M&M3 so long as they were both built to be in the same PL range.

      posted in Game Development
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @bobotron Wow, thank you, I'm suddenly seeing it a bit more clearly.

      I mean most of the Colonial Marines in the movie were assholes, but they weren't all heartless. Many of them were mercenary, and even though they were merc-like, they still patted Newt on the head, or didn't want some kid to get killed.

      You can be a mercenary hired to do a job and not go all Apocalypse Now Evil with it. They still took their queues from their officers and the Corporati who set the mission parameters. It's part of the job, and so long as the stories don't push hard limits (like genocidal behavior), the reality would be "Fuck it, put the kids and their daddies on the transport back home. They were stupid for trying to homestead on government property, anyway. Once this job's done I got a barbecue and a beach full of hot people for leave in six weeks, and this cash is gonna buy me a whole lot of tequila."

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: General Video Game Thread

      Kingsglaive was badass.

      posted in Other Games
      Ghost
      Ghost
    • RE: New Comic/Superhero Themed MU*

      What the fuck?

      You know, there's a difference between a roleplaying game and a kink/fetish site chat room, and I really wish the people who want the latter would keep their kink bullshit on places like Shang and leave the actual RPGMushes alone.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: What Types of Games Would People Like To See?

      @Lotherio said in What Types of Games Would People Like To See?:

      @Ghost said in What Types of Games Would People Like To See?:

      New idea:

      A game set in the "WARRIORS" universe where groups of themed street gangs set in a dystopian NYC where gangs have assumed rule of law, thus cutting the boroughs off from the mainland.

      CAN U DIG IT MUX

      Mix in Manhattan Penal Colony (Escape from New York) and some other classics.

      Who runs everything east of 53rd n 3rd?

      SHONUFF!

      alt text

      I seriously think this idea has legs, especially if you add some modern concepts in like Roller Derby Girls, The Sisters of Perpetual Indulgence, and EXTREME VAMPIRE LARPERZ

      This is also a good time to plug a game made by a guy I met. It's called "Wild in the Streets" and is a Mordheim-styled small squad minis game about street gangs duking it out.

      Wild in the Streets

      They have gangs such as: Roller Derby Girls, skinhead punks, black metal corpsepaint guys, Goths, etc...

      posted in Game Development
      Ghost
      Ghost
    • RE: POLL: Super Hero MU Gut Check

      @bobotron said in POLL: Super Hero MU Gut Check:

      @faraday

      So it's down to staff to remind people 'hey, these are things you can do if you're not a hit it; they're there!' You'll never make someone do then, but FFS, when did MU*ers get this f'ing passive?

      Hey, mushers can be a sensitive bunch. You'd be surprised how many people don't get involved in things because they don't think they're welcome, or that they wouldn't fit in. I think people honestly worry about cheesing off the GRRRCOMBAT!!! people by trying to insert non-combat into their combat scenes. Cheesing people off has a way of thinning out your ability to find RP until sooner or later you're left writing monologues.

      So I think it wouldn't hurt for staff to remind people that there's room for non-combat types in certain situations when it comes to fight scenes.

      And let's not forget that technically some fights don't bother to stop and ask the person getting attacked whether or not they're a combat type.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: General Video Game Thread

      I finally beat Final Fantasy 15. All in all I think it's my favorite FF setting. The ending about damn near broke me.

      ❤ Noctis and Luna, yo.

      posted in Other Games
      Ghost
      Ghost
    • RE: Star Wars: Age of Alliances

      @Teto Fair enough. To be fair, I'll still never be the fan of play something else until you can apply for what you really want to play, but cheers to you for applying and getting it, then.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: What Types of Games Would People Like To See?

      @Sparks Yeah I missed that bus, apparently. I imagine a lot of those people are on Multiverse.

      My thing? I'm a genre queen. I'm not into Sailor Moon fighting alongside Gundam Wing or Tokyo Ghoul fighting the Hellsing Organization, which is why I never bit on Multiverse Crisis. I can wrap my brain around a central theme and build on it because the architecture/rules of the theme provide all the mooring points needed to write good stories in that one setting.

      The moment it becomes Super Saiyan Goko fighting alongside the SDF-1 and Skull Squadron vs. Team Rocket, the Zentraedi, and the Angels from Evangelion my brain would buckle and think: "the fuck are we doing right now? Are we magic or tech or what? Serious or fan service? Harem bullshit or tragic teens?" Multiverse concepts are too sandboxy for me, personally. It becomes too "fan-fiction" for my tastes.

      But a single-themed MU or a TT in an anime setting? I could do that. Also, for some reason that fighting game (even though it's multiversy) comes across less multiversy to me thanks to Marvel vs. Capcom, Injustice with Mortal Kombat, and Mortal Kombat with Leatherface. For some reason I can click with the concept of "Pick a Fighter" as a genre in itself because those genre lines have blurred and the scene ideas seem more single serving to me.

      posted in Game Development
      Ghost
      Ghost
    • RE: Which canon property/setting would be good for a MU* ?

      @autumn Hah! nice 🙂

      There's a novel series where a cult begins to worship the aliens. They present themselves naked to their queen, ready to be purified...and then freaked out as facehuggers began taking them down.

      Sometimes you pray to the wrong god at the wrong time.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Looking for a specific game...

      @surreality said in Looking for a specific game...:

      @Ghost ...that is weird, wild genius, and I want to know, too.

      FUCK I know right?!?! I heard about this and am asking everywhere right now. I may just steal that initiative idea for my less serious one-shot games.

      I can just see it now:

      GM: "Okay, the thematic street gang clicks out their switchblades. Initiative starts with...."

      STEVEN TYLER: "Come here, baby..."

      GM: "Detective Jake Valentine, what do you do?"

      posted in Other Games
      Ghost
      Ghost
    • RE: Star Wars: Age of Alliances

      @Soresu You really shouldn't do that. It's unhealthy. Please, don't lean so much on what I think. Let me worry about that.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • RE: What Types of Games Would People Like To See?

      @Auspice I would play a member of the Capsules for sure. Cyberpunk and Shadowrun go-gangs are my jaaaam

      posted in Game Development
      Ghost
      Ghost
    • RE: POLL: Super Hero MU Gut Check

      @Tempest said in POLL: Super Hero MU Gut Check:

      Straying further away from the preference discussion....I feel like it's worth repeating that X-Sphere in particular has a number of advantages that I'm not sure any other Comic sphere would have.

      Agreed. Xavier vs Magneto isn't a story of good versus evil but a philosophical entry in the discussion about civil rights.

      Don't give up hope on humanity versus We aren't going to wait to be placed into chains

      Concepts of good and evil can be found in both the Brotherhood and the X-Men, and while each have a default setting closer to good or evil, what matters is the point of view.

      Is Magneto evil for working alongside Sabretooth who is willing to take human lives...but the Brotherhood would be willing to destroy half of Manhattan to save a mutant life?

      It's a great setting. Everybody matters so long as they have an X-gene. They are all at stake.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: General Video Game Thread

      @Thenomain I think B3 was gearbox's make it or break it moment. In fact, we may be a little lucky to be seeing Borderlands 3 at all.

      They made the BONEHEADED move of releasing Borderlands: The Pre-Sequel on Ps3 a few weeks before the retail release of the Ps4, but then didnt also provide a Ps4 version of the game. (So, people bought ps4s and passed on the ps3 borderlands because it wasnt ps4. Sales were severely impacted).

      Then...Battleborn. To this day I'll argue that the game had amazing potential, but it was a MOBA styled shooter with an eccentric cast of characters that was released the same day as another FPS featuring an eccentric cast of characters: OVERWATCH. Battleborn went head to head against Overwatch and lost. They didn't just lose; they got curb-stomped. A few weeks after launch very few people were playing Battleborn at all. Despite liking Battleborn more than Overwatch, I couldn't matchmake for shit because eveeeeryone was playing Overwatch.

      So Borderlands 3 is the obvious "oh god please save our company" move. Go with the moneymaker. Still, I have a suspicion that Gearbox almost didn't survive those last 2 losses.

      posted in Other Games
      Ghost
      Ghost
    • RE: Kinds of Mu*s Wanted

      @Sovereign I could get behind that. Tribes.

      posted in Adver-tis-ments
      Ghost
      Ghost
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