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    Posts made by Lotherio

    • RE: How to use Potato MU Client

      @auspice said in How to use Potato MU Client:

      @jeshin said in How to use Potato MU Client:

      Is Potato client being maintained for new Mac releases?

      It hasn't worked properly on Mac in a long time.

      I have zero answers in this thread. Mike (Potato Client developer) is regularly on PennMUSH (which he also helps develop) : pennmush.org:4201 . Someone there may have answers if there are more questions on Potato as relates to MAC and/or its developments.

      posted in How-Tos
      Lotherio
      Lotherio
    • RE: Pondering, Space Trucking, One ship crew small MU?

      @friarzen https://frialigan.se/wp-content/uploads/2017/02/CORIOLIS_QUICKSTART.pdf

      Here is the quickstart from Fria Ligan (free legion). I've not looked through it much as I have the rulebook. They're big on the art so that's a fair amount of the content, the game is influenced in part by the Tales of Sherazade/1,001 Nights.

      ETA: The dice seem funky and some reviewers don't seem to get the system. One success mean barely made it, not full mastery. One success isn't swinging over the chasm with Leia in one hand and a blaster in the other while dodging. One is jumping over and barely grabbing on enough to pull up. Then more successes can be used to buy up the skill/talent/feat - jump over landing on feet, adding things (sometimes it gives ideas in the skills and talents for extra dice).

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • Pondering, Space Trucking, One ship crew small MU?

      @sixregrets said in IRL Space Trucking begins?:

      The title of this thread made me want a small scale MUSH with players of the crew of a spacefaring freighter. But very much not Firefly.

      I mentioned it a couple of times but Coriolis would be good for this, I’d be interested in collaborating with interested folks.

      Pitch, pros for a small-scale Coriolis-like mush:

      1. The game is intended for a group that operates one ship together. The mechanics for upgrading/making ships are easy to use, the combat is designed for more than piloting and gunnery. It seems complex but its easy once folks get the hang of it. Its balanced (not that every ship is equal in pure combat so much as the same amount of slots on the same class to make whatever players want).

      2. Its set in a cluster of systems in a distant galaxy (more on this in cons). A few have some details, 6 or so, out of 36. There are rules to give a system some details, its intended to only develop as the group plays, so every campaign should be different. It’s a few pages to roll up some ideas and go from there.

      3. Its full of shadowrun like corporations trying to dominate things, giving players sources to do various runs from/for/etc. From hauling and such to mercenary and rogue-like work.

      4. Above the entities are 6-8 orgs trying to rule the entire cluster of systems, they’re interesting but in cons, this is where the game breaks down for me.

      5. It uses a karma system, players use karma, GM gets bad karma to make stuff happen. It ties into the mystic parts of the game, there are minor ‘abilities’ that don’t affect the mechanics too much other than this balance. GM can do things that net the players karma in reverse. Its not bad so much as with a pool of karma, the DM can introduce a roadblock along the way; ship breaks down between two planets in a system, someone chasing the group catches up, an NPC that is owed money shows up at the market with armed thugs.

      Cons, or what I’d remove or ignore:

      1. The intended meta-campaign from the company itself involves high level save the world stuff. There are other systems, ones the people in this system came from, that were in a war, but portals between those systems and this are closed. But not really, there are natural space portals through the place between space in gas planets. One system found a mystical way to open one and are coming through there to control the campaign set system. Another system has kept a portal open and is amassing an armada to take over the campaign set system. – I’d lock out these other systems and just focus on the developing system the game is originally set in as there is tons to explore as a singular ship crew.

      2. The setup of the largest ‘secret’ orgs is half and half with me. I like that they are there, its feels like dune (one controls corporations, one controls free traders, one controls conservative faithful, another controls liberal faithful). There is direct opposition between pairs of these, and then 4 and 4 are on a bigger scale alliance vs alliance. There is plenty to play with, but like the super meta of entire galactic systems, it’s a bet much meta for a small ship crew. I’d keep them for flavor as NPC entities and hurdles for PCs rather than have PCs get embroiled in direct conflict between these super orgs. It was good in Dune, but doesn’t sound appealing to me as a MU, I think most Dune Mu*s had a nice focus more on is the houses and their politics than say Ix vs Tleilaxu or something (because the books have it play out over 5K years or so, just in the originals, his son adds the pre5K+ years, books make the span better than a Mush).

      3. Time scale: the system is like 400 years old at best. 1000 Years ago people are only on earth when they discover portals built by a lost civilization in space. They explore these and make the 1st Horizon, the original cluster of stars with earth at its center (this is the group staging the armada for takeover). They finally find another portal to a distance second cluster of systems, the 2nd Horizon (these are the mystics using gas giants to infiltrate other systems), and then 400 years ago this system is discovered (called the 3rd Horizon). They come to escape an ongoing war between 1st and 2nd Horizon, the portal wars destroy portals between worlds, then all the groups seeking freedom go to their own systems in 3rd Horizon and its sort of a dark ages for 300 years (population is low to begin, loss from conflict and folks just try to settle their planets mostly, but the big orgs are growing). The only thing that changes all this is that 80 years ago an ark ship arrives (cause just before earth found the portal they launched a bunch to help with overcrowding and destruction of earth). They somehow have industry and better tech than the current inhabitants of 3rd Horizon, so organize quickly (they form one side of the secret org alliance, the liberal ones, vs they current conservative ones), they start opening contact between all the systems.

      Tl;dr I like the game system and mechanics with the basic flavor theme, some of the higher level meta theme seems to fall apart for me, but could be altered while still keeping a lot of the original flavor of space truckers dealing with corporations and large-scale multi-star system groups (missions between the groups, just regular space trucking and hauling while dealing with the various rules and groups and trying to avoid their politics, whatever).

      No interest in doing this on my own, my days for trying are done. If folks are interested in collaborating on something for small-scale, I'd be open for discussions, I have ideas for possibilities of a joint effort (such as mutual involving for various storyteller-like folks to alternate running PrPs and such).

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: New OC Star Wars MUSH Set in Satellite galaxy -- Come RP With Us!

      @ominous said in New OC Star Wars MUSH Set in Satellite galaxy -- Come RP With Us!:

      cheeseburgers only with bacon instead of beef and lettuce and tomato instead of cheese, I'm actually selling BLTs

      I don't know if this is a good analogy.

      They use WEG D6, with everything from that system, probably pretty close to SW1. They've shaved off Jedi, Sith, Empire, Republic, Rebellion basically. Its more like its beef, but in a loose meat sandwich, the cheese is still there, but instead of American, its cheddar.

      Instead of:
      alt text

      You get:
      alt text

      It plays the same, just looks a little different.

      It sounds interesting to me on premise.

      posted in Adver-tis-ments
      Lotherio
      Lotherio
    • RE: Dice code

      @faraday said in Dice code:

      McAwesomePants

      Come on now, no haters, my fuzzy batman pajama pants are truly awesome.

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: MUs That We Would Love To Make (But Won't)

      @Rucket said in MUs That We Would Love To Make (But Won't):

      That or a game focused on a place like Nar Shaddaa where people gotta work through the criminal underworld. Or something.

      If it was somehow tied into original trilogy elements, spaghetti western, wild frontier'ish. Like Chicago of the 1880s-1890s, 'civilization' before the frontier, where on the one hand an elaborate worlds fair is underway with lots of celebration but at the same time, Murdercastle serial killer is running his murder hotel, and same world fair where two days before the close, the re-elected fifth term mayor is assassinated by a disgruntled man who didn't get a government appointment he thought he was owed.

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: MUs That We Would Love To Make (But Won't)

      @Wizz said in MUs That We Would Love To Make (But Won't):

      Just slap a new coat of paint on a copy of Arx for Helladies and Hellords. Call it Hell-Arx, or Hlarx for short.

      I would personally wanna make combat a little crunchier, but honestly every other system would fit that kinda game really, really well imho.

      That would be Hellarxious

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: The Future is Now

      Space Marines are real!

      https://www.military.com/daily-news/2020/11/16/marine-corps-creates-new-space-focused-command.html

      Added bonus, they're headquarted at Offutt AFB here where I live.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Good or New Movies Review

      Cosmos (2019) was actually really good. At parts it touches on campy and the music is a bit much. But then again, the only part they spent money on was the score, so they got what they paid for too.

      This movie really shows a good use of the language of film. The score is a good bed of sound (Altman) despite at parts being bit overly dramatic. Otherwise, they are really good with elements. Good use of Chekhov's gun and no big MacGuffins that seem out of place. So simple and good awareness of the science (mostly, it falls apart a little but the film language is balanced); the guys had some experience I believe with documentaries in the realm of radio astronomy (them or a parent maybe).

      I'm in a phase of everything I see look like a bad rehash in various genre without contributing much new. This was a good one for me to see during this phase.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: The Future is Now

      Probably a living artist then, its gone. Wonder if they'll move it to see how long until its found again.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: MUs That We Would Love To Make (But Won't)

      @Ganymede

      Republic City in the time just before the 1st book/season with all the corruption and turmoil, with a sort of sandbox setup.

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: MUs That We Would Love To Make (But Won't)

      @mietze said in MUs That We Would Love To Make (But Won't):

      Small space-limited up to 15-20 player (with no alts) Fading Suns game here, concentrating less on the L&L noble politics and more on exploring a new system (so the prequel before the L&L stuff starts in earnest). Just do not have the energy or the know how to code the system. I pretty much just want to tell stories.

      What about something similar meets Dark Matter. Lots of wild space and room for exploration with big corps/entities running things?

      A small player base game on something like Ares with sheets on the web for a Coriolis RPG (basic RPG minus their 'railroad' campaign to save the third horizon)? Everyone's on the same ship with one 'big' or 'unified' mission but everyone has a secret (on the run from one of the big entities/orgs or similar). Once a month or so the big mission if furthered but lots of between time to deal with secret pasts and character development.

      posted in Mildly Constructive
      Lotherio
      Lotherio
    • RE: The Future is Now

      @Wizz said in The Future is Now:

      Pretty much the only cool thing to come outta this state since Polygamy Porter and SLC Punk!

      You make me want to watch that movie again.

      Secondary to this, if they opened up the monolith and it had the 6K year old texts that Joseph Smith was looking for to mark the promised land, I would not be surprised by that either.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • The Future is Now

      I've talked about CyberDyne really making an exoskeleton HAL before. But for those whose favorite search and social media site algorithms mostly give them political garbage.

      A strange monolith was found in Utah - simian intelligence and the uprising can't be far behind.

      https://www.cnn.com/style/article/utah-monolith-art-trnd/index.html

      Looks like an art installation that is either unfinished (dead artist) or unclaimed. But ....... ape uprisings wouldn't be far off the mark for 2020.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Good or New Movies Review

      @Arkandel said in Good or New Movies Review:

      @Lotherio said in Good or New Movies Review:

      Harry Melling

      Watch The Queen's Gambit if you haven't. He has a great role in it. The dude can act.

      I've been considering starting that, this further convinces me, I'll give it a go.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Good or New Movies Review

      @Arkandel said in Good or New Movies Review:

      I'm not going to say that New Mutants failed because of its special effects budget.

      This is good to be aware of, I was looking forward to it, but maybe I'm no longer in a rush to see it.

      In other news, The Devil All The Time was enjoyable. It was reminiscent of a Robert Altman work due to a lot of named actors appearing in even small roles, but it was good. It was a whose who of a newer generation and coming up actors. It all worked out pretty good , it wasn't just a pan through a restaurant with like Stallone having dinner in a random scene. All the roles were good, but I was glad to see Harry Melling (Dudley Dursley) in this one.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Dead Celebrities 2020

      @dvoraen said in Dead Celebrities 2020:

      Alex Trebek 😞

      Who died of cancer today?

      Right.

      I'll take dead celebrities for 800.

      That's our daily double!

      ETA: Too soon?

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Random funny

      @Arkandel said in Random funny:

      Do you want Planet of the Crabs? Because that's how you get Planet of the Crabs.

      You sure we don't already have this, out at the truck stop restroom near the turn pike on I-80?

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • The I've been stranded since March but won in the end thread

      https://www.bbc.com/news/world-latin-america-54518628

      Congrats Mr Katayama!

      Stranded 7 months in another country. People here crying if they have to wear a mask for five minute to go into a store to get their cigarettes.

      posted in Tastes Less Game'y
      Lotherio
      Lotherio
    • RE: Is this hobby on it's last legs?

      @Tori said in Is this hobby on it's last legs?:

      I hope the nursing home they put me in has good wifi.

      Them kids better hurry up and design me a neural port in the back of my neck so I can direct connect from my nursing home.

      posted in Mildly Constructive
      Lotherio
      Lotherio
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