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    2. mietze
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    Posts made by mietze

    • RE: The Metaplot

      @Ghost see, I don't necessarily have a problem with delegation (though having been a delegation/tasked with sharing PC, it's often a fool's errand, and even more frustrating than being plotstaff, which I have also been).

      If things are kept moving, then no problems for me, unless that player is oocly nasty or something, which IME is rare. (annoying != nasty).

      But without outside documentation at least for staff sometimes it is really hard to track who was told what when, what scenes have impacted what and how info should change, etc. it's understandable to lose the thread if it's all mostly in one or two people's heads. I think it's simple to set up a (not always joyfully fun, it's paperwork!) info tracking/synopsis system. It is just rarely done when staff is excited about the plots, and only becomes an oh shit remedy when things have devolved and it's overwhelming to think of setting it up.

      Further complicating things: for better or worse we have moved into mushes not wanting restrictions or coi protections for staffer's PCs. So staff folks may want that fun of discovery and so they don't want to be part of metaplot processing.

      I think for multi-cultural/sphere places you really do need a large team for helping metaplot along, answering jobs and mails, weaving people in, running scenes large and small, etc. but that really won't help if you don't have some way to organize your information/activities/timeline/synopsis of what's been done and to what impact outside of the mush (like a website board or trello, etc.)

      posted in Mildly Constructive
      mietze
      mietze
    • RE: The Metaplot

      And as I said before, yes...many players who are not so great and/or who are extremely stingy with involving others but are willing to shoehorn themselves into every scene or who constantly are dogging admin via all ways (vs the channels you are "supposed" to) often are extremely involved in metaplot.

      It is very hard when metaplot access and advancement can only be tracked by one or two staffers on a large game in particular, if they have no external organization. Even a staffer with no life outside of the game can get overwhelmed and burnt out having to answer everything. Yet answers even to little snippets can be a real encouragement to the individual player. They're not much fun to do when you are the staffer having to write similar things or respond to 50 of the same question.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: The Metaplot

      @saosmash said in The Metaplot:

      @mietze Proactive players who actually run with things immediately get branded as part of the staffers' pets' clique, though, so I mean, it's just kind of the nature of the hobby at this point.

      That's not what I'm talking about. But sure, if it makes you feel better to lay metaplot "failure" not on disorganization or other flaws but people not as good/on top of things as you, sure. It's just that in my observation things are usually more complicated. And it's almost always dismissed as "well, if you people just cared or did anything you'd be just as involved as me!"

      Not so simple. Even for proactive, good, quality players.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: The Metaplot

      @Apos Eh. When it comes to metaplot though who was the power? Not the players whining about nothing to do. That's just annoying. Staffers neglecting mails, +jobs, or whatever conduits they tell people to get involved in? That's infinitely more harmful/damaging. But I can guarantee you most of the time they'll blame players for being too stupid or passive. It's just not an equitable level of impact.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: The Metaplot

      I have no problem with the concept of a metaplot.

      But on a pragmatic level, I think most of the time it is not implemented well, for a variety of reasons unique to each MU*, with a few exceptions (like smaller tightly themed games--run by organized and talented people. By no means does smaller or tightly themed mean that the metaplot doesn't suck. There's a lot of moving parts.)

      *Staff turnover with no staff documentation--especially AWOL staff who don't leave any notes for incoming.

      *Staff burnout--which leads to the above OR the natural inclination to run primarily for those they enjoy the most/who are the the most doggedly annoying or in their face (to shut them up) while directing their anger to people who "don't do anything" but who in fact have multiple months of +jobs and the like ignored/unanswered or who can't make the very limited time slots.

      *Many times the same people who are great at administration (or who are willing to step up into that role) are not necessarily great STs by default, either in scenes or providing non-scene snippets (ic clues, job responses, ect.)

      I don't really count player response to metaplot here, because I'm not sure it's that important. You'll always have some people respond, no matter how crappy the storytelling or how great it is. And I don't think, if you're going to roll out a metaplot, it's a great excuse to use--simply because I can think of at least 4-5 MUSHes I've been part of where staff used "players aren't responding to me" to deflect from the real issue--burnout and/or disinterest in STing for people. There were many players waiting on unanswered jobs (or mails), who would try to attend everything they could, ect--but obviously weren't reacting the way they were supposed to to the ST's "obvious" clues (protip--if "nobody" is getting what you want out of the scene the problem may be your clues aren't as "obvious" as you think!).

      Metaplot is a bitch to keep track of and keep relevant. You have to have a plan. I've staffed many places and really most of the time there IS no documentation or pragmatic controls to keep track of the plan. It's not fun, it's paperwork, but not having anything leads to a lot of problems once the new shiny has worn off.

      The last time I participated and really chased a metaplot on a large multiple-sphere inclusive metaplot where the people involved were not good documentarians led to me being IC penalized and screamed at ooc by a staffer for my "lack of response" over many months--until I started forwarding the many unanswered @mails I'd sent to her (this was in the era prior to +jobs) showing that I had tried weekly at first and then checked in monthly, despite no response, for over a RL year. After that, with the exception of TR's apoc-plot (which I was very judicious through whom I participated and had a lot of fun as a result), I've been extremely EXTREMELY reluctant to get involved in anything if I don't get a response. What happened to me is not at all uncommon. Usually the people who have been trying to do things in the face of staff burnout, who wait patiently and just keep paddling, tend to ultimately be the receivers of staff lashing out because of their frustrations/burnout/overwhelmedness--and usually in the context of public staff complaining of lack of player response to it.

      I think if you can't be bothered to set up documentation rules and follow them for metaplot, staffside, and you are not a one-person show, then probably you should think twice about weaving in a metaplot. Sure you can blame the players, but ultimately they have no control if the implementation is half-assed, declines over time, and becomes confused and byzantine because of so much turnover with nobody keeping track of what's been done/what the direction is/what's left to do.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: RL things I love

      Oh my fucking god. There is a FB group called "Show Me Your Aspics"!

      As a lifelong fan of these I am over the moon. I would love to do a cocktail and aspics dinner party sometime though I think my local crew's stomachs would rebel...

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL Anger

      And my own personal gripe. My kids go back to (high!!!) school next week. I love summer, I love having everyone on relaxed home schedules, I love getting to hang out with my bigs, etc. I am always sad when it's back to school time. :(. And my god in 4 years I will have 3 kids in college/trade school and one elementary!!!!

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL Anger

      @WTFE said in RL Anger:

      Gotta love cops who don't understand the law they enforce.

      He understood the law. He just tried to intimidate because he thought he was above the law.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL Anger

      I have a queer kid. They constantly have to deal with Christian ideology mixed up with nationalistic idolatry to not be harassed at school. Relatives constantly post articles and quote things from mainstream evangelical authors and teachers that remind my child that they are evil, mentally ill, a child rapist (which is rich coming from pastors as they are up there with coaches as far as a profession whose member molest and rape people), who should be shunned by society because of other people's "sincerely held religious beliefs".

      I have no sympathy for American Christians. If you took out your own trash, then there wouldn't be an issue. Unfortunately you don't. The Christians I know that are willing to push back against their vocal bigots are few and far between, and I understand why--I lost everything, /everything/ in my life at one point because I disobeyed my pastor/church's beliefs and followed through with having my ex prosecuted for raping and beating me instead of being a better spouse who wouldn't provoke him, and thus was subject to "church discipline" aka shunning. I have helped many others deal with shunning from not denouncing and fully accepting their gay or trans child, getting divorced, coming out, etc.

      I'm glad some Christians are waking up, but this kind of thing was rampant when I was a believer 20 years ago and from all the pain and suffering I have personally witnessed it has not improved much.

      I know I have fuck lot to answer for for what I unwitting and wittingly participated in/looked the other way on when I was in the church. So I've tried to give back.

      But I don't feel sorry for people who feel bad they might have to defend their beliefs when their brothers and sisters make my child have to defend their right to exist every single damn day.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Status: City of Fog and Blood?

      I loved my dreamy fluffhead Alucinor! 🙂

      posted in A Shout in the Dark
      mietze
      mietze
    • RE: Things We Should Have Learned Sooner

      "Dammit, I'm mad" spelled backwards is the same! I love palindromes how did I not notice this before?

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Where do you draw the line in having your character take what would otherwise be an "IC" action for them?

      I can happily RP even with players I don't particularly care for, so usually I defer to my PC's personality/motivations.

      However, if the player in question is behaving destructively or is actively mean to me ooc, then I will distance myself if an attempt to talk through it fails.

      Ultimately if it makes me feel extremely stressed or unable to join the game I politely decline and keep it to myself (so I don't ruin it for others). It's very rare I have to make the call oocly.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: Is Giving Advice Worth It?

      It's never worth it if you don't have the balls/ovaries to approach privately first, rather than blab it all over a forum that many people read (including most of the people who say they don't ever never.) You'e already ruined your chance.

      posted in Mildly Constructive
      mietze
      mietze
    • RE: Things We Should Have Learned Sooner

      Volbeat's name sounds kinda a little too similar to vulva for me to not have that image in my head. Admittedly, being named Vulva (Velvet Vulva?) for a singer is actually kinda neat.

      And why WOULDN'T you want to sound like Weird Al?!?!?!

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL things I love

      Holeeeeeee fuck, my youngest is potty trained!!! No more changing diapers ever. I hope .

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Things We Should Have Learned Sooner

      Bananas peel much easier and cleaner if you peel from the butt end instead of the stem end.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL Anger

      Yeah, most ex-military people don't get healthcare through the VA.

      Pretty sure everyone who does, though, is very much aware how underfunded it is.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Forum Factions

      September 1994 for me. 🙂 Though maybe it should be pushed to 1995. I spent times largely on MOOs at first.

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: RL things I love

      Just binge watched the last two Harry Potter movies with my teens. Sure, there was some dorky showing off about how unimpressed they were but when the first movie was over they asked if they could watch the second and the whole family minus the 3 year old (we didn't start until 9:30ish so he'd been long asleep) was camped out on the couches together.

      It was nice. I'm sure I'll want to kill them tomorrow because of obnoxious squabbling. But tonight was super sweet. 🙂

      posted in Tastes Less Game'y
      mietze
      mietze
    • RE: Rusalka's Bad Idea: Single(ish) Sphere oWoD

      I like any single sphere game pretty much. I don't care what the sphere is. 😄

      posted in MU Questions & Requests
      mietze
      mietze
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