@Bad-at-Lurking The new 'Quickstart' system for M&M 3e is...
-
Choose a base archetype: 20 choices like Paragon, Powerhouse, Mystic, Speedster, Energy controller, etc....
-
Make 4 or 5 choices to refine your character idea.
Example: The first choice for the Battlesuit Archetype is defining how you got the suit, which in turn define some of your basic Abilities. The choices are:
-Genius: (Tony Stark) You invented the battlesuit you wear. Your physical Abilities are pretty average, but your Intellect is near superhuman
-Military: (War Machine) You are the pilot of an experimental military battlesuit. Physical Abilities are a little bit above average, average mental Abilities
-Accident: (X-O Man O War, Armadillo) You found the battlesuit by chance/accident. All Abilities are average to slightly above average.
Based on your choice, your initial Abilities block is chosen.
Next, you choose 2 Advantages packages. The choices are:
-Combatant: You're trained in fighting using the battlesuit. You get the Accurate Attack, All-Out Attack, Improved Initiative, Interpose, and Move-By Advantages.
-Inventor: You have a gift for making technological innovations. You get the Eidetic Memory, Improvised Tools, Inventor, Ultimate Effort (Technology), and Well Informed Advantages.
-Lucky: You're well intentioned, but a good part of your success boils down to sheer luck. You get the Beginner's Luck, Luck (2), Redirect, and Teamwork Advantages.
-Scientist: You're a highly trained scientist with your own research lab. You get the Equipment (3; Headquarters), Skill Mastery (Expertise: Science) and Skill Mastery (Expertise: Technology) Advantages. Your Headquarters comes pre-defined.
-Wealthy: You're rich. You get the Attractive and Benefit 4 (Multi-Millionaire) Advantages.
And so on for Skills and Powers. All the choices have pre-set values as well as assigned Random Numbers so you can completely roll your way through CGen if you want.
You then add in a pre-set Defenses stat block, choose your Complications, and you're done.
Just with those few examples, it's easy to see that there are a multitude of possibilities, styles, and character themes that can be created with the Quickstart system. You can create a classic Tony Stark Battlesuit character, or a rich CEO with no technical experience themselves that has his company's R&D team create a battlesuit for him, or a mechanic in the US Army or Air Force that becomes the test pilot of an experimental battlesuit, or dozens of other concepts.