@Arkandel No, it's not that bad.
But I literally just apped in a character and desced a build. Gives me the sads.
@Arkandel No, it's not that bad.
But I literally just apped in a character and desced a build. Gives me the sads.
Thanks for the enthusiasm guys!
@Ganymede We might not be speaking the same language. In order to clone the mail system on TinyMUX, we'd need to get into the actual source code. While it's surely doable, it way out of the reach of most of us MU-coders. In this case, it's certainly way, way out of my reach.
@Three-Eyed-Crow I am currently working a separate system, that I might just fold these together, that would basically be "reminders" (credit @Coin ). You'd type +remindme and give it some deets and it would set a reminder for you, and after the time came, would start spamming you messages. Staff would also be able to set reminders on players (so, that one guy who loves to sit on pub and talk all day but can't be bothered to finish up his +job? Yeah, start spamming his screen with hot pink he'll get the message). I'd likely just tie this into it. Every 10-30 minutes, a new message... you got an unacknowledged message!
@Rook and @A-Meowley Think I'll put everything in SQL, so you could effectively use the system for anything, and not have to worry about overfilling objects, which means you could have huge spammy conversations and it all get saved, or use it for any number of other things.
Also +whisper would be totes easy to do.
@DarkDeleria We're still waiting to hear clearly what will happen, but in brief:
There was hardware failure at the host. Several servers were able to get back up with no issue - the server we are on was not one of them. There's a great deal of corrupted data. We are waiting for them to go through each customer individually to root through the corrupted data to determine how much can be saved. There's a chance we're entirely fine, and we'll be back up (HOPEFULLY!!!) tonight. There's also a chance that our data was affected, and we may have to revert back to the host's last offsite backup, which would be 5/13. This includes the game itself and also the wiki.
The last update from the host was ~7 hours ago (like, 6am mst) and there really was no news other than "we're still working on it".
@Thenomain Thank you! I'll let you know soon as I hear something.
@Ganymede The @mail system is built into the server itself. I have no idea how I'd go about duplicating it, without getting into the server's code itself.
Looking for TinyMUX.
Before I go and reinvent the wheel...
Is anyone aware of any existing IC "message" code? What I'm looking for is basically an alternative form of @mail. Something that allows you to send messages that wait to be read and saved for a period of time. The desire came from playing Arx, where there are IC messengers, and it's a wholly other code system than mail. Most importantly, when messages are sent they will alert the receiver and continue to alert the receiver until acknowledged. Makes it very, very, very hard to ignore or miss them.
I think it's also helpful for my game immersion to be sending IC communications in a different medium than what I use to send/receive OOC information.
@Sparks Don't think so. Game Owner (Annapurna, on the game) was diligent in regularly doing backups, but they were all with the host itself. I could be wrong, but if there are offsite backups I'm sure they old.
And more updates... https://fatesharvestmux.tumblr.com/
TL;DR: Still not up, but hopefully soon? Host crashed hard and bad and isn't giving very good updates.
Fate's Harvest is currently down. Our host reported an outage and is trying to get everything fixed. Sadly, we have no ETA.
@Thenomain So make a 10-day forecast version!
The only other thing I could really ask for is a simple one-line output. Something like...
weather/short -->
It is currently 78°, with a high of 82° and low of 52°. It is raining. The moon is full, but not visible.
@Thenomain said in Almost Real-Time Weather System:
While I'm armpit-deep in the weather system code, is there anything that people wished was in weather code but wasn't? I'm planning a
weather()
function to this, since why not, but what else might anyone want?
I can't recall, but how much data was available to you from the API? Like, I know we have "next day", but do we have a multiple day forecast?
Thank you, @Chime!
Hate to do this, but can anyone break down how to apply this patch in very, very simple terms? I can get into the console as necessary, I know what git is, I just have no idea how to apply a patch to a game. Or, well, most anything else linux-related.
Thank you all!
As always, apologies if this has already been addressed. I searched, couldn't find it.
How do we make a Quiet Room totally quiet? As is, the rooms show connect/disconnects, and while it's not a huge thing, it really can be a pain on a bigger game.
I asked @Thenomain once upon a time, and he said that he and @Chime did some stuff and things and it was all done server-side. Any chance anyone remembers? (@Thenomain does not.)
Edit: This is on TinyMUX
@Derp Ooooh. Ok. Thanks.
Yeah, I can't help! But I understand!
Could you give a little more detail on what you're trying to accomplish?
You want players to be able to enter/leave multiple rooms without other players knowing?
What is this thread?
I had to google what AWS was. Who is paying out their ass for anything? We run Fallen Worlds on Digital Ocean and we pay something like $10/mo. (And by we, I mean Elphaba, the game owner.) BITN was like $8/mo and $15 for the domain name for a year.
I'm lost.
@Tempest said in Sin City Chronicles:
@surreality When the people involved are going to put in 0 work beyond copy/pasting code from another game, why would they?
This is going to be Reno 5.0, but set in Vegas, you know, like Fear and Loathing.
The one thing TJ does great is rally the people required to get a "new game" out and rolling.
However, TJ, Coin, and the other "usual suspects" have proven completely incapable or unwilling to actually put any effort into these games beyond "hey, so this is a MU, I guess, and it's WoD-flavored. Go, like, do sandbox stuff, I guess. Okay it's been a month, half of us are quitting staff and/or shutting down the game."
Am I one of the usual suspects? Is @Thenomain? Is @surreality? I'm not sure who I'm supposed to be defending.
@Sunny said in Coming Soon: Arx, After the Reckoning:
Now I feel bad for probably breaking the streak. -.- Though they're not the commoners in question.
Yeah, how dare you get married. Yuck.