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    Posts made by Sunny

    • RE: Tea!

      I like Red Rose! My grandmother drank it, so it comes with a healthy dose of happy memories and general nostalgia.

      Otherwise I'm all Earl Grey, don't really care on the brand, generally. Grocery store tea serves me just fine. Though there is also some really good cucumber stuff I used to get that isn't carried here anymore.

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: Threads of Pern

      @TNP

      This is what I do. My PC's dragon is generally a prop, not a character.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The 100: The Mush

      I mean hell, this game was hands down better than Ashes ever was. I was young and stupid and made AWFUL decisions. We live. We learn. We do better next time. That's how it goes.

      Edited to add: I mean I bloody closed the Sabbat sphere on....shit, was it Due Rewards? @TNP, you're the only one I know that MIGHT remember. On players' heads. It was so, so, so, so bad. This doesn't hold a candle to that.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The 100: The Mush

      Yeah. While I hope they do learn from their mistakes, and I really do hope they figure out how to be more inclusive, I am glad that they made the game, and I very much hope they go on to make another.

      Incompetence isn't a forever failure. You learn, you have experiences, you adjust, and you try again. They're nice people. I really think they just bit off more than they could chew.

      Certainly neither of them is Spider levels of asshole. They don't even come close to the bullshit that KD's staff pulled. They tried. They even succeeded in a lot of regards. They made some bad decisions and messed some stuff up, and they definitely played more starring role than support, but it wasn't on purpose. They could have benefited GREATLY by having someone else involved...but that doesn't mean they shouldn't try again. Geez.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: Threads of Pern

      Oooooooooooh. I love Pern. Miss it so much!

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The 100: The Mush

      @Apos

      I agree that it shouldn't be said that anything is possible when it isn't, but I vehemently disagree with a premise that staff characters shouldn't be played as characters. Staff are players, too. If that's their preference that's one thing, but there are MANY MANY benefits to having your staff play alongside everyone else. It is a bad premise.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The 100: The Mush

      @Three-Eyed-Crow

      Yeah. They really ought to collaborate on future projects. For extra benefit, it would help balance out the rush-to-what-I-want. I can see what @Miss-Demeanor is saying, and I agree there was some of that going on... I just think again, it boils down to needing an outside voice and someone to help check that shit and a lack of understanding one's own biases and how they impact things. I really do think they genuinely meant well.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The 100: The Mush

      They are nice people that are bad at running games long term, from what I could tell. I bailed a while ago. They made some really bad design decisions for the resources they had available (just them). They pushed themselves at a rate initially that simply isn't possible to sustain long-term, people got used to it, and then it killed things when they scaled back to something more reasonable.

      They tried. It was a good shot, and I hope they learned about pacing for their next project, if they have one. I'd play under them again, provided they demonstrated that lessons were learned.

      I'm a little uncomfortable with how much focus and spotlight the two of them both had around their own characters and stories, but it never crossed into intolerable for me. Cost of doing business with that type of game.

      ETA: In my opinion, the problem was incompetence, not any maliciousness.

      posted in Adver-tis-ments
      Sunny
      Sunny
    • RE: The Cat Thread

      I'd vote two, because hopefully they keep each other busy some and let the poor old man sleep some. ^^ IDK, though. It does depend heavily on individual personalities.

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: Plotted versus plotless scenes

      The amount of work that goes into making a big 'social event' scene into something more than a yawn-y spam-fest is just as much work as goes into running comparable plots. Running a plot has the advantage that everyone present is generally interested and ready to participate in This Thing, This Way. It's Doing Something. People put forth a lot of effort. In a 'social event' scene where you're juggling 20+ people and trying to ensure that everyone gets involved, it takes a considerable amount of planning, a whole hell of a lot of attention, and a ton of effort. It all equates out to be about the same amount of work, it's just where it's frontloaded and where that work comes in and what forms it takes, they're different. Very different.

      But oh my god, to run an actual engaging 'social event', it's seriously just as hard as running comparable plots. I do both. I also have run plot scenes for 15+ people at the same time, so I'm a lunatic, but that's neither here nor there.

      Edited because I do actually speak English, honestly.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: Necessary tools for running plots as a non-staff player?

      I really really got a lot of mileage out of TR's clone of the +jobs system for players. I used it extensively for running, coordinating, and investigating things. It gave me all the tools I needed to really make it work, and once the switch got flipped to let us leave jobs, it was pretty ideal, actually.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: RL Anger

      @Arkandel

      Yes, but I am suggesting that places can be MORE permissive than the law, not less, so it's worth ASKING before going through a huge unnecessary headache.

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: RL Anger

      @Auspice

      At my apartment, no pet policy. My manager said that I just needed any sort of note from my doctor, and could have something, no deposit or anything. I'd check with the complex before fussing with laws or anything -- their policy might be super lenient in that regard, so it's worth asking what they need (government official form vs simple note from doc).

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: TrekMUSH & Guardians of the Galaxy MUD

      @Fantom

      Leading with something like that implies that it's relevant. If it's relevant, I actually wanted to know why. The snarky non-reply killed my interest in any further discussion on the rest of it. Why should I bother?

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: TrekMUSH & Guardians of the Galaxy MUD

      @Fantom

      ...well, then. Noted.

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: TrekMUSH & Guardians of the Galaxy MUD

      @Fantom

      If it wasn't relevant, then why did you lead with it?

      posted in Mildly Constructive
      Sunny
      Sunny
    • RE: RL things I love

      Congrats @Roz, that's supremely awesome.

      My win today...

      I taught an Excel class yesterday to people who, while intelligent and capable, are not computer literate. I've been there since March, and I've been steadily working at getting this group in general more comfortable with their computers, what they can do and what they shouldn't do, that sort of thing. So one of the guys was finally brave enough to take my Excel class. It was an exercise in patience for me, as much as I love doing it.

      So as part of the 'steadily working at getting them more comfortable', I work Thursday afternoons in their building. So they know when to expect me to be there, and stop saving questions for weeks at a time until they corner one of the IS folks (because a lot of them feel that the questions are too stupid to e-mail, or not important enough to come to our building, and they don't want to bother us by calling...so they wait until they see someone and then get their lists out)...anyway. I work over there Thursday afternoons.

      So I show up today and get settled, and the guy came RUNNING when he realized what time it was. 'I WANT TO SHOW YOU SOMETHING!!!' I followed him back to his office and he showed me the chart that he'd built -- all by himself -- in Excel. Then he asked me a million...hmm. Educated novice questions. Like, he took the time to read up on it and learn a bit more himself, and saved the parts that confused him to ask me about. I showed him how to find the Microsoft tutorials and he was GLEEFUL that he could go read more about it.

      It was one of the most rewarding moments I've had at the job so far, and I've had some pretty good moments. 😄

      posted in Tastes Less Game'y
      Sunny
      Sunny
    • RE: What Do You Collect?

      Shot glasses.

      I don't know how it happened - I haven't even been a drinker for years now. But I have eleventy billion of them, and it's gotten to the point where people just give them to me 'because I know you collect them'. I do have a couple of really neat ones, but like...what was I /thinking/? Ten years ago I displayed them and so on. Now they're just dusty up in a cabinet out of the way somewhere, because...shot glasses.

      posted in Tastes Less Game'y
      Sunny
      Sunny
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