I did my time, man!
Posts made by SunnyJ
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What the fuck happened to Hip-Hop?
https://www.youtube.com/watch?v=QPRmFJ_U8Ug
Very interesting video. I don't know if we can attach youtube videos on the forum, but the link is up there. Really good, coming from someone who knows a thing or two about what they are saying.
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RE: Dreamwalk MUSH
@demiurge said in Dreamwalk MUSH:
I'm a little disappointed that the whole point of this thread effectively got captured by a conversation about IC/OOC speech codes. Feels bad, man.
You fell into the MSB vortex, from whence no thread returns.
@TNP That is exactly what he should get out of this.
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RE: Dreamwalk MUSH
@Demiurge Do your thing, or don't, dude. Defending yourself here will help zilch.
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RE: Vampire: The Masquerade 5th Edition (VtM 5E)
@admiral said in Vampire: The Masquerade 5th Edition (VtM 5E):
Why can't we remove the stupid humanity bullshit and let people RP what they want to RP? My vampire can be a good person or a monster but I shouldn't be railroaded towards certain moralities.
And I say this as someone who doesn't play total murderous monsters. I haven't since I was a teenage edgelord. They're bogging a game about -being a fucking undead monster with super powers- down into something tedious.
The idea in Masquerade is that without strict ethos the Beast always prevails, and unlife is shock full of philosophical deathtraps, enough that vampires opt to travel time tested roads instead of venturing into the woods of whateverIwantness.
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RE: Dreamwalk MUSH
@demiurge said in Dreamwalk MUSH:
@tnp said in Dreamwalk MUSH:
Sounds interesting. One thing though leapt out at me...
and how many words you wrote.
I don't like the idea of encouraging nonsensical purple prose that takes a half hour to write and even longer to interpret.
Yes, I've definitely considered that. But honestly, I think I'd prefer to tolerate purple prose people over one-liners.
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RE: Vampire: The Masquerade 5th Edition (VtM 5E)
@thenomain I don't agree with your take on the sex stuff, Theno. Vampire Requiem is almost entirely about sex and power trips, and they didn't go 'Yeah, fucking!' on the Requiem book that I know of. Why? Maybe because they realize that it is a fruitless pursuit and that people will absolutely fuck in Gauru if they want to, cuz kinks.
@Bobotron Also, imo, Coteries need to end. Bad for MUs.
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RE: Vampire: The Masquerade 5th Edition (VtM 5E)
@shelbeast The sex thing is weird. For tabletop I would say it really drives home the point that vampires are DEAD. They are not kinda dead, or immortal, they are corpses. For MUing it is exactly as you describe it. It will be the first thing to be ignored. I personally don't like that sort of shit. The more questions you try to answer about the physiology of these supernatural beings, the more questions pop up, with less and less convincing answers.
One of my main gripes with Masquerade was always just how much some books tried to drive home the fact you are hollow and sad and dead and soulless, etc. It made RP way less interesting, with everyone suffering together in an emofest.
Thanks for the review, Shelby!
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RE: Crescent Moon Mux / New Orleans CoD Mux
@rucket Nah, I'm cool. @ThatOneDude just dropped by to embarrass himself after jumping ship off the other thread when proven wrong about that whole auspice thing.
It is not the fact it is 2e that I find disheartening. 2e has some good stuff. I just thought it was kinda disheartening to imagine a world as @shaggy suggested might be the case, where people just make McWoD, 'Yo, the usual 2e WoD game' announcements. I am not saying this was the case, btw!
If it is 1e or 2e, godspeed, game runners! I wish you guys all the luck in the world.
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RE: Crescent Moon Mux / New Orleans CoD Mux
@shaggy This sounds absolutely disheartening.
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RE: TDM Modern Reskin
@Taika Hey, Taika, I've been seeing this thread and I know you decided to make this game as a reaction to Hadraniel's blunder in SF, but there's a lot about this project that confuses me.
Do you have a mission estatement for this new game? Something you are trying to accomplish with it?
Do you have time to run the game now? Although I didn't play TDM I remember reading more than once about your free time issues. Do you have more time now?
You are talking about this dual Praxis idea, and for someone who didn't play TDM, I wonder what exactly does that mean in terms of splitting the playerbase and creating dozens of offices and demand for NPCs. On that same topic, you have mentioned you are not very good with politics, how does that factor in it?
Not trying to discourage you, at all, but I feel there is a difference between being able to/enjoying/having time to CREATE a game and being able to/enjoying/having time to RUN it. I don't know if you had this conversation with yourself but I am curious about what are you doing to solve some of the apparent issues of TDM.
Wish you luck!
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RE: New Project?
@tempest said in New Project?:
Another moon gift associated with your auspice.
As in, when they start releasing more gifts for each specific auspice, like they did in 1e.
Rahu can not learn Crescent Moon/New Moon/etc.
This. To quote the book developer, @ThatOneDude ...
Acrozatarim
Acrozatarim
Member
Join Date: Dec 2013 Posts: 1711
#7
12-05-2015, 06:25 PM
Indeed, you absolutely cannot learn auspice gifts associated with another auspice, only your own. The intention is for there to be more than one gift associated with a given auspice at some point in the future. -
RE: New Project?
@thatonedude said in New Project?:
Forms, you aren't locked into anything in terms of using them outside of their /strict purpose/. You can kill something in hishu or any other form. You can track and do anything you want in any form.
Yes, you can kill something in Hishu. I never said otherwise? That is not the point at all.
As for Gifts, surprise... anyone can buy any gift to include auspice/moon gifts. So you are a sneaky rahu using Full Moon and New Moon.
No, you can't buy Moon Gifts associated with ot her Auspices. From the book: "A new werewolf gains a single Moon Gift associated with her auspice." and then "You may discover other Moon Gifts that are associated with your auspice at a cost of 5 Experiences." Even if they could, that wouldn't have addressed the fact I find these gifts boring.
As for being Over Powered I'd look at them vs 2e Disciplines and tell you again you are wrong.
Did I ever say they are less or more powerful than vampires?
Thank you for not taking it further.
I don't know where to start other than to say you are wrong on many levels much like what I've read from you on most of the posts in this thread.To quote a genius lyricist, You better check yo self before you wreck yo self. Didn't you say you do not have the patience/time to argue in the internet?
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RE: New Project?
@ganymede Jesus Christ, the Elodoth. They really didn't know what they wanted with them, and they still don't. My heart goes out to anyone trying to play one. Also, Philodox all the way.
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RE: New Project?
@ixokai @WildBaboons I will try to explain myself, but I am going to preface this by saying that 1e isn't perfect by any means!
My main gripe with 2e comes from everything being too "neat", which was OPP's intention and I think it was a fucking horrible decision to do. Everything has a very narrow purpose, a shape you can only fit into one thing. The game doesn't let you figure things out by yourself. I will give examples:
Each form has a strict purpose, and I do not know why they did that shit. Instead of letting players figure out their own playstyles the book states that the Dalu is for 'clearing the room' and figuring out where the prey is, the Urshul is for rounding it up, and the Gauru is to finish it off. So they buff the Gauru out its mind, and the result is that in a 2e everyone who is not a Gauru is missing out. On 1e, you could figure things out by yourself. Do you think you have the right combination of Gifts and Fighting Styles to go Dalu? Are you one of those people who likes to shotfun their way through WoD? Or do you prefer the more reliable Urshul instead of the Gauru? Do you have Gifts that tinker with the Gauru and make it a more interesting gamble? All of that is gone on 2e. You start the fight in Gauru or Urhan, and then fight in Gauru. The book tells you that is how things happen, and the mechanics enforce that. I dislike it immensely. It homogenizes the gameplay AND makes characters samey in a scene.
Gifts in 2e not only are too powerful, but they also further shove you into roles in uninteresting ways. Now, I am not saying the Rahu shouldn't have an advantage in combat, but I am saying that they shouldn't be gods at it by sheer virtue of having picked an auspice at CG. On 1e you had plenty of options that could make the Ithaeur and Cahalith, if not competitive, fun to RP in combat. On 2e you might as well excuse yourself from the table while the Irraka and Rahu throw dice at the STs face (not a fan of powers that are basically +dice + successes + rote, etc. WoD doesn't need MORE dice). You could make an Ithaeur based around fighting with Crashing the Weave, Two-World Eyes and Wisdom of Patience + Fetishes, or a Cahalith based around frenzying and resistance in combat, a Ithaeur that debuffed people, etc. On 2e if you are not a Rahu/Irraka with Hit and Run you are basically out of combat.
Still on gifts, they are so unimaginative and lame, but SO powerful, they also make the Pure, the best antagonist of werewolf imo, complete chumps in a fight. Before a Rahu with Full Moon Gifts 5 wasn't guaranteed to win against a better trained, more aggressive Predator King ith more attributes and skills and spirit buddies. Now? Yeah. Forget it. Especially in a MU environment where people are guaranteed to have at least one Renown at 5.
So to sum up, gifts are less varied, less interesting and disgustingly powerful, because dice > flavor, I guess. One I have a special gripe with is the FIRST Ithaeur gift, which insta-exposes a spirit's ban. That used to be the source of Ithaeur scenes and quests. Now you just roll dice and that is supposed to make you feel useful? But it just ruins the whole fun of hunting a powerful spirit, imo.
Totems now can only offer extra dice, which is shit. WoD breaks with too many dice, stop giving me dice. Before you could at least buy Gifts, which was pretty cool, so a pack serving the Thunderbird could have Weather 5 Call Lightining and summon lightning from the sky. Now they get +1 Strength or whatever the fuck. Not a fan.
I could go on, but I flat out don't like how they tried to make everything fit into place and thus removed all the chaos and exploration from Werewolf. I know a LOT of people gripe on the unihar and werewolf sex, or how costly and useless Renown is, or how bad Primal Urge was, but despite its many flaws, I think Forsaken 1e tried for more, and ended up achieving more as a result. It didn't have this vibe of OPP trying to be the 'Apple of RPGs' and turning all their gamelines in 'beautiful, sleek designs'. They feel so pretentious.
Pictured: Me crying over Werewolf 2e. -
RE: New Project?
@rucket Maybe you are right, man. I think 2e did Vampires right. Werewolf, on the other hand, I feel lost all of its charm, and it hadn't much to begin with. It got TOO streamlined and 'neat'. In the end of the day, there are a thousand of reasons and one for games not thriving. Maybe this is one, or not, but... who knows, dawg. Who knows.
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RE: New Project?
@thatonedude Your response is indeed less constructive than mine, yeah. But here, man, I don't want this to escalate. This is my point: I think the fact these games are 2e is inherently tied to their failures. 2e has less options to spend XP on, and those offers usually are very low cost. It has few options, and what little it has seem to be broken at least 30% of the time.
In a strictly 2e game, with no custom content, a Vampire warrior can only really be a Wyrmcoil, Claws of the Unholy mongo if they want to hang in there. Nothing in the basic book compares. CrĂșac and Theban are weak af. There is no variation or mystery.
Do I like that games are measured in XP vs Toys I Can Get? No, but most players seem to want toys, which the 2e flagship Spheres do not have. To me the cadinal sin is the lack of variety. A Covenant full of 5 basic archetypes of classic Vampires is just... eh?
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RE: New Project?
@thatonedude lol how constructive and reasonable. Go back to the Hog Pit.