@Griatch said:
Our lack of more advanced builder sctipting tools like this has more to do with this being something quite game-specific (Evennia is game agnostic) along with no one having wanted it enough to add it yet: Evennia's command system should be flexible enough to handle it without any core changes.
I think this quote right here might be a big part of the cultural issue. I have never MUDed, so don't know that culture but literally every MUSH/MUX I have every been on from the small maybe ten player total game to sprawling monsters what have over a hundred on at any point in time have had building capabilities. So it is not something that is really game specific or even genre specific, since I have played WoD, Superhero, Star Wars and Fantasy games in my time online.
I am rather agnostic towards a new code base or interface but if the one you are suggesting takes away features that I know and use in the games right now, why as a player would I be motivated to make the switch?