@Shlappy said in Kushiel's Debut:
Sucks that they have some pretty harsh opinions towards the people who quit, whatever their reason.
The one who holds up the mirror is the one who gets blamed for what they see.
@Shlappy said in Kushiel's Debut:
Sucks that they have some pretty harsh opinions towards the people who quit, whatever their reason.
The one who holds up the mirror is the one who gets blamed for what they see.
Oh, people can still have fun there. They just need to know what to expect. It's a sandbox in the truest meaning of the word. It's all about the staff alts and who they choose to play with. There's good players there and if someone just wants to RP in the setting, there's plenty of fun (and TS) available. Just don't expect to do anything beyond small scale personal drama.
This was exactly the problem I had with the game that I mentioned a couple months ago in I forget which thread. I'm hardly surprised that one of the very few plots that staff was running (for certain definitions of running) was resolved, with no notice to the player base as a whole either ICly or OOCly, by staff alts and a select few despite many others trying to get involved for the longest time.
@Pondscum Just in time to get infected with the plague!
@Ominous said in The 100: The Mush:
@TNP said in The 100: The Mush:
Such as not liking the theme? Or not liking Faraday's code? Or having the attention span of a gnat? Nah, must be the game.
That's fine. I was just curious as much of the recent conversation has been problems players have had, and you didn't even make it to the point of being a player.
You've got the wrong person.
@Ominous said in The 100: The Mush:
@Warma-Sheen said in The 100: The Mush:
@Three-Eyed-Crow said in The 100: The Mush:
I feel like the 'Game sucks' and 'Game is awesome' sides have been pretty evenly split here, and even in being kind of annoying about their positions in spots.
Chalk me up for the former category. I couldn't even get out of chargen before bailing.
That seems less an issue with the RP and more something else.
Such as not liking the theme? Or not liking Faraday's code? Or having the attention span of a gnat? Nah, must be the game.
No idea how it's done. The game had code where you could start a log in any room and join it. The game then logged everything till you ended it. It ended up on the wiki in a table of sorts if I recall right with each pose on its own line. You then had to hit a button to convert that into a log.
@faraday said in Telnet is Poop:
Having explored it a little in the past, I think that game-to-wiki is going to be tough.
Whoever coded Brave New World managed it with Mediawiki. Logged scenes would transfer to the wiki somehow.
@GirlCalledBlu said in Telnet is Poop:
@Lithium Huh. Did you play A Moment in Tyme? That's the only WOT MUD I know of. (And a complete non sequitur to this conversation.)
That's the one I was on. One of my first Mu*s as well.
Morgan does want to set up a separate community to live apart from the Ark. And if it's feasible, he'll do it. But it's up to me to come up with reasons to interact with the main group and the Grounders as well. That's kind of what he wants in fact, to be a go between between the two groups. Cameron having his dad still alive is an easy excuse to maintain ties with the Ark.
@ThatGuyThere said in The 100: The Mush:
But it has been stated in the thread that the leader is a staff alt, that makes the arguments that it is not a players not being railroaded seem a bit disingenuous.
The Delinquents have no leader as you're using the term. That's actually part of the IC problem they have.
@gasket said in The 100: The Mush:
He has been in all, or nearly all, of the major event scenes (these same scenes almost always containing the same four or five PCs)...
Completely accurate. I'm really enjoying this game and playing it constantly, to the exclusion of other games I have PCs on. This must be what Fallout 4 felt like. I'll assume the others feel similarly.
...and when he isn't cozied up with Cameron (another player who doesn't see the problem) is usually playing only with those other PCs.
Completely inaccurate. First, keep in mind not every log gets posted. But even so, look at the tags on those logs. Yes, Cameron certainly is in a large majority of them given their IC relationship but if you throw out the major events where everyone is there and just consider the smaller ones, the cast is fairly diverse. I'm happy to play with anyone.
edited to add: Despite this, whether my observations are true or accurate or not, it's a game I'm still trying to get traction on. I have issues with some things that are going on, obviously, but I also don't want to be solely on the dogpile side of things.
Grab me for a scene. I'm happy to RP and/or work out backstory.
@Karmageddon said in The 100: The Mush:
- There seems to be a lack of friendly, welcoming PCs with whom they can interact.
Except, in my opinion, this is not the case at all. And while there certainly was a lot of IC antagonism in the beginning, it's lessened as 1) players have settled into their characters and figured out the nuances of RPing them and 2) external threats are forcing them to work together.
At the beginning of the game, it was just the Delinquents freshly tasting freedom and squaring off over pro and anti-Ark sentiments. And then they find out they're not alone. It's a truism that the enemy of my enemy is my friend (or at least someone I can work with to stay alive).
Keep in mind that it's been less than 5 RL weeks since the Delinquents Landed. Characters grow and change as they get played and are affected by plots.
@Coin Exactly. I've always taken the point of the piece, as a whole, to be 'it's a game, everyone needs to have fun'.
It's been 10 years since this came out so there's probably a lot of people who haven't read it. It's worth having on this site.
http://wadewilson.livejournal.com/11285.html
Learn it, know it, live it.
Comparing now to then, it's been my experience that OCs can do just as well as FCs in both importance, relevance and power than, say, 10 years ago.
tl;dr things change
@surreality said in The 100: The Mush:
@TNP Not quite.
I suggested they ensure they have support for the 'strike off and get the thing done on one's own' thing that happens frequently on the show (because it has to due to the kind of characters doing... exactly what you're describing, really).
...and brought up exactly the problem regarding something involving a small group of authors and a collaborative group like a MUX, actually.
I stand corrected. I've actually only been skimming the posts of the people who don't/haven't played there since it's the 'I left because staff didn't...' has never been completed beyond 'fix the problem magically'.
It is, though, refreshing to hear complaints about a game that is about purely IC behavior instead of OOC and that people are taking the theme too far instead of things devolving into a huge lovefest as is so often the case.
And in the interests of transparency, I play Morgan. So by all mean, feel free to page me on game. We can work out backstory if you want or just RP. He only threatens to kill people who threaten those he cares about.
A bunch of teenage criminals, formerly locked up and kept under under watch, are suddenly transported to an environment lacking any authority where they have complete freedom.
That's Day 1.
Day 2+ is jocking for position, gaining influence, trying to establish oneself in the power structure (or distance oneself from it depending on the PCs inclination), etc.
And ten days after opening they should be playing nice? At that rate, by Day 45 the game would be over. There's been a lot of character growth going on, peoples' attitudes are changing, lines are reforming, etc.
Comparing the game to the show is meaningless. The show is scripted by what? 4-5 writers? The game has dozens of writers. They're not going to sit down for a week and pre-plan all their RP for the following week. It's all improvised.
And no one has said what staff is supposed to do beyond telling people to stop being so mean ICly.
I'm wondering what solutions you think staff should implement. From the sound of it, most of these complaints are about characters and their IC actions and not against the players' OOC ones. So aside from staff telling players that they're RPing their characters 'wrong', what should they be doing?
The Stanford Prison Experiment.
Actually, there are no 'prison guards' at all. That's kind of the point of the show to a degree. The 100 get sent down on their own because they're expendable criminals (I haven't seen the show, I just play there). Everyone is also 18+ so no underage sex there either.
And while I do find things a bit exhausting at times it seems a natural outcome of the genre and what's happening on the game, which is paralleling the show (though not duplicating it). There certainly is IC antagonism but it's not between cliques so much as factions. In this case pro vs anti Ark. Which isn't to say it's that black and white; there are a lot of gradients to each side. But the thing is, it is IC antagonism. I've seen few OOC issues between players. Surprisingly few in fact.
It just might not be the genre for everyone.