Double post, but I finally caught up and finished season 2 of Supergirl. And it was (hurr) super. I also love that both Supergirl and Agent's of S.H.I.E.L.D. are entirely blatant in shitting on Donald Trump and other American fascists.
Posts made by tragedyjones
-
RE: Good TV
-
RE: Sin City Chronicles
Update!
Looking for motivated-ish people with a desire to do some work in the following fields:
- Setting Design (Map)
- NPC Design
- Mediawiki Design
- Descing, Eventually
- Experts on Requiem, Created
Contact me with offers.
-
RE: Which canon property/setting would be good for a MU* ?
@Runescryer said in Which canon property/setting would be good for a MU* ?:
@Coin
Hit me up for the Scion or Aberrant game once you and @tragedyjones start working on it. I'd love to be involved with that.Considering the book is probably at least 6 months out, no rush.
-
RE: Which canon property/setting would be good for a MU* ?
@Cupcake I played in a really fun Last Airbender set tabletop, utilizing Big Eyes, Small Mouth
-
RE: Good TV
Yes, yes. I get that sir, I surely do!
(Classifying pop culture characters is the best).
I'm mid through season 7 and kinda sad about it. I think my next series will be The West Wing, though.
Fringe for me, I think.
Fringe is one of my favorites. A lot of God-Machine inspiration to be had!
-
RE: Bump In The Night: A Chronicles of Darkness MUX
Threadonmancy: I am going to be taking the server down early next Month. If you have anything you need from either the game itself or the wiki, please grab it before then!
-
RE: Sin City Chronicles
Re: Changeling.
We are working to include it in development as much as we can, following the information that is available and working in broad strokes for implementation. If it is released before we complete the rest of the game, then Changeling will be available at Launch. However, should it not, we will implement Lost 2nd Edition when it is released and the code support is available. Changelings will be a part of our world from day 1, but their availability as Player Characters is dependent on the source material. There will not be a "and then suddenly, faeries" type situation.
-
RE: Chronicles of Darkness Game: Seeking help
Good luck, @Cobaltasaurus. If you have any desire I can send you my few notes I had for Los Angeles, cool background bits and shit, but otherwise I look forward to hopefully checking out your game!
-
RE: Sin City Chronicles
Hey folks, it has been 25 days and I want you all to know that the project is not abandoned!
I wanted to share a few things so that people may get a taste of what we are working on:
In Regards to Crossover Considerations
In 1951, there was a major conclave brokered by the Sangiovanni, the Pentacle, the local Freehold, The Mojave Protectorate and an assembly of Free Created. There, they ratified the Vegas Compact, commonly called the Midnight LawThe Terms Include:
Vegas belongs to no Society in the compact, it belongs to all Societies in the compact- Compact Societies are prohibited from undue intervention in the affairs of other members.
- Every year, The Compact shall appoint 6 citizens from each Society to act as enforcers of the Compact among their own.
- The Black Chips shall be the coin of the Compact, all Societies must tithe 50 chips per year to the Dealer.
- The Dealer represents Las Vegas itself in the compact, and is a neutral party
- Members of any Society may be blacklisted by a majority vote of that societies Enforcers, or a 2/3 majority of all enforcers.
- A Compact Society shall respect the nature of all other Compact Societies
- The Straight Flush Hotel and Casino is property of the Vegas Compact.
An Example Spirit Court
The Strip
The Strip is comprised of spirits allied with the oldest aspect of the Vegas avatar, Big Daddy. The Strip is spirits of Old Vegas, of gambling and vice and classy glamour. While once the dominant Spirit Court in the region, The Strip has waned in power since the late 70s, today riding in a middle of the road position, primarily due to the power of their lead spirit and the long memory of the Shadow.
Lead Spirit: Big Daddy (Vegas Avatar)
Primary Domain: The Strip is the spirit court of Gambling and chance, lead by Big Daddy, a facet of the Las Vegas city-spirit. It is primarily found in and around casino's, but is actually stronger in older, more established gambling dens than in the newer mega resorts.
Represented Umia: City spirits, Artificial Elementals, Luck Spirits, Addiction Spirits, Money Spirits
Allies: The Tourism Board, The Machine-Born, The Enduring Mojave (strained relations)
Enemies: The Lap of Luxury, The HouseMechanical Concerns
- Paradox - Paradox is going to have teeth on Sin City Chronicles. For example, containing a Paradox could result in Bashing Damage, but it can quickly lead to Lethal or even Aggravated wounds,
- Fetishes - Fetishes Will follow the same rules for all gamelines which can access them
- Swarm Forms - These rules will be uniform across all means of becoming a swarm
Example NPC
Malcolm Platt - Seneschal to Prince Styles, Malcolm is a Ventrue in the Ordo Dracul and a master of the Coil of the Ascendant. Though a member of the Ordo Dracul, he has worked closely with the Invictus for twenty years, and is known, sometimes derogatorily, as the Daytime Prince. Officially, Mr. Platt's Title is COO.
Other Update
We will not be utilizing Beast: the Primordial. -
RE: RL Anger
Yesterday, my gf and I moved in in together to a new apartment.
At 6:11 this morning I was awoken to a roach crawling on me.
-
RE: Sin City Chronicles
From post 1 - "Supernatural and Mundane Area Resource Tracking (SMART) - Utilize a system to track the available resources for each area on grid."
Details coming soon.
-
RE: Sin City Chronicles
@tragedyjones
Did you remove PT from the game?-Probably yes
Can Vampires blood bond other supernaturals and have hawt, filthy, disgustingly demeaning TS with their mage and werewolf subby fucksluts? I mean, uh, 'tell interesting stories with the other splats'? Sorry, I got distracted.-I am leaning towards no, at least without the same ability to resist as Kindred
Can Mages cast buff spells on other supernaturals?-Presumedly, but mage mechanics are not my specialty
Are you going to do anything to mitigate the fact that Mage is absurdly stronger than the other splats? And I don't just mean this in the blatant 'power level' ways. There are some very core things that are dumb and just tilt the powerscale towards mage. Resistance against any vampire power, as I know it, is Attribute + Power Stat. So Dominating a mage, they'll get Gnosis in the resist attempt (and as we all know, gnosis is a power stat with no drawbacks and tons of incentive to just get as high as possible), they also potentially get stuff like Mind-arcana shields, or things like the Fate 4 attainment where they get to roll Clash of Wills to resist supernatural compulsions. A mage using magic against the Vampire, the vamp has no 'defense'. Even if the mage SPECIFICALLY emulated an effect similar to Dominate, the Vampire only gets whatever the withstand is (as far as I am aware, anyways?), like a normal human. Vamp is the example I used here, but this goes for the rest of the splats, I think.
Are you going to have any sort of systems or ongoing plot/theme in place to punish mages who walk around lit up like a christmas tree 24/7 with permanent +10 dexterity spells and shit hanging on them and don't have a Supernal Veil to go with it?
Are you going to do anything different with Paradox? Somehow, Mage 2.0 the book managed to make Paradox even more toothless than it used to be, which is baffling. This, combined with the last question tends to just make Mage feel really silly, to me, because let's be honest, players will ignore these 'dangers' entirely. This splat is the strongest, and has virtually no weaknesses or drawbacks unless an ST proactively enforces them.- For all of the above, I cannot answer directly other than to state that we will have a much smaller cap on the mage population. Mage Mechanics is not my area of expertise
Are you going to have an actual Praxis/Consilium/etc that the players are INVOLVED in or just some cookie-cutter placefiller 'Council'?
-Yes
Are you going to remove Claws of the Unholy, because it's got the same problem as PT, IE pretty much no reason not to buy it, especially not when it's 1 fucking xp? (The correct answer to this question is HOLY SHIT YES I WILL, FUCK THAT MERIT.)-Probably not
Are you going to have Bloodlines and Legacies and Lodges and wtfever the similar things are for the other splats?-No
What level of XP are you going to start at? Is XP going to be automated? Will there be a cap on XP?-Moderate XP. Lower starting. A slowly rising cap and, at this point, a mix of player-assigned XP and Gameline specific XP
Are you going to do "territory'? If so, will there be any meat to it, IE having to work to claim space, or just 'okay pack/coterie XYZ claims Neighborhood B'?-Territory and Domain will be tied in to our SMART system
Is @surreality a whiny ho?-No
Would you ever consider adjusting XP costs of various things? Personally, the more I play 2e nWoD, the more I find the costs of Attributes specifically to be mind-bogglingly steep, especially when compared to the cost of POWERS and POWER STAT.-No
Most importantly, and I'm asking this one for all the children out there listening, afraid to try and follow their dreams, can I play a Lost Boy who is also a Mage/Vampire/Werewolf?-No. You cannot because you are not welcome on Sin City Chronicles. And no one else can because they are not compatible with Supernatural templates
- For all of the above, I cannot answer directly other than to state that we will have a much smaller cap on the mage population. Mage Mechanics is not my area of expertise
-
RE: Sin City Chronicles
Request: Ask me questions. About policies or HRs or anything. If I have an answer I will share it, otherwise I can add it to the list of shit that I need to think about!
-
CofD and Professional Training
What are people's thoughts on the Professional Training merit? Is it mandatory for a good build? If so should it be free? Do you love it? Hate it?
Also note I am referring to the version in Chronicles of Darkness 2E and associated games.
-
RE: Sin City Chronicles
Couple updates.
We have people working on everything but Beast. There will be some sort of supernatural intercooperative group but it is being nailed down.
One thing I am excited to say is we are adopting splat-specific XP in the vain of Arcane XP/Vitriol as a means of encouraging in_theme RP.
-
RE: Deep Shadows - Shadowrun 5th Edition MUSH - Help Wanted
I have no code ability, sorry.
-
RE: Sin City Chronicles
@Arkandel derp, yes I am working on a metaplot. Seasonal arcs work, too.
Also, pretty sure Sookie is in every episode of True Blood.
-
RE: I miss WoD
Depends! What sorts of stories are you looking to play in? If you are just looking for a happening place, I believe both Reno and Fallcoast offer psychics and are fairly hoppin.