We're using Savage Worlds. My intent is to make things as simple as possible with The Force likely just being an arcane background. I'll go through the powers list to make sure all the "Jedi-like abilities" are there and add any that may be missing. Still pondering how to handle the dark side in a "fast and furious" manner.
Best posts made by ZombieGenesis
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RE: Legends of the Old Republic - In Progress Star Wars Game
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RE: OC Superhero Discussion
@runescryer I don't disagree with you in regards to crunch. The sad fact is, however, that most people look at those games(especially Champions) and just go on about needing an advanced math degree to play it. I find most people who say that have never actually played Champions(which is my personal favorite Hero RPG) but that's how people see it.
In regards to most of the crunch being in character generation, sadly that means most of the heavy lifting comes in coding that character generation in a suitable MU format. I did a M&M 3E system for TinyMUX and it was no mean feat.
For me, in regards to this conversation, as a coder, I'd have to weigh how much time, effort, and energy it would take compared to other systems that may work just as well but would be much easier to code.
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RE: Good or New Movies Review
I see what you're saying. I'm excited to see it in September. Only three movies that got reshuffled really bummed me out. Ghostbusters, Godzilla vs King Kong, and Candyman. I'm glad Candyman just got pushed a few months back and not a whole year.
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RE: Welcome to the Euphoria!
Here are the blueprints for the Enterprise D. Hope it helps!
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RE: OC Superhero Discussion
@misadventure said in OC Superhero Discussion:
I am still a huge advocate for use a game system to design characters, sort of a way to make sure everyone has the same number and power of options, and then just free form it from there.
This is exactly how I feel about it. For supers anyway. I like sheets as a way to give an "at-a-glance" look at a character. It's easier to look at a sheet and go "Oh, he has Strength 15 and Invulnerability 10", which tells you how hard he can hit and how much damage he can take in 20 or 30 characters, rather than reading through a few paragraphs of powers to get the same information.
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RE: Good or New Movies Review
I had not till now. It was very well done. Now I must rewatch the original this weekend. LOL
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RE: Interest check: WH40K Only War
I love the 40K RPGs that FFG put out. I could be down for this depending on the setting. Going up against Tyranids or Eldar or Chaos could be awesome.
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RE: MUs That We Would Love To Make (But Won't)
@lotherio Yeah, I was tempted to try something like that to scratch that motu itch using Masters of Umdaar.
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RE: Good TV
I read yesterday that Comedy Central is bringing back Bevis and Butt-Head too. If I'm being honest, however, I don't see how either can exist in the modern world.
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RE: Vampire 5E Games?
@Bobotron That's what I figured. Thanks!
Also RE: Sabbat. It's not just the Sabbat that leads to shit shows it's that entire "fuck the world" mentality. I played on an X-Game recently that had a Brotherhood set up. It immediately devolved into gore fests of things like playing football with human heads and things like that. Now I'm all for "edgy" RP but this was beyond even my levels of acceptance. And when called on it the ringleaders of the Brotherhood pitched a huge stinker fit and, in the end, it actually pushed players away from the game. Which is too bad because, aside from that, the game was pretty good. It was funny because I'd seen the same shit go down on games that allowed the Sabbat. I don't understand what it is about those types of factions (Sabbat, Brotherhood) that immediately sends people down the "murder-murder-kill-fun-murder-kill" rabbit hole.
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RE: MUs That We Would Love To Make (But Won't)
@squirreltalk I think a pro wrestling game would be really cool. Either one based in "reality" or a fantastical one that takes place in the far future(Champions of the Galaxy style) or even in a fantasy realm.
There's a WWE RPG that I think might translate well or even a hacked version of the diceless Marvel Universe RPG.
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RE: Dead Celebrities 2020
Loved him in the 1991 revival of Dark Shadows.
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RE: Potential Buffy Game
I like the idea of the school within a school. I think that will def be a thing.
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RE: Testing the Waters for Battletech Interest
I'm a weird one with this. I love the idea of a Battletech game. I play a Battletech video game a ton and I love giant robots fighting each other but...I'm awful with the lore. I honestly could not give less of a crap about any of it to be frank with you. I just like giant robots fighting each other.
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RE: Good TV
As a lifeline fan of Masters of the Universe I was nervous going into this series but I ended up really enjoying it. Not exactly what I was hoping for but close enough. I think they did a good job and I can't wait for the second half of the season.
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RE: Potential Buffy Game
Minor update, I'm still looking to move forward with this I've just been doing research on some things and trying to find a good map to base the grid on. I've also had some people ask if I'll be allowing Highlander style immortals and I'm undecided. I tried that with the last Buffy game I ran and...it didn't go so well. But we'll see. Anyway, just wanted to let people know that this project is still in the works it's just progressing at a leisurely pace.
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RE: MUs That We Would Love To Make (But Won't)
Just got my PDF copy of Mecha & Monsters: Evolved and it makes me sad that this is likely not a game that will ever exist. Giant robots fighting giant monsters in a pretty slick and fast paced system. Ah well.
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RE: Dead Celebrities 2021 Edition
Starred in some of my favorite movies and TV shows.
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RE: Poll: Fantasy Earth 2.0
Pictures and other bits of pop culture laying around? They learn to read and think old school dime novels are history books? Maybe. I dunno.
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RE: MUs That We Would Love To Make (But Won't)
@bear_necessities I think it depends on the game. I know people will cry "favoritism" the second anything is offered to one player isn't offered to everyone but I honestly have no problem with it.
I was thinking about how to do a Dark Souls game with the new RPG coming up and one of the things I was thinking could be cool is earning "reward points" or whatever by running plots for yourself and others that you can cash in for special gear or spells or something. Want Havel's Ring? Work with staff to create content for other players then they'll work with you to run you on a plot that ends with you getting Havel's ring or something.
On a comic game? I guess it depends on the specific universe but something similar could happen. Cool perks that don't overpower a character or unbalance the game. Some players helped you run that Thanos/Infinity Gauntlet plot? Their PCs are now the guardians of the Infinity Gems(ala the Infinity Watch comics).
I think things like that could work.