On the surface, I love the Storypath system. Using the Trinity core rules my TT group did a GI Joe style campaign and it worked great.
Sadly, I can't really stand either of the Storypath implementations. I found Scion 2e to be an absolute mess. Aberrant was a little better but I just hate some of the design choices they made(convoluted character generation and starting at Scale 1 instead of Scale 0 which throws some things just off-kilter enough to be jarring).
The good thing about Aberrant is that I think you could house rule a simple character generation process and that would make things quite a bit better.
Anyway, just got my backer PDF of Aberrant and wanted to do a mini-rant about a system that I think I could absolutely love...but just can't.