@Runescryer said in Spitballing for a supers Mush:
I think that 'stagnation' is a better descriptor for the state of Super MU's than 'dying'.As pointed out before, it's largely the same group of players moving from game to game as new ones open and the characters they want to play open up. I confess to being guilty of this as a player....
But, I suspect that the stagnation is a reflection of comics fandom as a whole. The fandom at large doesn't like change. They don't embrace new idea and concepts easily. I could discuss he whole negative-reinforcement cycle of the fandom-creator relationship, but that's a tangent that isn't going to positively add to the thread & topic.
For what my opinion is worth, I think what's going to break the Super MU stagnation is focusing on quality of the game experience over he quantity of players. A large player base is fantastic and rewarding, certainly, but you're not going to get it overnight from an entrenched audience that''s resistant to new concepts. Getting the kind of player numbers that you're looking for, who embrace the game's ideas/concept, will take months, possibly years, to grow. You just need to have a lot of patience and a staff willing to do a lot of heavy lifting from an event/scene perspective until the game reaches that critical mass of players and the PRPs become self-sustaining.
It's also the disease of status quo. people are so worried about their precious FCs being taken down a path a future player might not like (or even sometimes staff just don't want it) that they get all up in arms about it(*). You can't app anything significantly changing the normal way shit works because "what if someone else is upset".
Why can't someone apping Barbara Gordon decide to take the name Batwoman? Just because someone might wanna play Kate Kane? Hell, why can't Babs become Nightwing? Just because someone might want to play Dick Grayson? These are examples of extremely minor changes, too; you could do a lot more for greater impact.
If staff (and the culture in general) were willing to go with it, you could find a balance between an FC and an OC Superheroes game.
And if people dropping FCs and picking them up is a problem, apply Multiverse Theory. It's not that hard, and it definitely isn't out of theme with comic books in general.
(*) Never mind a large percentage of people wanting to just rehash the same plots (often from comic books themselves) with slightly altered bits to conform to whichever characters are around in any particular game. I'm guilty of it, too, occasionally, but some people it just feels like they are literally following the comic book storyline like a script and get super aggressively defensive when you try to stray.