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    Best posts made by Derp

    • RE: The Work Thread

      @Rinel said in The Work Thread:

      @Derp

      I'd actually be more okay with this situation except my boss is my friend from law school who has practiced for precisely one year longer than I have.

      Things are awkward right now.

      Instead of 'This, too, shall pass,' instead remember:

      You, too, passed the Bar.

      posted in Tastes Less Game'y
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    • RE: GMs and Players

      @greenflashlight exasperated

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      @GreenFlashlight said in Real World Peeves, Disgruntlement, and Irks.:

      side note, do not visit GameStop, as anonymous employees report these claims of sanitized stores are lies

      I visit my local gamestop because the manager is hot af and I enjoy chatting him up. I also buy games. <.< But mostly the former.

      posted in Tastes Less Game'y
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    • RE: MUs That We Would Love To Make (But Won't)

      @arkandel said in MUs That We Would Love To Make (But Won't):

      Here's a question, while we're just shooting the shit (*).

      Which original TV series would actually make for a good MU*? How would you set it up?

      (*) Unlike what we usually do, which is talk about important stuff like mature adults.

      Babylon 5.

      It spans a good section of a galaxy and dozens of worlds. There is so much that happens off-screen that it gives almost any character a chance to take part in some kind of shenanigans against the Shadows. And each character in the Main Cast is designed from the ground up to be replaceable by another character. Ivanova would have taken over for Sheridan/Sinclair, Vir for Londo, N'Tosh for G'kar, etc. All of them have backups, and then they'd have their own, new backups. Characters phase in and out for a variety of political reasons, so you can idle out without your character even having to lose face if he gets assigned to be the liaison to Minbar or whatever. Looking at you, Vir.

      Plus it's got enough weird for everyone. Technomagi, sexy aliens, space jet fights.

      posted in Mildly Constructive
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    • RE: Bad TV

      @L-B-Heuschkel said in Bad TV:

      Bad TV? "Alta Mar" on Netflix. It's so horrible I'm in love. Why did I live 49 years before anyone introduced me to Spanish soap operas?

      Spanish shows in general on Netflix have been pretty great. Just binged the hell out of Elite, in all of its occasionally cringe-inducing glory. Toy Boy, same. Queen of the South. They're all sort of 'wtf why even' in that way that leaves you totally hooked.

      posted in Tastes Less Game'y
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    • RE: MUs That We Would Love To Make (But Won't)

      @arkandel said in MUs That We Would Love To Make (But Won't):

      Unless something has changed, the truth of the matter is the majority of players want to participate in but not run plot. It's not really a matter of whether they are permitted to; in fact unless there are generous reward systems encouraging them to do so, it tends to not happen outside small groups of players running scenes for each other.

      Nothing has changed. This is still the case.

      posted in Mildly Constructive
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    • RE: Covid-19 Gallows Humor

      @Aria said in Covid-19 Gallows Humor:

      @L-B-Heuschkel said in Covid-19 Gallows Humor:

      @Goblin 2 people here. -TWO-

      Time to decide which kids have to live in the yard! >.>

      All of them. Obviously. I mean, where else would they be? In the house? Think of how much damage they could do.

      posted in Tastes Less Game'y
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    • RE: MUs That We Would Love To Make (But Won't)

      @bear_necessities said in MUs That We Would Love To Make (But Won't):

      @derp What? There is a big difference between being able to play a character and being able to create a plot that is fun for everyone involved.

      No, there isn't.

      You create a character and a premise for a scene. That's pretty much all it takes. Every MU player does it every single day.

      posted in Mildly Constructive
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    • RE: Covid-19 Gallows Humor

      @Auspice said in Covid-19 Gallows Humor:

      4048f621-27b0-43cd-a382-8c221098eec4-image.png

      That's how you do it, right there.

      posted in Tastes Less Game'y
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    • RE: Authority, Autonomy, and other Tools of the Trade

      @surreality said:

      (I need to stop agreeing with you, @Derp, really this is getting weird!)

      I know, right? Spooky.

      @Alzie said:

      WoD is unique in that it's the only game system where people actively attempt to separate out the different types of character templates.

      When you look at Fading Suns, you don't say that Merchants, Priests, Nobles and Aliens are separate spheres. Nobody does that. They're just different things players can play. It's all one large game world.

      When you look at shadowrun, you don't say that Deckers, Mages, Shamans, Riggers, Street Samurai and the numerous other professions are all separate spheres. No, you just say they're all different types of people you can play. It's still one large game world.

      The same way with the world of darkness. Supernatural is just a type of thing you can play, but it doesn't mean werewolves are somehow part of some different game world than mages are. I think that's one of the biggest problems in sphere games like the reach. They segregate everyone based on splat and pretend we're all playing in a separate game, then act surprised when people get pissed off at any attempt to re-integrate other 'spheres' into their sphere.

      But among those, WoD is the only one of those games wherein each of those has a specific focus point in that game world, which I brought up earlier, that doesn't often connect with others in the 'fundamental raison d'etre' sort of way that the focus provides for those other things. Vampires are creatures of social manipulation and scheming that can rage over centuries. Mages, likewise, can be social manipulators, but their stuff is much faster, and is not their primary focus -- solving certain Supernal Mysteries is. Werewolves are almost wholly focused on the balance of the Shadow, which others can interact with tangentially, but rarely have as much focus in. And while the God Machine has the capability to touch everything around it, few of those others are as informed about its nature as Demons are, who are the only ones actively rebelling against it, even if others occasionally muddle its plans.

      So while you're right that they do interact occasionally, they're also prone to high levels of distrust, and often tend to keep to themselves, either because their foci do not cross or because they design it to be that way whenever possible. Just because they can interact now doesn't mean that it happens all the time. The games are still insular by nature. It's why there are separate game lines for them, each unified by the world they inhabit but otherwise completely different from each other.

      So comparing them to the other games, wherein all of those things are all straight from the core and lumped together in one big category, is drawing a false comparison. One of these things is not like the other. Ergo, it's wholly reasonable that the insularity found in one is not a fluke, even if the others don't have it.

      Thus why it's important to have people who are focused on those aspects of those game lines that help to define their reason for being, even if you don't organize it into sphere staff. The game itself will organize itself into spheres just because of the nature of the creatures that inhabit it and their individual missions. To pretend otherwise is to do a disservice to those game lines and the players who play within them. They expect to play something within that game line, which means that focus has to be respected, even if you don't have traditional sphere staff.

      posted in Mildly Constructive
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    • RE: Good or New Movies Review

      @Cupcake said in Good or New Movies Review:

      Watched Midsommar last night. There is a lot to unpack about that movie.

      Despite the fact that there are definitely gory moments, it doesn't really feel like a horror movie to me, per se.

      Hereditary didn't really feel like one until the very very end, either.

      posted in Tastes Less Game'y
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    • RE: Fading Suns

      @ThatGuyThere said:

      They barely mentioned the Federalists, a party that while brief did a large part of shaping the form of the government let alone anything that is out of the US.

      They also almost never mention the Antifederalists, technically the losers in that particular battle but a faction whose concerns about the power of a federal government are turning out to be quite prescient.

      posted in Mildly Constructive
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    • RE: RL Anger

      @wahoo said in RL Anger:

      I woke up to an email on my WORK EMAIL that I use with CHILDREN that was suggestive and sexual and culminated ina job offer(wtf) that was also followed up with a) an email to my personal email b) a whatsapp message c) 3 youtube comments and 4) several instagram comments, all suggestive. from the same dude

      ...yaaaay! You're famous! Star power! (or something!)

      But seriously that sucks. 😞

      posted in Tastes Less Game'y
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    • RE: Previously Mutants & Masterminds MUX, now a Question! DUN DUN DUN!

      @Warma-Sheen said:

      I've never had a night where I said to myself 'man, I really wish I would have told that extremely attractive woman that I like to play D&D'. Never. Not a single time in over a decade.

      But like... it works for Vin Diesel. Why not for everyone else?

      posted in Mildly Constructive
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    • RE: Real World Peeves, Disgruntlement, and Irks.

      @insomniac7809

      In conclusion, academia is a land of contrasts nuance that only just barely qualifies as the word as someone does the same study the other person did but also wants to take this almost-irrelevant thing into question to see if it has a significant impact (spoiler: it usually doesn't but that doesn't stop people from padding out 60 pages about it because it's damn hard to find something truly interesting to write about, so you just cite everyone and hope that some of them get your paper as peer reviews and look favorably on it for the citation).

      ETA: Thirty copies of practically the same report? I thought that was a journal?

      posted in Tastes Less Game'y
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    • RE: White House/Political MUX

      @The_Supremes said:

      But yeah, pilots shouldn't attend movies about airplanes, etc.

      I have never heard this. But I'm officially stealing it. That is precisely how I need to tell my friends not to take me to politics things.

      posted in Mildly Constructive
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    • RE: The Work Thread

      @Ganymede

      That's every AG's office I've ever seen.

      posted in Tastes Less Game'y
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    • RE: Game Idea

      @Taika

      I'm a fan of slower xp gain. But also realize, any game that gives a higher xp gain rate will attract more players, potentially leaving you with a very tiny player pool. Depending on what you're wanting to create, this could be good or bad. I leave it up to you to decide. But I wish there were games where xp wasn't accrued at a breakneck pace, and players had to, you know... work for the extra shinies.

      Edit to add: You will also get people bitching that those who don't do RL work and can live on the game all the time end up getting moar shinies at a faster rate. I don't necessarily consider this a bad thing, because if they're working for them they're working for them, so... whatever. But you may consider a cap on weekly xp gain, as well, to keep things on the level.

      posted in Mildly Constructive
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    • RE: The Work Thread

      @Ganymede

      Um. What?

      All I was saying is that every time I've had to work with an AG's office, they phone it in at best, and their work is a mess. I have to work with them frequently in my current position because we get sued for stupid shit all the time, and we have to defer to them for defense of state agencies. And it's always a mess. Every single time.

      I wasn't trying to pick a fight. I was agreeing that it's frustrating.

      posted in Tastes Less Game'y
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    • RE: Space Lords and Ladies

      @Kanye-Qwest said:

      I just ask because this "enforce societal norms' is such a red flag.

      Myths of societal norms, maybe. Adultery, homosexuality, the breaking of gender roles... all of those things are Fact in history, with 'societal norms' mostly being the convenient myths that we created somewhere along the way to make the other things taboo. So, agreed. 'Enforcing societal norms' is kind of a red flag.

      posted in Mildly Constructive
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