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    Posts made by Glitch

    • RE: Shadow War - WoD Mage-Only (Revised)

      @Cobaltasaurus Well, the translation guide will be used where we can apply it, but it depends a lot on what Mage 2.0 mechanics are like and how much it works with the translation guide.

      That being said, thematically it will be entirely oWoD, with Virtual Adepts, Void Engineers and all the rest. Hermetics will be pulled out into their own group, so we'll have the Trads, Technocracy and Hermetics as the three pillars of mage power, but they'll all be there.

      @Arkandel That's probably best left for @EmmahSue to answer, so I'll leave it for her.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @Misadventure Or no explanations are needed for any of that.

      I'm glad I was wrong about the auspice moon gifts for exactly the reason @tragedyjones mentioned, but Lunar Month Wolf Man would've been the best.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      My dreams of Lunar Month Wolfman, the most beloved of Luna's children, are over. Thanks for ruining my one good concept this year, @Ganymede.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @Derp said:

      Short of the Moon Gifts, any werewolf can buy anything, and once it's unlocked, adding facets is all the same price, assuming you have the relevant renown.

      Werewolves can totally buy moon gifts as well, unless it's house-ruled on Eldritch. Under Gifts and Rites on page 85:

      A werewolf always has one Moon Gift associated with her auspice. She gains the appropriate Facet every time she gains a dot in her auspice Renown without spending any further Experiences. If she should pick up another Moon Gift at a future point, she may unlock the first dot in that Gift for five Experiences, and further Facets for two Experiences each.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Eldritch - A World of Darkness MUX

      @Wizz I've encountered the same sort of roadblocks with werewolf. I won't claim any sort of expertise with 2nd ed, but if you want to focus on, say, humans as your "prey", it seems like it'd be hard to justify not being an Iron Master. The tribe might otherwise not appeal to you, but I felt like it's a non-option if your prey focus falls under the purview of a particular tribe.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: New forum version

      The site went down for a few minutes for another upgrade. It should be a mostly invisible upgrade for most.

      posted in Announcements
      Glitch
      Glitch
    • RE: Zero to Mux (with wiki)

      @Wodchelle said:

      This command grabs the entire directory including a bunch of folders like "client" "color" "convert" "Debian" "sgp" etc. It looks like this guide is using just the /mux directory. Are those other upper level directories needed for anything?

      It looks like you're right about only needing the mux directory. It's a bit of a pain to try to only clone one sub-directory, so you can either mv the directory out and then delete the tinymux directory, leave it as is for possible updates/upgrades (though I don't know how often that happens) or grap the tar zipped file from the tinymux site. I'll update the guide to take this into accoutn.

      If logged in with the owner account I created it looks like you need to sudo commands:

      The sudo command requirement is likely because the user account you have doesn't have write access, try the following:

      cd /var/www
      sudo chown -R <name>:<name> tinymux
      

      Where <name> is the account you want to use and tinymux is presumably the name of the directory of the git clone.

      However when I run the sudo make depend command I get the following:

      :/var/www/tinymux/mux/src$ sudo make depend                
      for i in _build.cpp alarm.cpp alloc.cpp attrcache.cpp boolexp.cpp bsd.cpp command.cpp comsys.cpp conf.cpp cque.cpp create.cpp db.cpp db_rw.cpp eval.cpp file_c.cpp flags.cpp funceval.cpp funceval2.cpp functions.cpp funmath.cpp game.cpp help.cpp htab.cpp local.cpp log.cpp look.cpp mail.cpp match.cpp mathutil.cpp mguests.cpp modules.cpp move.cpp muxcli.cpp netcommon.cpp object.cpp predicates.cpp player.cpp player_c.cpp plusemail.cpp powers.cpp quota.cpp rob.cpp pcre.cpp set.cpp sha1.cpp speech.cpp stringutil.cpp strtod.cpp svdrand.cpp svdhash.cpp timer.cpp timeabsolute.cpp timedelta.cpp timeparser.cpp timeutil.cpp timezone.cpp unparse.cpp utf8tables.cpp vattr.cpp walkdb.cpp wild.cpp wiz.cpp libmux.cpp  version.cpp unsplit.cpp slave.cpp stubslave.cpp ; do g++ -E  -g -O     -DSTUB_SLAVE    -DINLINESQL -I/usr/include/mysql  -M $i; done | ./unsplit > .depend~
      functions.cpp:26:19: fatal error: mysql.h: No such file or directory
       #include <mysql.h>
                         ^
      compilation terminated.
      game.cpp:30:19: fatal error: mysql.h: No such file or directory
       #include <mysql.h>
                         ^
      compilation terminated.
      mv .depend~ .depend
      
      

      Any idea what I can do to fix this? It looks like mysql is missing from /usr/include

      You're right about the cause. Did you do the mediawiki install through digital ocean, or did you already have a server set up? The fix for this should be:

      sudo apt-get install libmysqlclient-dev
      

      After that installs, you should be able to run make depend.

      posted in How-Tos
      Glitch
      Glitch
    • RE: Reactions to 08192015 Update

      @Arkandel That sure would be spiffy, wouldn't it? I'll check the settings, but I don't think it's an option, no.

      posted in Suggestions & Questions
      Glitch
      Glitch
    • RE: Shadow War - WoD Mage-Only (Revised)

      Just wanted to add as a note that, despite a lot of custom numina being outside the scope of intended play, there's still Creative Thaumaturgy. With a floating magi-tech city, a planet in ruin and a magic-heavy, super-science moon base, there should still be plenty of opportunities to get creative with your magic.

      posted in Adver-tis-ments
      Glitch
      Glitch
    • RE: Quoting Depth Doubled

      I had wondered why you were all double-quoting like that. For now, you'll probably have to be careful to remove the extra ">" until it's fixed.

      posted in Suggestions & Questions
      Glitch
      Glitch
    • RE: Stuff Done Right

      @permabern
      The size limits of posts are just set at the forum default, which, until you mentioned it, I hadn't realized was 32kb. Storage isn't really an issue, but on the other hand, that's a ridiculous amount of text in one post. Maybe use http://pastebin.com or something and post a link?

      posted in Mildly Constructive
      Glitch
      Glitch
    • RE: The I-Can't-Remember-What-We-Called-The-Cool-Things-Thread Thread

      @WTFE
      Chrome is taking up a bunch more memory than atom to read your 100 bytes worth of thoughts on it, so I'll worry about atom's memory footprint when lynx makes a comeback.

      Bonus lawn points: I also do server-side javascript.

      posted in Tastes Less Game'y
      Glitch
      Glitch
    • RE: The I-Can't-Remember-What-We-Called-The-Cool-Things-Thread Thread

      I use vim for quick edits and any server-side config files. For everything else, I use Atom.

      posted in Tastes Less Game'y
      Glitch
      Glitch
    • RE: Sarah Palin Interviews Trump

      @Wizz $500,000 wouldn't even cover the cost of his lawyers. He's suing Univision for $500,000,000.

      posted in Tastes Less Game'y
      Glitch
      Glitch
    • RE: ShadowRun 5E ... 2050

      @Lithium It had begun to lose that "Mildly Constructive" new topic scent.

      posted in Mildly Constructive
      Glitch
      Glitch
    • RE: Emailer

      It looks like it's working again. If you're not getting email in expected situations, please let me know.

      posted in Announcements
      Glitch
      Glitch
    • Emailer

      It looks like the emailer may have been broken after the upgrade. I've reinstalled the plugin and will be watching the emailer to see if we get any activity. If you do get an email after this point, please respond in this topic.

      posted in Announcements
      Glitch
      Glitch
    • RE: ShadowRun 5E ... 2050

      @Lithium, sorry for the thread derail.

      posted in Mildly Constructive
      Glitch
      Glitch
    • RE: New Project (Savage Worlds?) Brainstorming

      @NotaNumber The write-up appears to be behind a login and not public.

      posted in Mildly Constructive
      Glitch
      Glitch
    • RE: New Project (Savage Worlds?) Brainstorming

      @Coin said:

      Space Opera or Fantasy. "Oriental Adventures" would only really work for me if it was Exalted style.

      Or Avatar.

      water-tribe

      posted in Mildly Constructive
      Glitch
      Glitch
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