@faraday The whole thing about playing by the rules, is everyone keeps throwing around WoD as the standard by which people are discussing social rolls. Yes different games have different rules. Yes if it was a pure consent game then the /rules/ of that game would be to have complete player agency.
Obviously (to me at least) I am not talking about /those/ games.
In those games, the rules are such that player agency is first and foremost, but, people keep trying to apply player agency to games with rules that do not support complete player agency, and then people get angry, when others who /are/ playing by the rules of that game, are saying they aren't.
Because they're not.
I have not said that dice rolls make anything possible, because that is false. Dice rolls make anything /within the scope of the rules for that system/ possible. That is the disconnect here, there are games with social rules, that make things possible, and people want to just go 'No. Cuz it interferes with my Player Agency.'
Also, I have no idea why you think these aren't games. They use rule systems. They aren't reality. They aren't us. They are fictional characters.
Now a point could be made for say, a talker situation, that it's not a game, it's just collaborative writing and make believe, but if there is a game system, then it's a game.