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    2. Runescryer
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    • Posts 586
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    Posts made by Runescryer

    • RE: MUs That We Would Love To Make (But Won't)

      @derp said in MUs That We Would Love To Make (But Won't):

      @bear_necessities said in MUs That We Would Love To Make (But Won't):

      @derp What? There is a big difference between being able to play a character and being able to create a plot that is fun for everyone involved.

      No, there isn't.

      You create a character and a premise for a scene. That's pretty much all it takes. Every MU player does it every single day.

      This might be something that's easy for you to do. And I, and other DM's, find it easy to do as well.

      That doesn't mean that every player has the same capability. It can be for any number of reasons, as well.

      Just speaking for myself, all my IRL gaming tends to be as a DM, and playing in MU's is my 'creative break' from being a 'forever DM'.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: MUs That We Would Love To Make (But Won't)

      @tiredewok said in MUs That We Would Love To Make (But Won't):

      Count me in for the magic using sexy times!

      lewd

      Does someone need to post the clip from Drawn Together of Foxxy Love with her lightsaber?

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: MUs That We Would Love To Make (But Won't)

      @jennkryst said in MUs That We Would Love To Make (But Won't):

      @betternow said in MUs That We Would Love To Make (But Won't):

      No Jedi.

      Actually, the secret to Star Wars MUs is to say 'you can earn a force user character, impress us' and then watch as everyone trips over themselves to get one of the limited space-wiznerd slots. And of course, only give them out to the people whomst are lewd instead.

      Because as we all know, the most important attribute for a Force-user, next to a high midi-chlorian count, is a high lewd count.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: MUs That We Would Love To Make (But Won't)

      @lotherio Nope. Just made the name up. The general idea is that it's a sort of 'Air Force One', that managed to get the survivors of a Royal Family out as a rival House enacted a coup with Imperial backing. The ship itself is a Nebulon-B (the Medical Frigate at the end of Empire Strikes Back), so it's a decent sized ship with lots of crew/character possibilities without being so huge to become unwieldy, like a MC-80 (the Rebel cruisers from Return of the Jedi). Also has facilities for a couple shuttles or Stock Light Freighters, and carries 2 squadrons of starfighters (12 fighters to a squadron). So, a manageable size to build a game around.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: MUs That We Would Love To Make (But Won't)

      Okay...

      Two new pitches...

      Stargate Command- With the purchase of MGM by Amazon, there's fan rumblings about a possible return of Stargate. True or not, there's a renewed interest in the franchise, so how about getting back to adventures with SG-1 through 9?

      Star Wars: Fury of Haldren- Classic D6 Star Wars, set 10 BBY (Same time frame as Solo and Rebels), focusing on the crew of the Alliance Frigate 'Fury of Haldren' as they fight to free their home sector from the Empire.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Good TV

      @alamias said in Good TV:

      @runescryer Having been a Moon Knight fan for quite some time, I was very happy with what they did with the series so far and how they portray Marc vs Steven. I wonder if we will get a Jake in there as well, but I doubt it.

      Pretty sure we will. The 'Gold Man' busker Steven has lunch with is confirmed to be one of Lockley's street contacts in the comics.

      https://thedirect.com/article/moon-knight-marvel-cameo-episode-1-crawley

      posted in Tastes Less Game'y
      Runescryer
      Runescryer
    • RE: Good TV

      First episode of Moon Knight is up on Disney+

      You need to go watch it. Like, now.

      Daredevil Season 1 greatness, then cranked up to 11.

      posted in Tastes Less Game'y
      Runescryer
      Runescryer
    • D20 for Ares?

      Just wondering if there's code developed to plug D20/3e/Pathfinder into Ares.

      posted in MU Code
      Runescryer
      Runescryer
    • Iyashikei Games?

      Iyashikei is an anime/manga term for 'Healing'. These are stories that are just soothing and letting a reader/viewer just chill and decompress. No quests, no threats, no sexcapades, just slice of life in a small village or town.

      Basically Animal Crossing without Tom Nook.

      The older I get, the more I find value in these kind of stories. So, I'm wondering if there are any MU's out there with this kind of theme/feel? Most of the 'Small town slice of life' games seem to be centered on High-School or Hidden Supernatural Things.

      Any suggestions?

      posted in Adver-tis-ments
      Runescryer
      Runescryer
    • RE: Shadowrun MUSH

      @tirit Been playing since the game game out and 6th is...could have used more time in the oven, IMO. But 5th is a preferred choice for me, so I'll be in.

      Like I said, I can mostly build and probably do info files. Let me know if you need help there.

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Shadowrun MUSH

      What Edition are you thinking of?

      Also, Setting? Seattle or elsewhere?

      I'm not a coder, but I have PDF's for pretty much everything and am happy to do building.

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Decriminalise Pretty

      @ganymede said in Decriminalise Pretty:

      @runescryer said in Decriminalise Pretty:

      Why is it always Glimmer as the standard bearer of non-traditional attractiveness?

      Because that's what the creator was going for?

      mermista

      But you could say the same about Scorpia, Perfuma, and Mermista, yes.

      I'll chalk it up t me not being able to make obvious sarcastic remarks 🙂

      However, you've inspired me to do another PoP binge through while waiting for Tiger & Bunny Season 2 to drop on Netflix in April...

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Decriminalise Pretty

      @ganymede said in Decriminalise Pretty:

      @arkandel said in Decriminalise Pretty:

      As for comic books how many heroes and heroines aren't drawn to be absolutely gorgeous?

      glimmer

      Depends on who your superheroes are.

      Why is it always Glimmer as the standard bearer of non-traditional attractiveness?

      I demand validation of my ScorFuma shipping!!!!!

      alt text

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Decriminalise Pretty

      fishes around in pockets and puts 2 cents on the table

      So, my take on it, for what ever it's worth, it that there are a lot of various factors involved in this. I don't see that much of this, but I usually connect on Superhero games and Places We Don't Mention (in polite company); both styles where Pretty is the norm. For both women and men.

      Saying that I have noticed this on certain games. Some Slice of Life games, some Supernatural games. And when the 'pretty-shaming' happens there, that's where the multiple factors come in

      1. Distrust of Player/Motives. Having played several female PC's over the years, I understand the GIRL effect; Guy In Real Life. Making a pretty female character can be (although not always) a sign that the player is a male, leading to all sorts of mental disconnects with other players, especially for male players looking for TS. The other half of this coin is the automatic assumption is that a pretty female character is just there for TS-bait. This assumption grows with the amount of 'purple prose' in the character's description (i.e. Her cupid's bow lips are plump and moist with a natural red color like freshly picked strawberries...).

      2. RL Issues. Let's face it; this is not a hobby with an overlarge percentage of mentally stable participants. I'm included in that with my depression, commitment issues, and ADHD. But, we do have a somewhat-deserved reputation for attracting the socially maladjusted. It's not a large percentage, but it's noticeable. And it's amplified because these kinds of players tend to be on all the time and have a greater amount of participation. We're going to have the incel crowd with an amplified voice/presence, is what I'm saying. So, pretty female characters are going to set these folks off by reminding them of the 'bitch cheerleader that wouldn't go out with me in high school just because I liked comics/anime/RPGs/other. Definitely not because I never used deodorant and was always staring at her boobs...' This can even pass over with a general social anxiety; 'Everyone says she's a great RPer, but the character is just too good looking and social. She's never going to want to RP with a character like mine.' So, that gets twisted into hostility; preemptively rejecting the character before she 'gets a chance of rejecting me'.

      So, what's the solution? Unfortunately, this is something that the 'pretty hater' players need to work on themselves. As a community, all we can do (and usually do here) is stick up for the players that get caught up in the issues of the player's putting out hate because of their own issues. I'm not saying that playing a misogynous or misandrous (male hater) character is wrong or even invalid, but that's a thin line that's only slightly easier to walk than playing a racist/predjudiced character.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Potential M&M 3E OC Game

      Any updates on this?

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Potential M&M 3E OC Game

      @zombiegenesis Champions MUSH is still going, and their CharGen is geared towards Player-end; players do all the works and input their build, Staff just checks the math and yhat House rules are obeyed. I would concur that having a lot of pre-built powers to use as examples for players to plug in would be a good idea.

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Potential M&M 3E OC Game

      @zombiegenesis said in Potential M&M 3E OC Game:

      @lotherio said in Potential M&M 3E OC Game:

      @zombiegenesis Its all your call, but new age of heroes would be good for OC, players can help define in their stories.

      That's what I'm leaning towards. Something happens that sparks superhuman activity. I'm also exploring other potential systems such as Prowlers and Paragons.

      Just my 2 cents, but I think P&P is too narratively focused of a system to be efficient. It works better in a normal TT group setting, where you can more easily manage the narrative advantages and disadvantages that the dice roll produce.

      posted in Game Development
      Runescryer
      Runescryer
    • RE: MUs That We Would Love To Make (But Won't)

      Sign me up for a Deadlands game, too.

      On the subject of a sci-fi game, I've been re-reading my Trinity books, and think that would make for a good game. Possibly spinning off into an Aberrant game; maybe even an Adventure! game, too.

      posted in Mildly Constructive
      Runescryer
      Runescryer
    • RE: Potential M&M 3E OC Game

      I'm up for this

      posted in Game Development
      Runescryer
      Runescryer
    • RE: Client that doesn't require download?

      @loakey ARES games use client connects and web portals.

      Alternately, rather than installing on your machine at work, just download and install a client on a USB flash drive and run it off the drive.

      Another option, get a client for your Smart Phone and play off it.

      posted in MU Questions & Requests
      Runescryer
      Runescryer
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